﻿[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 85

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1398,81
Objectives[0]positionY = 3599,757
Objectives[0]positionZ = 35,01454
Objectives[0]Heading = 199,9999
Objectives[0]model = ig_clay
Objectives[0]variation = Default
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 14
Objectives[0]Weapon0 = HeavySniperMk2
Objectives[0]Weapon1 = AssaultrifleMk2
Objectives[0]Weapon2 = PumpShotgunMk2
Objectives[0]Weapon3 = CombatPistol
Objectives[0]Weapon4 = SawnOffShotgun
Objectives[0]Weapon5 = SMGMk2
Objectives[0]Weapon6 = Pistol50
Objectives[0]Weapon7 = Knife
Objectives[0]Weapon8 = PistolMk2
Objectives[0]Weapon9 = Revolver
Objectives[0]Weapon10 = RevolverMk2
Objectives[0]Weapon11 = HeavyPistol
Objectives[0]Weapon12 = KnuckleDuster
Objectives[0]Weapon13 = SwitchBlade
Objectives[0]mission_ActorsCount = 3
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1392,933
Objectives[0]mission_Actors[0]positionY = 3603,812
Objectives[0]mission_Actors[0]positionZ = 34,98091
Objectives[0]mission_Actors[0]Heading = 202,6817
Objectives[0]mission_Actors[0]String_Name = mp_f_chbar_01
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = SawnOffShotgun
Objectives[0]mission_Actors[0]Variation = Default
Objectives[0]mission_Actors[0]Task = 99
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]Task_List_Count = 4
Objectives[0]mission_Actors[0]Task_Repeat = False
Objectives[0]mission_Actors[0]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[0]DestinationX = 1393,591
Objectives[0]mission_Actors[0]Task_List[0]DestinationY = 3601,237
Objectives[0]mission_Actors[0]Task_List[0]DestinationZ = 34,48091
Objectives[0]mission_Actors[0]Task_List[0]Rotation = -60
Objectives[0]mission_Actors[0]Task_List[0]Speed = 1
Objectives[0]mission_Actors[0]Task_List[0]GoStraitToCoord = True
Objectives[0]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[1]DestinationX = 1394,786
Objectives[0]mission_Actors[0]Task_List[1]DestinationY = 3598,148
Objectives[0]mission_Actors[0]Task_List[1]DestinationZ = 34,48104
Objectives[0]mission_Actors[0]Task_List[1]Rotation = -60
Objectives[0]mission_Actors[0]Task_List[1]Speed = 1
Objectives[0]mission_Actors[0]Task_List[1]GoStraitToCoord = True
Objectives[0]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[0]Task_List[2]DestinationX = 1397,853
Objectives[0]mission_Actors[0]Task_List[2]DestinationY = 3598,756
Objectives[0]mission_Actors[0]Task_List[2]DestinationZ = 34,48936
Objectives[0]mission_Actors[0]Task_List[2]Rotation = -60
Objectives[0]mission_Actors[0]Task_List[2]Speed = 1
Objectives[0]mission_Actors[0]Task_List[2]GoStraitToCoord = True
Objectives[0]mission_Actors[0]Task_List[3]Type = TalkingTask
Objectives[0]mission_Actors[0]Task_List[3]PositionX = 1391,936
Objectives[0]mission_Actors[0]Task_List[3]PositionY = 3604,049
Objectives[0]mission_Actors[0]Task_List[3]PositionZ = 34,48091
Objectives[0]mission_Actors[0]Task_List[3]time = 5
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 31
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 33
Objectives[0]mission_Actors[1]SpawnInVehicle = True
Objectives[0]mission_Actors[1]SeatIndex = 0
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1205,112
Objectives[0]mission_Actors[1]positionY = 3528,196
Objectives[0]mission_Actors[1]positionZ = 34,99002
Objectives[0]mission_Actors[1]Heading = 300,1001
Objectives[0]mission_Actors[1]String_Name = ig_nervousron
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = SawnOffShotgun
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 3
Objectives[0]mission_Actors[1]Task_Repeat = False
Objectives[0]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[1]Task_List[0]PositionX = 1206,606
Objectives[0]mission_Actors[1]Task_List[0]PositionY = 3527,822
Objectives[0]mission_Actors[1]Task_List[0]PositionZ = 34,52398
Objectives[0]mission_Actors[1]Task_List[0]Speed = 1
Objectives[0]mission_Actors[1]Task_List[0]SeatIndex = 0
Objectives[0]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[1]Task_List[1]Type = Pause
Objectives[0]mission_Actors[1]Task_List[1]PositionX = 1206,606
Objectives[0]mission_Actors[1]Task_List[1]PositionY = 3527,822
Objectives[0]mission_Actors[1]Task_List[1]PositionZ = 34,52398
Objectives[0]mission_Actors[1]Task_List[1]time = 28
Objectives[0]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[2]DestinationX = 1398,005
Objectives[0]mission_Actors[1]Task_List[2]DestinationY = 3597,035
Objectives[0]mission_Actors[1]Task_List[2]DestinationZ = 34,36961
Objectives[0]mission_Actors[1]Task_List[2]Rotation = -60
Objectives[0]mission_Actors[1]Task_List[2]Speed = 1
Objectives[0]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 6
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 7
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 22
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 30
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 34
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 41
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[5] = 64
Objectives[0]mission_Actors[2]SpawnInVehicle = True
Objectives[0]mission_Actors[2]SeatIndex = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 1205,112
Objectives[0]mission_Actors[2]positionY = 3528,196
Objectives[0]mission_Actors[2]positionZ = 34,99002
Objectives[0]mission_Actors[2]Heading = 300,1001
Objectives[0]mission_Actors[2]String_Name = player_two
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = True
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = SawnOffShotgun
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 99
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]Task_List_Count = 11
Objectives[0]mission_Actors[2]Task_Repeat = False
Objectives[0]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[0]mission_Actors[2]Task_List[0]PositionX = 1206,15
Objectives[0]mission_Actors[2]Task_List[0]PositionY = 3526,79
Objectives[0]mission_Actors[2]Task_List[0]PositionZ = 34,53376
Objectives[0]mission_Actors[2]Task_List[0]Speed = 1
Objectives[0]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[0]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[0]mission_Actors[2]Task_List[1]Type = Drive
Objectives[0]mission_Actors[2]Task_List[1]PositionX = 1419,042
Objectives[0]mission_Actors[2]Task_List[1]PositionY = 3589,796
Objectives[0]mission_Actors[2]Task_List[1]PositionZ = 34,44192
Objectives[0]mission_Actors[2]Task_List[1]Speed = 100
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeVehicles = False
Objectives[0]mission_Actors[2]Task_List[1]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidActors = True
Objectives[0]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[1]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[1]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[1]Reverse = False
Objectives[0]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[2]Type = Drive
Objectives[0]mission_Actors[2]Task_List[2]PositionX = 1426,427
Objectives[0]mission_Actors[2]Task_List[2]PositionY = 3606,53
Objectives[0]mission_Actors[2]Task_List[2]PositionZ = 34,37144
Objectives[0]mission_Actors[2]Task_List[2]Speed = 100
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeVehicles = False
Objectives[0]mission_Actors[2]Task_List[2]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidActors = True
Objectives[0]mission_Actors[2]Task_List[2]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[2]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[2]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[2]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[2]Reverse = False
Objectives[0]mission_Actors[2]Task_List[2]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[2]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[2]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[3]Type = Drive
Objectives[0]mission_Actors[2]Task_List[3]PositionX = 1411,989
Objectives[0]mission_Actors[2]Task_List[3]PositionY = 3600,487
Objectives[0]mission_Actors[2]Task_List[3]PositionZ = 34,37774
Objectives[0]mission_Actors[2]Task_List[3]Speed = 10
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeVehicles = False
Objectives[0]mission_Actors[2]Task_List[3]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidActors = True
Objectives[0]mission_Actors[2]Task_List[3]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[3]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[3]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[3]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[3]Reverse = False
Objectives[0]mission_Actors[2]Task_List[3]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[3]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[3]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[4]Type = Drive
Objectives[0]mission_Actors[2]Task_List[4]PositionX = 1383,334
Objectives[0]mission_Actors[2]Task_List[4]PositionY = 3593,73
Objectives[0]mission_Actors[2]Task_List[4]PositionZ = 34,39038
Objectives[0]mission_Actors[2]Task_List[4]Speed = 10
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeVehicles = False
Objectives[0]mission_Actors[2]Task_List[4]StopBeforeActors = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidEmptyVehicles = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidActors = True
Objectives[0]mission_Actors[2]Task_List[4]AvoidObjects = True
Objectives[0]mission_Actors[2]Task_List[4]StopAtLights = True
Objectives[0]mission_Actors[2]Task_List[4]UseBlinkers = True
Objectives[0]mission_Actors[2]Task_List[4]AllowGoingWrongWay = True
Objectives[0]mission_Actors[2]Task_List[4]Reverse = False
Objectives[0]mission_Actors[2]Task_List[4]TakeShortestPath = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreRoads = False
Objectives[0]mission_Actors[2]Task_List[4]IgnoreAllPathing = False
Objectives[0]mission_Actors[2]Task_List[4]AvoidHighWays = False
Objectives[0]mission_Actors[2]Task_List[5]Type = WalkTo
Objectives[0]mission_Actors[2]Task_List[5]DestinationX = 1400,266
Objectives[0]mission_Actors[2]Task_List[5]DestinationY = 3593,79
Objectives[0]mission_Actors[2]Task_List[5]DestinationZ = 34,37657
Objectives[0]mission_Actors[2]Task_List[5]Rotation = -60
Objectives[0]mission_Actors[2]Task_List[5]Speed = 1
Objectives[0]mission_Actors[2]Task_List[5]GoStraitToCoord = False
Objectives[0]mission_Actors[2]Task_List[6]Type = WalkTo
Objectives[0]mission_Actors[2]Task_List[6]DestinationX = 1399,353
Objectives[0]mission_Actors[2]Task_List[6]DestinationY = 3597,318
Objectives[0]mission_Actors[2]Task_List[6]DestinationZ = 34,37116
Objectives[0]mission_Actors[2]Task_List[6]Rotation = -60
Objectives[0]mission_Actors[2]Task_List[6]Speed = 1
Objectives[0]mission_Actors[2]Task_List[6]GoStraitToCoord = False
Objectives[0]mission_Actors[2]Task_List[7]Type = GestureAnimationTask
Objectives[0]mission_Actors[2]Task_List[7]PositionX = 1208,916
Objectives[0]mission_Actors[2]Task_List[7]PositionY = 3530,083
Objectives[0]mission_Actors[2]Task_List[7]PositionZ = 34,56215
Objectives[0]mission_Actors[2]Task_List[7]time = 1000
Objectives[0]mission_Actors[2]Task_List[7]animName = gesture_point
Objectives[0]mission_Actors[2]Task_List[8]Type = TalkingTask
Objectives[0]mission_Actors[2]Task_List[8]PositionX = 1208,916
Objectives[0]mission_Actors[2]Task_List[8]PositionY = 3530,083
Objectives[0]mission_Actors[2]Task_List[8]PositionZ = 34,56215
Objectives[0]mission_Actors[2]Task_List[8]time = 5
Objectives[0]mission_Actors[2]Task_List[9]Type = GestureAnimationTask
Objectives[0]mission_Actors[2]Task_List[9]PositionX = 1208,916
Objectives[0]mission_Actors[2]Task_List[9]PositionY = 3530,083
Objectives[0]mission_Actors[2]Task_List[9]PositionZ = 34,56215
Objectives[0]mission_Actors[2]Task_List[9]time = 1000
Objectives[0]mission_Actors[2]Task_List[9]animName = gesture_pleased
Objectives[0]mission_Actors[2]Task_List[10]Type = TalkingTask
Objectives[0]mission_Actors[2]Task_List[10]PositionX = 1208,916
Objectives[0]mission_Actors[2]Task_List[10]PositionY = 3530,083
Objectives[0]mission_Actors[2]Task_List[10]PositionZ = 34,56215
Objectives[0]mission_Actors[2]Task_List[10]time = 3
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = 1
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = 0
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = 0
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 5
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 8
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 9
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[1] = 11
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[2] = 23
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[3] = 29
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[4] = 35
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[5] = 42
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[6] = 63
Objectives[0]mission_Actors[2]NeededForObjectiveSetPlayerActor[7] = 38
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveGoToActor[0] = 4
Objectives[0]mission_Actors[2]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Actors[2]NeededForObjectiveCutscene[0] = 14
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 1205,112
Objectives[0]mission_Vehicles[0]positionY = 3528,196
Objectives[0]mission_Vehicles[0]positionZ = 34,99002
Objectives[0]mission_Vehicles[0]Heading = 300,1001
Objectives[0]mission_Vehicles[0]Name = Bodhi
Objectives[0]mission_Vehicles[0]Model = bodhi2
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 15
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 0
Objectives[0]mission_Vehicles[0]NeededForActorIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 2
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 37
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveHintCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveHint[0] = 3
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 10
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 6
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 7
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 8
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 9
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[4] = 11
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[4] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[5] = 33
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[5] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[6] = 34
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[6] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[7] = 35
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[7] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[8] = 36
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[8] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[9] = 38
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[9] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 13
Objectives[0]mission_Vehicles[1]positionX = 1401,335
Objectives[0]mission_Vehicles[1]positionY = 3598,916
Objectives[0]mission_Vehicles[1]positionZ = 34,36672
Objectives[0]mission_Vehicles[1]Heading = 291,0153
Objectives[0]mission_Vehicles[1]Name = Zombie Chopper
Objectives[0]mission_Vehicles[1]Model = zombieb
Objectives[0]mission_Vehicles[1]PrimaryColor = MetaillicVDarkBlue
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilMidnightBlue
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = -1
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 4
Objectives[0]ObjectiveMessages[0]positionX = 1417,798
Objectives[0]ObjectiveMessages[0]positionY = 3603,432
Objectives[0]ObjectiveMessages[0]positionZ = 33,93284
Objectives[0]ObjectiveMessages[0]Message = BABY, THEY'RE COMING.
Objectives[0]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Green
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 1417,265
Objectives[0]ObjectiveMessages[1]positionY = 3604,996
Objectives[0]ObjectiveMessages[1]positionZ = 33,95645
Objectives[0]ObjectiveMessages[1]Message = OK, I'M COMING.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Blue
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[2]positionX = 1416,556
Objectives[0]ObjectiveMessages[2]positionY = 3606,792
Objectives[0]ObjectiveMessages[2]positionZ = 33,9842
Objectives[0]ObjectiveMessages[2]Message = But the beers here suck, when I run this place, I change it.
Objectives[0]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[0]ObjectiveMessages[2]Sender = 
Objectives[0]ObjectiveMessages[2]Subject = 
Objectives[0]ObjectiveMessages[2]MessageColor = Blue
Objectives[0]ObjectiveMessages[2]PlayFromStart = True
Objectives[0]ObjectiveMessages[2]Delay = False
Objectives[0]ObjectiveMessages[2]DelayTime = 0
Objectives[0]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[2]TypeSubtitle = False
Objectives[0]ObjectiveMessages[2]TypeTextMesage = True
Objectives[0]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[3]positionX = 1415,895
Objectives[0]ObjectiveMessages[3]positionY = 3608,657
Objectives[0]ObjectiveMessages[3]positionZ = 33,98909
Objectives[0]ObjectiveMessages[3]Message = Do what you want love.
Objectives[0]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[0]ObjectiveMessages[3]Sender = 
Objectives[0]ObjectiveMessages[3]Subject = 
Objectives[0]ObjectiveMessages[3]MessageColor = Green
Objectives[0]ObjectiveMessages[3]PlayFromStart = True
Objectives[0]ObjectiveMessages[3]Delay = False
Objectives[0]ObjectiveMessages[3]DelayTime = 0
Objectives[0]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[3]TypeSubtitle = False
Objectives[0]ObjectiveMessages[3]TypeTextMesage = True
Objectives[0]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1397,874
Objectives[1]positionY = 3594,645
Objectives[1]positionZ = 33,9265
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 99
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = NONE
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]TaskListCount = 1
Objectives[1]Task_List[0]Type = Pause
Objectives[1]Task_List[0]positionX = 1400,872
Objectives[1]Task_List[0]positionY = 3594,239
Objectives[1]Task_List[0]positionZ = 34,38559
Objectives[1]Task_List[0]time = 59
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1398,581
Objectives[2]positionY = 3606,837
Objectives[2]positionZ = 33,98091
Objectives[2]Hint_Time = 5
Objectives[2]Hint_FOV = 60
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Hint_Objective
Objectives[3]Text = Wait Trevor and Ron
Objectives[3]positionX = 1206,573
Objectives[3]positionY = 3528,866
Objectives[3]positionZ = 34,00633
Objectives[3]Hint_Time = 10
Objectives[3]Hint_FOV = 60
Objectives[3]Hint_Use_Position = False
Objectives[3]Hint_Use_Player = False
Objectives[3]Hint_Use_Actor = False
Objectives[3]Hint_Use_Vehicle = True
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = GoTo_Actor
Objectives[4]Text = Wait Trevor and Ron
Objectives[4]positionX = 1203,521
Objectives[4]positionY = 3530,739
Objectives[4]positionZ = 34,12404
Objectives[4]GoTo_Actor_ChangToCompanion = False
Objectives[4]GoTo_Actor_Distance = 4
Objectives[4]GoTo_Actor_Remove_Blip = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Hint_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1211,521
Objectives[5]positionY = 3526,131
Objectives[5]positionZ = 34,15242
Objectives[5]Hint_Time = 15
Objectives[5]Hint_FOV = 60
Objectives[5]Hint_Use_Position = False
Objectives[5]Hint_Use_Player = False
Objectives[5]Hint_Use_Actor = True
Objectives[5]Hint_Use_Vehicle = False
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 5
Objectives[5]ObjectiveMessages[0]positionX = 1419,784
Objectives[5]ObjectiveMessages[0]positionY = 3604,068
Objectives[5]ObjectiveMessages[0]positionZ = 33,91612
Objectives[5]ObjectiveMessages[0]Message = Clay, so this is your fiancèe? It's nice to meet you, ma'am.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Orange
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 1419,466
Objectives[5]ObjectiveMessages[1]positionY = 3605,908
Objectives[5]ObjectiveMessages[1]positionZ = 33,91436
Objectives[5]ObjectiveMessages[1]Message = Thank you Mr Philips, it's a pleasure for me too.
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Blue
Objectives[5]ObjectiveMessages[1]PlayFromStart = True
Objectives[5]ObjectiveMessages[1]Delay = False
Objectives[5]ObjectiveMessages[1]DelayTime = 0
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 1418,493
Objectives[5]ObjectiveMessages[2]positionY = 3608,101
Objectives[5]ObjectiveMessages[2]positionZ = 33,97328
Objectives[5]ObjectiveMessages[2]Message = So, she will handle the bar below, what else do you need?
Objectives[5]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Orange
Objectives[5]ObjectiveMessages[2]PlayFromStart = True
Objectives[5]ObjectiveMessages[2]Delay = False
Objectives[5]ObjectiveMessages[2]DelayTime = 0
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 1417,935
Objectives[5]ObjectiveMessages[3]positionY = 3610,633
Objectives[5]ObjectiveMessages[3]positionZ = 33,9705
Objectives[5]ObjectiveMessages[3]Message = Men, and to have men we need women.
Objectives[5]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = Green
Objectives[5]ObjectiveMessages[3]PlayFromStart = True
Objectives[5]ObjectiveMessages[3]Delay = False
Objectives[5]ObjectiveMessages[3]DelayTime = 0
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = False
Objectives[5]ObjectiveMessages[3]TypeTextMesage = True
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = 1416,909
Objectives[5]ObjectiveMessages[4]positionY = 3613,387
Objectives[5]ObjectiveMessages[4]positionZ = 33,94123
Objectives[5]ObjectiveMessages[4]Message = And how do we get them?
Objectives[5]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[5]ObjectiveMessages[4]Sender = 
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = Yellow
Objectives[5]ObjectiveMessages[4]PlayFromStart = True
Objectives[5]ObjectiveMessages[4]Delay = False
Objectives[5]ObjectiveMessages[4]DelayTime = 0
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = False
Objectives[5]ObjectiveMessages[4]TypeTextMesage = True
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[6]Type = Set_Player_Actor_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1205,909
Objectives[6]positionY = 3519,811
Objectives[6]positionZ = 33,82879
Objectives[6]SetPlayerActor_Use_Player = True
Objectives[6]SetPlayerActor_Player_Controllable = True
Objectives[6]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[6]SetPlayerActor_Use_Actor = False
Objectives[6]SetPlayerActor_RelationshipGroup_Change = False
Objectives[6]SetPlayerActor_RelationshipGroup = Neutral
Objectives[6]SetPlayerActor_Invincible_Change = False
Objectives[6]SetPlayerActor_Invincible = False
Objectives[6]SetPlayerActor_NewTask = True
Objectives[6]Int_Task = 99
Objectives[6]Task_Repeat = False
Objectives[6]Task_Timeout = False
Objectives[6]Task_Guard_Range = 10
Objectives[6]Task_Stay_In_Range = True
Objectives[6]Task_Wander_Range = 10
Objectives[6]Task_Scenario = NONE
Objectives[6]Task_TalkingAnimation = mic_chatter
Objectives[6]Task_Time = 1
Objectives[6]TaskListCount = 3
Objectives[6]Task_List[0]Type = Pause
Objectives[6]Task_List[0]positionX = 1418,141
Objectives[6]Task_List[0]positionY = 3618,252
Objectives[6]Task_List[0]positionZ = 34,40459
Objectives[6]Task_List[0]time = 5
Objectives[6]Task_List[1]Type = Pause
Objectives[6]Task_List[1]positionX = 1201,218
Objectives[6]Task_List[1]positionY = 3526,574
Objectives[6]Task_List[1]positionZ = 34,63629
Objectives[6]Task_List[1]time = 1
Objectives[6]Task_List[2]Type = EnterVehicle
Objectives[6]Task_List[2]PositionX = 1201,218
Objectives[6]Task_List[2]PositionY = 3526,574
Objectives[6]Task_List[2]PositionZ = 34,63629
Objectives[6]Task_List[2]Speed = 1
Objectives[6]Task_List[2]SeatIndex = 2
Objectives[6]Task_List[2]TaskIndex = 2
Objectives[6]Task_List[2]Warp = False
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1201,218
Objectives[7]positionY = 3526,574
Objectives[7]positionZ = 34,13629
Objectives[7]SetPlayerActor_Use_Player = False
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = True
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = True
Objectives[7]Int_Task = 99
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]TaskListCount = 3
Objectives[7]Task_List[0]Type = Pause
Objectives[7]Task_List[0]positionX = 1418,141
Objectives[7]Task_List[0]positionY = 3618,252
Objectives[7]Task_List[0]positionZ = 34,40459
Objectives[7]Task_List[0]time = 5
Objectives[7]Task_List[1]Type = EnterVehicle
Objectives[7]Task_List[1]PositionX = 1203,111
Objectives[7]Task_List[1]PositionY = 3525,929
Objectives[7]Task_List[1]PositionZ = 34,68356
Objectives[7]Task_List[1]Speed = 1
Objectives[7]Task_List[1]SeatIndex = 1
Objectives[7]Task_List[1]TaskIndex = 1
Objectives[7]Task_List[1]Warp = False
Objectives[7]Task_List[2]Type = Pause
Objectives[7]Task_List[2]positionX = 1203,111
Objectives[7]Task_List[2]positionY = 3525,929
Objectives[7]Task_List[2]positionZ = 34,68356
Objectives[7]Task_List[2]time = 1
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1395,947
Objectives[8]positionY = 3607,089
Objectives[8]positionZ = 33,98091
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = False
Objectives[8]SetPlayerActor_RelationshipGroup = Neutral
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 3
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 1418,141
Objectives[8]Task_List[0]positionY = 3618,252
Objectives[8]Task_List[0]positionZ = 34,40459
Objectives[8]Task_List[0]time = 5
Objectives[8]Task_List[1]Type = EnterVehicle
Objectives[8]Task_List[1]PositionX = 1207,181
Objectives[8]Task_List[1]PositionY = 3529,621
Objectives[8]Task_List[1]PositionZ = 34,51921
Objectives[8]Task_List[1]Speed = 1
Objectives[8]Task_List[1]SeatIndex = 0
Objectives[8]Task_List[1]TaskIndex = 1
Objectives[8]Task_List[1]Warp = False
Objectives[8]Task_List[2]Type = Pause
Objectives[8]Task_List[2]positionX = 1207,181
Objectives[8]Task_List[2]positionY = 3529,621
Objectives[8]Task_List[2]positionZ = 34,51921
Objectives[8]Task_List[2]time = 59
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1208,962
Objectives[9]positionY = 3533,376
Objectives[9]positionZ = 34,15982
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 3
Objectives[9]Task_List[0]Type = Pause
Objectives[9]Task_List[0]positionX = 1418,141
Objectives[9]Task_List[0]positionY = 3618,252
Objectives[9]Task_List[0]positionZ = 34,40459
Objectives[9]Task_List[0]time = 5
Objectives[9]Task_List[1]Type = BlockNonTemporaryEvents
Objectives[9]Task_List[1]positionX = 1207,19
Objectives[9]Task_List[1]positionY = 3529,698
Objectives[9]Task_List[1]positionZ = 34,52032
Objectives[9]Task_List[1]Block = True
Objectives[9]Task_List[2]Type = EnterVehicle
Objectives[9]Task_List[2]PositionX = 1207,19
Objectives[9]Task_List[2]PositionY = 3529,698
Objectives[9]Task_List[2]PositionZ = 34,52032
Objectives[9]Task_List[2]Speed = 1
Objectives[9]Task_List[2]SeatIndex = -1
Objectives[9]Task_List[2]TaskIndex = 2
Objectives[9]Task_List[2]Warp = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = 
Objectives[10]FaildText = 
Objectives[10]Type = Enter_Vehicle
Objectives[10]positionX = 1203,894
Objectives[10]positionY = 3526,748
Objectives[10]positionZ = 34,09063
Objectives[10]EnterVehicle_AsPassenger = True
Objectives[10]EnterVehicle_CanExit = False
Objectives[10]EnterVehicle_SetIsWanted = False
Objectives[10]EnterVehicle_SeatIndex = 2
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 5
Objectives[10]ObjectiveMessages[0]positionX = 1422,069
Objectives[10]ObjectiveMessages[0]positionY = 3604,092
Objectives[10]ObjectiveMessages[0]positionZ = 33,88064
Objectives[10]ObjectiveMessages[0]Message = As I told you on the phone I have an idea, but I don't know if you will like it.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Green
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[1]positionX = 1421,535
Objectives[10]ObjectiveMessages[1]positionY = 3606,066
Objectives[10]ObjectiveMessages[1]positionZ = 33,8748
Objectives[10]ObjectiveMessages[1]Message = Come on, we're late, let's take the car and I'll explain.
Objectives[10]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[10]ObjectiveMessages[1]Sender = 
Objectives[10]ObjectiveMessages[1]Subject = 
Objectives[10]ObjectiveMessages[1]MessageColor = Green
Objectives[10]ObjectiveMessages[1]PlayFromStart = True
Objectives[10]ObjectiveMessages[1]Delay = False
Objectives[10]ObjectiveMessages[1]DelayTime = 0
Objectives[10]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[1]TypeSubtitle = False
Objectives[10]ObjectiveMessages[1]TypeTextMesage = True
Objectives[10]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[2]positionX = 1421,002
Objectives[10]ObjectiveMessages[2]positionY = 3608,009
Objectives[10]ObjectiveMessages[2]positionZ = 33,92735
Objectives[10]ObjectiveMessages[2]Message = Ok, so everybody in the car, and leave the passenger seat to the lady.
Objectives[10]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[2]Sender = 
Objectives[10]ObjectiveMessages[2]Subject = 
Objectives[10]ObjectiveMessages[2]MessageColor = Orange
Objectives[10]ObjectiveMessages[2]PlayFromStart = True
Objectives[10]ObjectiveMessages[2]Delay = False
Objectives[10]ObjectiveMessages[2]DelayTime = 0
Objectives[10]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[2]TypeSubtitle = False
Objectives[10]ObjectiveMessages[2]TypeTextMesage = True
Objectives[10]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[3]positionX = 1420,325
Objectives[10]ObjectiveMessages[3]positionY = 3610,558
Objectives[10]ObjectiveMessages[3]positionZ = 33,97745
Objectives[10]ObjectiveMessages[3]Message = You're a real gentlemen Mr Philips.
Objectives[10]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[10]ObjectiveMessages[3]Sender = 
Objectives[10]ObjectiveMessages[3]Subject = 
Objectives[10]ObjectiveMessages[3]MessageColor = Blue
Objectives[10]ObjectiveMessages[3]PlayFromStart = True
Objectives[10]ObjectiveMessages[3]Delay = False
Objectives[10]ObjectiveMessages[3]DelayTime = 0
Objectives[10]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[3]TypeSubtitle = False
Objectives[10]ObjectiveMessages[3]TypeTextMesage = True
Objectives[10]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[10]ObjectiveMessages[4]positionX = 1419,619
Objectives[10]ObjectiveMessages[4]positionY = 3613,131
Objectives[10]ObjectiveMessages[4]positionZ = 33,95279
Objectives[10]ObjectiveMessages[4]Message = You don't know how much.
Objectives[10]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[4]Sender = 
Objectives[10]ObjectiveMessages[4]Subject = 
Objectives[10]ObjectiveMessages[4]MessageColor = Orange
Objectives[10]ObjectiveMessages[4]PlayFromStart = True
Objectives[10]ObjectiveMessages[4]Delay = False
Objectives[10]ObjectiveMessages[4]DelayTime = 0
Objectives[10]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[4]TypeSubtitle = False
Objectives[10]ObjectiveMessages[4]TypeTextMesage = True
Objectives[10]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 1197,763
Objectives[11]positionY = 3529,153
Objectives[11]positionZ = 34,0117
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = False
Objectives[11]SetPlayerActor_RelationshipGroup = Neutral
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = False
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 10
Objectives[11]Task_Scenario = NONE
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 5
Objectives[11]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[11]Task_List[0]positionX = 1197,763
Objectives[11]Task_List[0]positionY = 3529,153
Objectives[11]Task_List[0]positionZ = 34,5117
Objectives[11]Task_List[0]Block = True
Objectives[11]Task_List[1]Type = EnterVehicle
Objectives[11]Task_List[1]PositionX = 1197,763
Objectives[11]Task_List[1]PositionY = 3529,153
Objectives[11]Task_List[1]PositionZ = 34,5117
Objectives[11]Task_List[1]Speed = 1
Objectives[11]Task_List[1]SeatIndex = -1
Objectives[11]Task_List[1]TaskIndex = 1
Objectives[11]Task_List[1]Warp = False
Objectives[11]Task_List[2]Type = Pause
Objectives[11]Task_List[2]positionX = 301,1422
Objectives[11]Task_List[2]positionY = 2871,815
Objectives[11]Task_List[2]positionZ = 43,10344
Objectives[11]Task_List[2]time = 2
Objectives[11]Task_List[3]Type = Drive
Objectives[11]Task_List[3]PositionX = 242,9298
Objectives[11]Task_List[3]PositionY = 2846,097
Objectives[11]Task_List[3]PositionZ = 43,0931
Objectives[11]Task_List[3]Speed = 30
Objectives[11]Task_List[3]StopBeforeVehicles = False
Objectives[11]Task_List[3]StopBeforeActors = False
Objectives[11]Task_List[3]AvoidVehicles = True
Objectives[11]Task_List[3]AvoidEmptyVehicles = True
Objectives[11]Task_List[3]AvoidActors = True
Objectives[11]Task_List[3]AvoidObjects = True
Objectives[11]Task_List[3]StopAtLights = False
Objectives[11]Task_List[3]UseBlinkers = True
Objectives[11]Task_List[3]AllowGoingWrongWay = True
Objectives[11]Task_List[3]Reverse = False
Objectives[11]Task_List[3]TakeShortestPath = False
Objectives[11]Task_List[3]IgnoreRoads = False
Objectives[11]Task_List[3]IgnoreAllPathing = False
Objectives[11]Task_List[3]AvoidHighWays = False
Objectives[11]Task_List[4]Type = Drive
Objectives[11]Task_List[4]PositionX = 301,1422
Objectives[11]Task_List[4]PositionY = 2871,815
Objectives[11]Task_List[4]PositionZ = 43,10344
Objectives[11]Task_List[4]Speed = 15
Objectives[11]Task_List[4]StopBeforeVehicles = False
Objectives[11]Task_List[4]StopBeforeActors = False
Objectives[11]Task_List[4]AvoidVehicles = True
Objectives[11]Task_List[4]AvoidEmptyVehicles = True
Objectives[11]Task_List[4]AvoidActors = True
Objectives[11]Task_List[4]AvoidObjects = True
Objectives[11]Task_List[4]StopAtLights = False
Objectives[11]Task_List[4]UseBlinkers = True
Objectives[11]Task_List[4]AllowGoingWrongWay = True
Objectives[11]Task_List[4]Reverse = False
Objectives[11]Task_List[4]TakeShortestPath = False
Objectives[11]Task_List[4]IgnoreRoads = False
Objectives[11]Task_List[4]IgnoreAllPathing = False
Objectives[11]Task_List[4]AvoidHighWays = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = 
Objectives[12]Type = Leave_Area
Objectives[12]positionX = 1205,339
Objectives[12]positionY = 3522,152
Objectives[12]positionZ = 33,84816
Objectives[12]Leave_Area_Distance = 100
Objectives[12]Leave_Area_Use_Objective_Position = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 0

Objectives[13]Type = Cutscenes_Objective
Objectives[13]Text = 
Objectives[13]positionX = 1229,867
Objectives[13]positionY = 3527,735
Objectives[13]positionZ = 34,21877
Objectives[13]Cutscenes_Time = 4
Objectives[13]Cutscenes_Trans_Time = 1
Objectives[13]Cutscenes_FOV = 60
Objectives[13]Cutscenes_Shake = Hand
Objectives[13]Cutscenes_Amplitude = 0
Objectives[13]Cutscenes_FadeOut = False
Objectives[13]Cutscenes_FadeIn = False
Objectives[13]Cutscenes_End = False
Objectives[13]Cutscenes_Point_At_Position = False
Objectives[13]Cutscenes_Point_At_Player = False
Objectives[13]Cutscenes_Point_At_Actor = False
Objectives[13]Cutscenes_Point_At_Vehicle = True
Objectives[13]Cutscenes_Follow_Player = False
Objectives[13]Cutscenes_Follow_Actor = False
Objectives[13]Cutscenes_Follow_Vehicle = False
Objectives[13]Cutscenes_Follow_Distancee = 10
Objectives[13]Cutscenes_Follow_Hieght = 3
Objectives[13]Cutscenes_Follow_Angle = 0
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Cutscenes_Objective
Objectives[14]Text = 
Objectives[14]positionX = 1209,129
Objectives[14]positionY = 3527,271
Objectives[14]positionZ = 34,00025
Objectives[14]Cutscenes_Time = 14
Objectives[14]Cutscenes_Trans_Time = 3
Objectives[14]Cutscenes_FOV = 60
Objectives[14]Cutscenes_Shake = Hand
Objectives[14]Cutscenes_Amplitude = 0
Objectives[14]Cutscenes_FadeOut = False
Objectives[14]Cutscenes_FadeIn = False
Objectives[14]Cutscenes_End = False
Objectives[14]Cutscenes_Point_At_Position = False
Objectives[14]Cutscenes_Point_At_Player = False
Objectives[14]Cutscenes_Point_At_Actor = False
Objectives[14]Cutscenes_Point_At_Vehicle = False
Objectives[14]Cutscenes_Follow_Player = False
Objectives[14]Cutscenes_Follow_Actor = True
Objectives[14]Cutscenes_Follow_Vehicle = False
Objectives[14]Cutscenes_Follow_Distancee = 2
Objectives[14]Cutscenes_Follow_Hieght = 1
Objectives[14]Cutscenes_Follow_Angle = 10
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 5
Objectives[14]ObjectiveMessages[0]positionX = 1243,813
Objectives[14]ObjectiveMessages[0]positionY = 3543,996
Objectives[14]ObjectiveMessages[0]positionZ = 34,08331
Objectives[14]ObjectiveMessages[0]Message = So, what's this idea?
Objectives[14]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = Orange
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 1241,77
Objectives[14]ObjectiveMessages[1]positionY = 3543,957
Objectives[14]ObjectiveMessages[1]positionZ = 34,0815
Objectives[14]ObjectiveMessages[1]Message = Today some head of the Lost MC will go down this road to go to a meeting between leaders.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Green
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 1239,223
Objectives[14]ObjectiveMessages[2]positionY = 3543,915
Objectives[14]ObjectiveMessages[2]positionZ = 34,07938
Objectives[14]ObjectiveMessages[2]Message = If we kill them many of the members of the MC will join us.
Objectives[14]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = Green
Objectives[14]ObjectiveMessages[2]PlayFromStart = True
Objectives[14]ObjectiveMessages[2]Delay = False
Objectives[14]ObjectiveMessages[2]DelayTime = 0
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = False
Objectives[14]ObjectiveMessages[2]TypeTextMesage = True
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 1236,764
Objectives[14]ObjectiveMessages[3]positionY = 3543,905
Objectives[14]ObjectiveMessages[3]positionZ = 34,07821
Objectives[14]ObjectiveMessages[3]Message = Are you sure that they will join us? They could istead want to kill us?
Objectives[14]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = Yellow
Objectives[14]ObjectiveMessages[3]PlayFromStart = True
Objectives[14]ObjectiveMessages[3]Delay = False
Objectives[14]ObjectiveMessages[3]DelayTime = 0
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = False
Objectives[14]ObjectiveMessages[3]TypeTextMesage = True
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 1234,535
Objectives[14]ObjectiveMessages[4]positionY = 3543,903
Objectives[14]ObjectiveMessages[4]positionZ = 34,07737
Objectives[14]ObjectiveMessages[4]Message = No, quiet, even they don't agree with the choices the club has done lately.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = Green
Objectives[14]ObjectiveMessages[4]PlayFromStart = True
Objectives[14]ObjectiveMessages[4]Delay = False
Objectives[14]ObjectiveMessages[4]DelayTime = 0
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = False
Objectives[14]ObjectiveMessages[4]TypeTextMesage = True
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[15]Type = Cutscenes_Objective
Objectives[15]Text = 
Objectives[15]positionX = 1206,808
Objectives[15]positionY = 3523,863
Objectives[15]positionZ = 33,95059
Objectives[15]Cutscenes_Time = 6
Objectives[15]Cutscenes_Trans_Time = 11
Objectives[15]Cutscenes_FOV = 60
Objectives[15]Cutscenes_Shake = Hand
Objectives[15]Cutscenes_Amplitude = 0
Objectives[15]Cutscenes_FadeOut = False
Objectives[15]Cutscenes_FadeIn = False
Objectives[15]Cutscenes_End = False
Objectives[15]Cutscenes_Point_At_Position = False
Objectives[15]Cutscenes_Point_At_Player = False
Objectives[15]Cutscenes_Point_At_Actor = False
Objectives[15]Cutscenes_Point_At_Vehicle = False
Objectives[15]Cutscenes_Follow_Player = True
Objectives[15]Cutscenes_Follow_Actor = False
Objectives[15]Cutscenes_Follow_Vehicle = False
Objectives[15]Cutscenes_Follow_Distancee = 2
Objectives[15]Cutscenes_Follow_Hieght = 1
Objectives[15]Cutscenes_Follow_Angle = 300
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 5
Objectives[15]ObjectiveMessages[0]positionX = 1226,135
Objectives[15]ObjectiveMessages[0]positionY = 3543,796
Objectives[15]ObjectiveMessages[0]positionZ = 34,067
Objectives[15]ObjectiveMessages[0]Message = If we give them an alternative they will join us for sure.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = Green
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = False
Objectives[15]ObjectiveMessages[0]TypeTextMesage = True
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 1222,55
Objectives[15]ObjectiveMessages[1]positionY = 3543,732
Objectives[15]ObjectiveMessages[1]positionZ = 34,06065
Objectives[15]ObjectiveMessages[1]Message = I hope you're right because otherwise we are going to start a war that will probably can't win.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = Orange
Objectives[15]ObjectiveMessages[1]PlayFromStart = True
Objectives[15]ObjectiveMessages[1]Delay = False
Objectives[15]ObjectiveMessages[1]DelayTime = 0
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = False
Objectives[15]ObjectiveMessages[1]TypeTextMesage = True
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 1220,171
Objectives[15]ObjectiveMessages[2]positionY = 3543,706
Objectives[15]ObjectiveMessages[2]positionZ = 34,0576
Objectives[15]ObjectiveMessages[2]Message = It's true, I know those guys too, they can't wait to be free from the duties of those clubs.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = Blue
Objectives[15]ObjectiveMessages[2]PlayFromStart = True
Objectives[15]ObjectiveMessages[2]Delay = False
Objectives[15]ObjectiveMessages[2]DelayTime = 0
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = False
Objectives[15]ObjectiveMessages[2]TypeTextMesage = True
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 1217,774
Objectives[15]ObjectiveMessages[3]positionY = 3543,712
Objectives[15]ObjectiveMessages[3]positionZ = 34,05278
Objectives[15]ObjectiveMessages[3]Message = Well, so let's start this war.
Objectives[15]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = Orange
Objectives[15]ObjectiveMessages[3]PlayFromStart = True
Objectives[15]ObjectiveMessages[3]Delay = False
Objectives[15]ObjectiveMessages[3]DelayTime = 0
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = False
Objectives[15]ObjectiveMessages[3]TypeTextMesage = True
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[4]positionX = 1215,31
Objectives[15]ObjectiveMessages[4]positionY = 3543,662
Objectives[15]ObjectiveMessages[4]positionZ = 34,05235
Objectives[15]ObjectiveMessages[4]Message = We hope everything goes well.
Objectives[15]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[15]ObjectiveMessages[4]Sender = 
Objectives[15]ObjectiveMessages[4]Subject = 
Objectives[15]ObjectiveMessages[4]MessageColor = Yellow
Objectives[15]ObjectiveMessages[4]PlayFromStart = True
Objectives[15]ObjectiveMessages[4]Delay = False
Objectives[15]ObjectiveMessages[4]DelayTime = 0
Objectives[15]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[4]TypeSubtitle = False
Objectives[15]ObjectiveMessages[4]TypeTextMesage = True
Objectives[15]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[16]Type = Cutscenes_Objective
Objectives[16]Text = 
Objectives[16]positionX = 1197,932
Objectives[16]positionY = 3521,374
Objectives[16]positionZ = 34,39195
Objectives[16]Cutscenes_Time = 0
Objectives[16]Cutscenes_Trans_Time = 0
Objectives[16]Cutscenes_FOV = 30
Objectives[16]Cutscenes_Shake = Hand
Objectives[16]Cutscenes_Amplitude = 0
Objectives[16]Cutscenes_FadeOut = False
Objectives[16]Cutscenes_FadeIn = False
Objectives[16]Cutscenes_End = True
Objectives[16]Cutscenes_Point_At_Position = False
Objectives[16]Cutscenes_Point_At_Player = False
Objectives[16]Cutscenes_Point_At_Actor = False
Objectives[16]Cutscenes_Point_At_Vehicle = False
Objectives[16]Cutscenes_Follow_Player = False
Objectives[16]Cutscenes_Follow_Actor = False
Objectives[16]Cutscenes_Follow_Vehicle = False
Objectives[16]Cutscenes_Follow_Distancee = 10
Objectives[16]Cutscenes_Follow_Hieght = 1
Objectives[16]Cutscenes_Follow_Angle = 0
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 1208,806
Objectives[16]ObjectiveMessages[0]positionY = 3543,606
Objectives[16]ObjectiveMessages[0]positionZ = 34,04208
Objectives[16]ObjectiveMessages[0]Message = And for girls?
Objectives[16]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = Orange
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 1205,713
Objectives[16]ObjectiveMessages[1]positionY = 3543,551
Objectives[16]ObjectiveMessages[1]positionZ = 34,03861
Objectives[16]ObjectiveMessages[1]Message = My lady thinks to the girls.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Green
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 1203,171
Objectives[16]ObjectiveMessages[2]positionY = 3543,534
Objectives[16]ObjectiveMessages[2]positionZ = 34,03285
Objectives[16]ObjectiveMessages[2]Message = You don't worry, I know how to find the girls.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = Blue
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 1200,22
Objectives[16]ObjectiveMessages[3]positionY = 3544,379
Objectives[16]ObjectiveMessages[3]positionZ = 34,03432
Objectives[16]ObjectiveMessages[3]Message = If with the guys all goes well, I'll explain how to find the girls.
Objectives[16]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Blue
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 1197,503
Objectives[16]ObjectiveMessages[4]positionY = 3544,518
Objectives[16]ObjectiveMessages[4]positionZ = 34,03081
Objectives[16]ObjectiveMessages[4]Message = Ok, now let's find the guys.
Objectives[16]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = Orange
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Text = 
Objectives[17]Text2 = 
Objectives[17]Text3 = 
Objectives[17]Failed_Text = 
Objectives[17]Type = Checkpoint
Objectives[17]Checkpoint_Type = 45
Objectives[17]Reserved = 1
Objectives[17]ColorR = 255
Objectives[17]ColorG = 255
Objectives[17]ColorB = 0
Objectives[17]ColorA = 255
Objectives[17]IconColorR = 255
Objectives[17]IconColorG = 255
Objectives[17]IconColorB = 0
Objectives[17]IconColorA = 255
Objectives[17]positionX = 239,8763
Objectives[17]positionY = 2864,309
Objectives[17]positionZ = 42,50195
Objectives[17]Heading = 200,3914
Objectives[17]Diameter = 4
Objectives[17]minimum_hight = 2
Objectives[17]maximum_hight = 10
Objectives[17]TriggerDistance = 5
Objectives[17]PlaySound = False
Objectives[17]LoseWanted = False
Objectives[17]Stop_Vehicle = False
Objectives[17]DeliverVehicleOnly = False
Objectives[17]DeliverTrailor = False
Objectives[17]DeliverTowTruck = False
Objectives[17]DeliverVehicleCargobob = False
Objectives[17]DeliverPropCargobob = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Text = 
Objectives[18]Text2 = 
Objectives[18]Text3 = 
Objectives[18]Failed_Text = 
Objectives[18]Type = Checkpoint
Objectives[18]Checkpoint_Type = 45
Objectives[18]Reserved = 1
Objectives[18]ColorR = 255
Objectives[18]ColorG = 255
Objectives[18]ColorB = 0
Objectives[18]ColorA = 255
Objectives[18]IconColorR = 255
Objectives[18]IconColorG = 255
Objectives[18]IconColorB = 0
Objectives[18]IconColorA = 255
Objectives[18]positionX = 296,0226
Objectives[18]positionY = 2869,386
Objectives[18]positionZ = 42,6424
Objectives[18]Heading = 0
Objectives[18]Diameter = 4
Objectives[18]minimum_hight = 2
Objectives[18]maximum_hight = 10
Objectives[18]TriggerDistance = 5
Objectives[18]PlaySound = False
Objectives[18]LoseWanted = False
Objectives[18]Stop_Vehicle = False
Objectives[18]DeliverVehicleOnly = False
Objectives[18]DeliverTrailor = False
Objectives[18]DeliverTowTruck = False
Objectives[18]DeliverVehicleCargobob = False
Objectives[18]DeliverPropCargobob = False
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 6
Objectives[18]ObjectiveMessages[0]positionX = 233,4985
Objectives[18]ObjectiveMessages[0]positionY = 2881,401
Objectives[18]ObjectiveMessages[0]positionZ = 42,33492
Objectives[18]ObjectiveMessages[0]Message = Oh, hey, you gotta turn here.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Green
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = 233,6952
Objectives[18]ObjectiveMessages[1]positionY = 2878,928
Objectives[18]ObjectiveMessages[1]positionZ = 42,33464
Objectives[18]ObjectiveMessages[1]Message = What? Shit, say it before, no?
Objectives[18]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = Orange
Objectives[18]ObjectiveMessages[1]PlayFromStart = True
Objectives[18]ObjectiveMessages[1]Delay = False
Objectives[18]ObjectiveMessages[1]DelayTime = 0
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = False
Objectives[18]ObjectiveMessages[1]TypeTextMesage = True
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[2]positionX = 233,8387
Objectives[18]ObjectiveMessages[2]positionY = 2875,982
Objectives[18]ObjectiveMessages[2]positionZ = 42,32775
Objectives[18]ObjectiveMessages[2]Message = Didn't I tell you that we're going to the old cement factory?
Objectives[18]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[18]ObjectiveMessages[2]Sender = 
Objectives[18]ObjectiveMessages[2]Subject = 
Objectives[18]ObjectiveMessages[2]MessageColor = Green
Objectives[18]ObjectiveMessages[2]PlayFromStart = True
Objectives[18]ObjectiveMessages[2]Delay = False
Objectives[18]ObjectiveMessages[2]DelayTime = 0
Objectives[18]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[2]TypeSubtitle = False
Objectives[18]ObjectiveMessages[2]TypeTextMesage = True
Objectives[18]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[3]positionX = 234,3396
Objectives[18]ObjectiveMessages[3]positionY = 2873,596
Objectives[18]ObjectiveMessages[3]positionZ = 42,36122
Objectives[18]ObjectiveMessages[3]Message = NO, YOU DIDN'T SAY THAT.
Objectives[18]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[18]ObjectiveMessages[3]Sender = 
Objectives[18]ObjectiveMessages[3]Subject = 
Objectives[18]ObjectiveMessages[3]MessageColor = White
Objectives[18]ObjectiveMessages[3]PlayFromStart = True
Objectives[18]ObjectiveMessages[3]Delay = False
Objectives[18]ObjectiveMessages[3]DelayTime = 0
Objectives[18]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[3]TypeSubtitle = False
Objectives[18]ObjectiveMessages[3]TypeTextMesage = True
Objectives[18]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[4]positionX = 234,1435
Objectives[18]ObjectiveMessages[4]positionY = 2871,875
Objectives[18]ObjectiveMessages[4]positionZ = 42,32637
Objectives[18]ObjectiveMessages[4]Message = NO, YOU DIDN'T SAY THAT.
Objectives[18]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[18]ObjectiveMessages[4]Sender = 
Objectives[18]ObjectiveMessages[4]Subject = 
Objectives[18]ObjectiveMessages[4]MessageColor = Yellow
Objectives[18]ObjectiveMessages[4]PlayFromStart = True
Objectives[18]ObjectiveMessages[4]Delay = False
Objectives[18]ObjectiveMessages[4]DelayTime = 0
Objectives[18]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[4]TypeSubtitle = False
Objectives[18]ObjectiveMessages[4]TypeTextMesage = True
Objectives[18]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[5]positionX = 233,9916
Objectives[18]ObjectiveMessages[5]positionY = 2869,664
Objectives[18]ObjectiveMessages[5]positionZ = 42,37943
Objectives[18]ObjectiveMessages[5]Message = Oh sorry guys, my fault.
Objectives[18]ObjectiveMessages[5]Contact = CHAR_LESTER_DEATHWISH
Objectives[18]ObjectiveMessages[5]Sender = 
Objectives[18]ObjectiveMessages[5]Subject = 
Objectives[18]ObjectiveMessages[5]MessageColor = Green
Objectives[18]ObjectiveMessages[5]PlayFromStart = True
Objectives[18]ObjectiveMessages[5]Delay = False
Objectives[18]ObjectiveMessages[5]DelayTime = 0
Objectives[18]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[5]TypeSubtitle = False
Objectives[18]ObjectiveMessages[5]TypeTextMesage = True
Objectives[18]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 297,3951
Objectives[19]positionY = 2860,072
Objectives[19]positionZ = 43,33528
Objectives[19]SetPlayerActor_Use_Player = True
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[19]SetPlayerActor_Use_Actor = False
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = False
Objectives[19]Int_Task = 0
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Get up on the roof
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = 265,4895
Objectives[20]positionY = 2867,775
Objectives[20]positionZ = 73,18007
Objectives[20]Heading = 200,3914
Objectives[20]Diameter = 1
Objectives[20]minimum_hight = 1
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 1
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 5
Objectives[20]ObjectiveMessages[0]positionX = 281,1712
Objectives[20]ObjectiveMessages[0]positionY = 2823,931
Objectives[20]ObjectiveMessages[0]positionZ = 42,26936
Objectives[20]ObjectiveMessages[0]Message = Ok, here we go.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Green
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 280,2804
Objectives[20]ObjectiveMessages[1]positionY = 2826,011
Objectives[20]ObjectiveMessages[1]positionZ = 42,43695
Objectives[20]ObjectiveMessages[1]Message = Take all the weapons there are in the trunk, probably we're going to need it.
Objectives[20]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Orange
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = 279,4604
Objectives[20]ObjectiveMessages[2]positionY = 2827,851
Objectives[20]ObjectiveMessages[2]positionZ = 42,42957
Objectives[20]ObjectiveMessages[2]Message = There's also the sniper rifle that you asked, what do we do now?
Objectives[20]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Yellow
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = 278,1187
Objectives[20]ObjectiveMessages[3]positionY = 2830,922
Objectives[20]ObjectiveMessages[3]positionZ = 42,48809
Objectives[20]ObjectiveMessages[3]Message = Well, now I go up to the roof and wait our enemies steps in front of me.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Green
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[4]positionX = 277,0533
Objectives[20]ObjectiveMessages[4]positionY = 2833,41
Objectives[20]ObjectiveMessages[4]positionZ = 42,4808
Objectives[20]ObjectiveMessages[4]Message = Ok, we wait here.
Objectives[20]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[4]Sender = 
Objectives[20]ObjectiveMessages[4]Subject = 
Objectives[20]ObjectiveMessages[4]MessageColor = Orange
Objectives[20]ObjectiveMessages[4]PlayFromStart = True
Objectives[20]ObjectiveMessages[4]Delay = False
Objectives[20]ObjectiveMessages[4]DelayTime = 0
Objectives[20]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[4]TypeSubtitle = False
Objectives[20]ObjectiveMessages[4]TypeTextMesage = True
Objectives[20]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[21]Type = Cutscenes_Objective
Objectives[21]Text = 
Objectives[21]positionX = 268,4705
Objectives[21]positionY = 2866,434
Objectives[21]positionZ = 73,17973
Objectives[21]Cutscenes_Time = 1
Objectives[21]Cutscenes_Trans_Time = 4
Objectives[21]Cutscenes_FOV = 60
Objectives[21]Cutscenes_Shake = Hand
Objectives[21]Cutscenes_Amplitude = 0
Objectives[21]Cutscenes_FadeOut = False
Objectives[21]Cutscenes_FadeIn = False
Objectives[21]Cutscenes_End = False
Objectives[21]Cutscenes_Point_At_Position = True
Objectives[21]Cutscenes_Point_At_Player = False
Objectives[21]Cutscenes_Point_At_Actor = False
Objectives[21]Cutscenes_Point_At_Vehicle = False
Objectives[21]Cutscenes_Follow_Player = False
Objectives[21]Cutscenes_Follow_Actor = False
Objectives[21]Cutscenes_Follow_Vehicle = False
Objectives[21]Cutscenes_Follow_Distancee = 15
Objectives[21]Cutscenes_Follow_Hieght = 3
Objectives[21]Cutscenes_Follow_Angle = 290
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 15
Objectives[21]mission_Vehicles[0]positionX = 368,9776
Objectives[21]mission_Vehicles[0]positionY = 3591,959
Objectives[21]mission_Vehicles[0]positionZ = 32,85305
Objectives[21]mission_Vehicles[0]Heading = 303,8556
Objectives[21]mission_Vehicles[0]Name = Avarus
Objectives[21]mission_Vehicles[0]Model = avarus
Objectives[21]mission_Vehicles[0]PrimaryColor = MetallicBlue
Objectives[21]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[0]HasPearlescent = False
Objectives[21]mission_Vehicles[0]Livery = -1
Objectives[21]mission_Vehicles[0]DirtLevel = 0
Objectives[21]mission_Vehicles[0]LockedForPlayer = False
Objectives[21]mission_Vehicles[0]Locked = False
Objectives[21]mission_Vehicles[0]Alarm = False
Objectives[21]mission_Vehicles[0]HotWired = False
Objectives[21]mission_Vehicles[0]Invincible = False
Objectives[21]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[0]Remove_After = 0
Objectives[21]mission_Vehicles[0]Survive_Number = 0
Objectives[21]mission_Vehicles[0]Failed_Text = 
Objectives[21]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[21]mission_Vehicles[0]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[21]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 26
Objectives[21]mission_Vehicles[1]positionX = 379,2112
Objectives[21]mission_Vehicles[1]positionY = 3591,835
Objectives[21]mission_Vehicles[1]positionZ = 32,75591
Objectives[21]mission_Vehicles[1]Heading = 348,3743
Objectives[21]mission_Vehicles[1]Name = Daemon
Objectives[21]mission_Vehicles[1]Model = daemon
Objectives[21]mission_Vehicles[1]PrimaryColor = MetallicBrightBlue
Objectives[21]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[1]HasPearlescent = False
Objectives[21]mission_Vehicles[1]Livery = 0
Objectives[21]mission_Vehicles[1]DirtLevel = 0
Objectives[21]mission_Vehicles[1]LockedForPlayer = False
Objectives[21]mission_Vehicles[1]Locked = False
Objectives[21]mission_Vehicles[1]Alarm = False
Objectives[21]mission_Vehicles[1]HotWired = False
Objectives[21]mission_Vehicles[1]Invincible = False
Objectives[21]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[1]Remove_After = 0
Objectives[21]mission_Vehicles[1]Survive_Number = 0
Objectives[21]mission_Vehicles[1]Failed_Text = 
Objectives[21]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[1]NeededForActorIndex[0] = 1
Objectives[21]mission_Vehicles[1]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[2]positionX = 375,5438
Objectives[21]mission_Vehicles[2]positionY = 3593,018
Objectives[21]mission_Vehicles[2]positionZ = 32,77174
Objectives[21]mission_Vehicles[2]Heading = 342,711
Objectives[21]mission_Vehicles[2]Name = Daemon
Objectives[21]mission_Vehicles[2]Model = daemon2
Objectives[21]mission_Vehicles[2]PrimaryColor = MetallicCandyRed
Objectives[21]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[2]HasPearlescent = False
Objectives[21]mission_Vehicles[2]Livery = -1
Objectives[21]mission_Vehicles[2]DirtLevel = 0
Objectives[21]mission_Vehicles[2]LockedForPlayer = False
Objectives[21]mission_Vehicles[2]Locked = False
Objectives[21]mission_Vehicles[2]Alarm = False
Objectives[21]mission_Vehicles[2]HotWired = False
Objectives[21]mission_Vehicles[2]Invincible = False
Objectives[21]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[2]Remove_After = 0
Objectives[21]mission_Vehicles[2]Survive_Number = 0
Objectives[21]mission_Vehicles[2]Failed_Text = 
Objectives[21]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[2]NeededForActorIndex[0] = 2
Objectives[21]mission_Vehicles[2]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[3]positionX = 372,5548
Objectives[21]mission_Vehicles[3]positionY = 3595,001
Objectives[21]mission_Vehicles[3]positionZ = 32,87218
Objectives[21]mission_Vehicles[3]Heading = 313,4423
Objectives[21]mission_Vehicles[3]Name = Hexer
Objectives[21]mission_Vehicles[3]Model = hexer
Objectives[21]mission_Vehicles[3]PrimaryColor = MetallicDarkBlue
Objectives[21]mission_Vehicles[3]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[3]HasPearlescent = False
Objectives[21]mission_Vehicles[3]Livery = 0
Objectives[21]mission_Vehicles[3]DirtLevel = 0
Objectives[21]mission_Vehicles[3]LockedForPlayer = False
Objectives[21]mission_Vehicles[3]Locked = False
Objectives[21]mission_Vehicles[3]Alarm = False
Objectives[21]mission_Vehicles[3]HotWired = False
Objectives[21]mission_Vehicles[3]Invincible = False
Objectives[21]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[3]Remove_After = 0
Objectives[21]mission_Vehicles[3]Survive_Number = 0
Objectives[21]mission_Vehicles[3]Failed_Text = 
Objectives[21]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[3]NeededForActorIndex[0] = 3
Objectives[21]mission_Vehicles[3]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[4]positionX = 368,455
Objectives[21]mission_Vehicles[4]positionY = 3595,009
Objectives[21]mission_Vehicles[4]positionZ = 32,82263
Objectives[21]mission_Vehicles[4]Heading = 350,0249
Objectives[21]mission_Vehicles[4]Name = Nightblade
Objectives[21]mission_Vehicles[4]Model = nightblade
Objectives[21]mission_Vehicles[4]PrimaryColor = MetallicLavaRed
Objectives[21]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[4]HasPearlescent = False
Objectives[21]mission_Vehicles[4]Livery = -1
Objectives[21]mission_Vehicles[4]DirtLevel = 0
Objectives[21]mission_Vehicles[4]LockedForPlayer = False
Objectives[21]mission_Vehicles[4]Locked = False
Objectives[21]mission_Vehicles[4]Alarm = False
Objectives[21]mission_Vehicles[4]HotWired = False
Objectives[21]mission_Vehicles[4]Invincible = False
Objectives[21]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[4]Remove_After = 0
Objectives[21]mission_Vehicles[4]Survive_Number = 0
Objectives[21]mission_Vehicles[4]Failed_Text = 
Objectives[21]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[4]NeededForActorIndex[0] = 4
Objectives[21]mission_Vehicles[4]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[5]positionX = 366,2209
Objectives[21]mission_Vehicles[5]positionY = 3592,386
Objectives[21]mission_Vehicles[5]positionZ = 32,83075
Objectives[21]mission_Vehicles[5]Heading = 339,7537
Objectives[21]mission_Vehicles[5]Name = Sovereign
Objectives[21]mission_Vehicles[5]Model = sovereign
Objectives[21]mission_Vehicles[5]PrimaryColor = MetallicOrange
Objectives[21]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[5]HasPearlescent = False
Objectives[21]mission_Vehicles[5]Livery = 0
Objectives[21]mission_Vehicles[5]DirtLevel = 0
Objectives[21]mission_Vehicles[5]LockedForPlayer = False
Objectives[21]mission_Vehicles[5]Locked = False
Objectives[21]mission_Vehicles[5]Alarm = False
Objectives[21]mission_Vehicles[5]HotWired = False
Objectives[21]mission_Vehicles[5]Invincible = False
Objectives[21]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[5]Remove_After = 0
Objectives[21]mission_Vehicles[5]Survive_Number = 0
Objectives[21]mission_Vehicles[5]Failed_Text = 
Objectives[21]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[5]NeededForActorIndex[0] = 5
Objectives[21]mission_Vehicles[5]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[6]positionX = 362,0584
Objectives[21]mission_Vehicles[6]positionY = 3586,704
Objectives[21]mission_Vehicles[6]positionZ = 32,78671
Objectives[21]mission_Vehicles[6]Heading = 10,84601
Objectives[21]mission_Vehicles[6]Name = Wolfsbane
Objectives[21]mission_Vehicles[6]Model = wolfsbane
Objectives[21]mission_Vehicles[6]PrimaryColor = MetallicPurple
Objectives[21]mission_Vehicles[6]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[6]HasPearlescent = False
Objectives[21]mission_Vehicles[6]Livery = -1
Objectives[21]mission_Vehicles[6]DirtLevel = 0
Objectives[21]mission_Vehicles[6]LockedForPlayer = False
Objectives[21]mission_Vehicles[6]Locked = False
Objectives[21]mission_Vehicles[6]Alarm = False
Objectives[21]mission_Vehicles[6]HotWired = False
Objectives[21]mission_Vehicles[6]Invincible = False
Objectives[21]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[6]Remove_After = 0
Objectives[21]mission_Vehicles[6]Survive_Number = 0
Objectives[21]mission_Vehicles[6]Failed_Text = 
Objectives[21]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[6]NeededForActorIndex[0] = 6
Objectives[21]mission_Vehicles[6]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[7]positionX = 363,0656
Objectives[21]mission_Vehicles[7]positionY = 3579,239
Objectives[21]mission_Vehicles[7]positionZ = 32,80524
Objectives[21]mission_Vehicles[7]Heading = 98,80221
Objectives[21]mission_Vehicles[7]Name = Zombie Bobber
Objectives[21]mission_Vehicles[7]Model = zombiea
Objectives[21]mission_Vehicles[7]PrimaryColor = MetallicUltraBlue
Objectives[21]mission_Vehicles[7]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[7]HasPearlescent = False
Objectives[21]mission_Vehicles[7]Livery = -1
Objectives[21]mission_Vehicles[7]DirtLevel = 0
Objectives[21]mission_Vehicles[7]LockedForPlayer = False
Objectives[21]mission_Vehicles[7]Locked = False
Objectives[21]mission_Vehicles[7]Alarm = False
Objectives[21]mission_Vehicles[7]HotWired = False
Objectives[21]mission_Vehicles[7]Invincible = False
Objectives[21]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[7]Remove_After = 0
Objectives[21]mission_Vehicles[7]Survive_Number = 0
Objectives[21]mission_Vehicles[7]Failed_Text = 
Objectives[21]mission_Vehicles[7]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[7]NeededForActorIndex[0] = 7
Objectives[21]mission_Vehicles[7]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[8]positionX = 363,7536
Objectives[21]mission_Vehicles[8]positionY = 3575,658
Objectives[21]mission_Vehicles[8]positionZ = 32,79163
Objectives[21]mission_Vehicles[8]Heading = 102,0314
Objectives[21]mission_Vehicles[8]Name = Zombie Chopper
Objectives[21]mission_Vehicles[8]Model = zombieb
Objectives[21]mission_Vehicles[8]PrimaryColor = MetallicPurple
Objectives[21]mission_Vehicles[8]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[8]HasPearlescent = False
Objectives[21]mission_Vehicles[8]Livery = -1
Objectives[21]mission_Vehicles[8]DirtLevel = 0
Objectives[21]mission_Vehicles[8]LockedForPlayer = False
Objectives[21]mission_Vehicles[8]Locked = False
Objectives[21]mission_Vehicles[8]Alarm = False
Objectives[21]mission_Vehicles[8]HotWired = False
Objectives[21]mission_Vehicles[8]Invincible = False
Objectives[21]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[8]Remove_After = 0
Objectives[21]mission_Vehicles[8]Survive_Number = 0
Objectives[21]mission_Vehicles[8]Failed_Text = 
Objectives[21]mission_Vehicles[8]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[8]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[8]NeededForActorIndex[0] = 8
Objectives[21]mission_Vehicles[8]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[9]positionX = 362,2865
Objectives[21]mission_Vehicles[9]positionY = 3568,164
Objectives[21]mission_Vehicles[9]positionZ = 32,80614
Objectives[21]mission_Vehicles[9]Heading = 79,04527
Objectives[21]mission_Vehicles[9]Name = Avarus
Objectives[21]mission_Vehicles[9]Model = avarus
Objectives[21]mission_Vehicles[9]PrimaryColor = MetallicMidnightBlue
Objectives[21]mission_Vehicles[9]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[9]HasPearlescent = False
Objectives[21]mission_Vehicles[9]Livery = -1
Objectives[21]mission_Vehicles[9]DirtLevel = 0
Objectives[21]mission_Vehicles[9]LockedForPlayer = False
Objectives[21]mission_Vehicles[9]Locked = False
Objectives[21]mission_Vehicles[9]Alarm = False
Objectives[21]mission_Vehicles[9]HotWired = False
Objectives[21]mission_Vehicles[9]Invincible = False
Objectives[21]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[9]Remove_After = 0
Objectives[21]mission_Vehicles[9]Survive_Number = 0
Objectives[21]mission_Vehicles[9]Failed_Text = 
Objectives[21]mission_Vehicles[9]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[9]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[9]NeededForActorIndex[0] = 9
Objectives[21]mission_Vehicles[9]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[10]positionX = 362,0392
Objectives[21]mission_Vehicles[10]positionY = 3564,223
Objectives[21]mission_Vehicles[10]positionZ = 32,69844
Objectives[21]mission_Vehicles[10]Heading = 90,68144
Objectives[21]mission_Vehicles[10]Name = Chimera
Objectives[21]mission_Vehicles[10]Model = chimera
Objectives[21]mission_Vehicles[10]PrimaryColor = MetallicLime
Objectives[21]mission_Vehicles[10]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[10]HasPearlescent = False
Objectives[21]mission_Vehicles[10]Livery = -1
Objectives[21]mission_Vehicles[10]DirtLevel = 0
Objectives[21]mission_Vehicles[10]LockedForPlayer = False
Objectives[21]mission_Vehicles[10]Locked = False
Objectives[21]mission_Vehicles[10]Alarm = False
Objectives[21]mission_Vehicles[10]HotWired = False
Objectives[21]mission_Vehicles[10]Invincible = False
Objectives[21]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[10]Remove_After = 0
Objectives[21]mission_Vehicles[10]Survive_Number = 0
Objectives[21]mission_Vehicles[10]Failed_Text = 
Objectives[21]mission_Vehicles[10]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[10]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[10]NeededForActorIndex[0] = 10
Objectives[21]mission_Vehicles[10]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[11]positionX = 362,0448
Objectives[21]mission_Vehicles[11]positionY = 3556,803
Objectives[21]mission_Vehicles[11]positionZ = 32,76867
Objectives[21]mission_Vehicles[11]Heading = 105,6721
Objectives[21]mission_Vehicles[11]Name = Daemon
Objectives[21]mission_Vehicles[11]Model = daemon
Objectives[21]mission_Vehicles[11]PrimaryColor = MetallicLime
Objectives[21]mission_Vehicles[11]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[11]HasPearlescent = False
Objectives[21]mission_Vehicles[11]Livery = 0
Objectives[21]mission_Vehicles[11]DirtLevel = 0
Objectives[21]mission_Vehicles[11]LockedForPlayer = False
Objectives[21]mission_Vehicles[11]Locked = False
Objectives[21]mission_Vehicles[11]Alarm = False
Objectives[21]mission_Vehicles[11]HotWired = False
Objectives[21]mission_Vehicles[11]Invincible = False
Objectives[21]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[11]Remove_After = 0
Objectives[21]mission_Vehicles[11]Survive_Number = 0
Objectives[21]mission_Vehicles[11]Failed_Text = 
Objectives[21]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[11]NeededForActorIndex[0] = 11
Objectives[21]mission_Vehicles[11]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[12]positionX = 360,0766
Objectives[21]mission_Vehicles[12]positionY = 3553,596
Objectives[21]mission_Vehicles[12]positionZ = 32,80143
Objectives[21]mission_Vehicles[12]Heading = 91,92179
Objectives[21]mission_Vehicles[12]Name = Hexer
Objectives[21]mission_Vehicles[12]Model = hexer
Objectives[21]mission_Vehicles[12]PrimaryColor = MetallicLime
Objectives[21]mission_Vehicles[12]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[12]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[12]HasPearlescent = False
Objectives[21]mission_Vehicles[12]Livery = 0
Objectives[21]mission_Vehicles[12]DirtLevel = 0
Objectives[21]mission_Vehicles[12]LockedForPlayer = False
Objectives[21]mission_Vehicles[12]Locked = False
Objectives[21]mission_Vehicles[12]Alarm = False
Objectives[21]mission_Vehicles[12]HotWired = False
Objectives[21]mission_Vehicles[12]Invincible = False
Objectives[21]mission_Vehicles[12]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[12]Remove_After = 0
Objectives[21]mission_Vehicles[12]Survive_Number = 0
Objectives[21]mission_Vehicles[12]Failed_Text = 
Objectives[21]mission_Vehicles[12]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[12]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[12]NeededForActorIndex[0] = 12
Objectives[21]mission_Vehicles[12]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[13]positionX = 358,6817
Objectives[21]mission_Vehicles[13]positionY = 3548,578
Objectives[21]mission_Vehicles[13]positionZ = 32,75627
Objectives[21]mission_Vehicles[13]Heading = 95,91153
Objectives[21]mission_Vehicles[13]Name = Innovation
Objectives[21]mission_Vehicles[13]Model = innovation
Objectives[21]mission_Vehicles[13]PrimaryColor = MetallicLavaRed
Objectives[21]mission_Vehicles[13]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[13]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[13]HasPearlescent = False
Objectives[21]mission_Vehicles[13]Livery = 0
Objectives[21]mission_Vehicles[13]DirtLevel = 0
Objectives[21]mission_Vehicles[13]LockedForPlayer = False
Objectives[21]mission_Vehicles[13]Locked = False
Objectives[21]mission_Vehicles[13]Alarm = False
Objectives[21]mission_Vehicles[13]HotWired = False
Objectives[21]mission_Vehicles[13]Invincible = False
Objectives[21]mission_Vehicles[13]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[13]Remove_After = 0
Objectives[21]mission_Vehicles[13]Survive_Number = 0
Objectives[21]mission_Vehicles[13]Failed_Text = 
Objectives[21]mission_Vehicles[13]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[13]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[13]NeededForActorIndex[0] = 13
Objectives[21]mission_Vehicles[13]NeededForActorTaskIndex[0] = 0
Objectives[21]mission_Vehicles[14]positionX = 356,0941
Objectives[21]mission_Vehicles[14]positionY = 3545,052
Objectives[21]mission_Vehicles[14]positionZ = 32,74487
Objectives[21]mission_Vehicles[14]Heading = 97,4127
Objectives[21]mission_Vehicles[14]Name = Wolfsbane
Objectives[21]mission_Vehicles[14]Model = wolfsbane
Objectives[21]mission_Vehicles[14]PrimaryColor = MetallicBlue
Objectives[21]mission_Vehicles[14]SecondaryColor = Chrome
Objectives[21]mission_Vehicles[14]PearlescentColor = MetallicBlack
Objectives[21]mission_Vehicles[14]HasPearlescent = False
Objectives[21]mission_Vehicles[14]Livery = -1
Objectives[21]mission_Vehicles[14]DirtLevel = 0
Objectives[21]mission_Vehicles[14]LockedForPlayer = False
Objectives[21]mission_Vehicles[14]Locked = False
Objectives[21]mission_Vehicles[14]Alarm = False
Objectives[21]mission_Vehicles[14]HotWired = False
Objectives[21]mission_Vehicles[14]Invincible = False
Objectives[21]mission_Vehicles[14]SetZeroMaxSpeed = False
Objectives[21]mission_Vehicles[14]Remove_After = 0
Objectives[21]mission_Vehicles[14]Survive_Number = 0
Objectives[21]mission_Vehicles[14]Failed_Text = 
Objectives[21]mission_Vehicles[14]NeededForActorsCount = 1
Objectives[21]mission_Vehicles[14]NeededForActorObjectiveNumber[0] = 24
Objectives[21]mission_Vehicles[14]NeededForActorIndex[0] = 14
Objectives[21]mission_Vehicles[14]NeededForActorTaskIndex[0] = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 4
Objectives[21]ObjectiveMessages[0]positionX = 281,1712
Objectives[21]ObjectiveMessages[0]positionY = 2823,931
Objectives[21]ObjectiveMessages[0]positionZ = 42,26936
Objectives[21]ObjectiveMessages[0]Message = OK GUYS GET READY, THEY WILL BE THERE ANY MINUTE.
Objectives[21]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[21]ObjectiveMessages[0]Sender = 
Objectives[21]ObjectiveMessages[0]Subject = 
Objectives[21]ObjectiveMessages[0]MessageColor = Green
Objectives[21]ObjectiveMessages[0]PlayFromStart = True
Objectives[21]ObjectiveMessages[0]Delay = False
Objectives[21]ObjectiveMessages[0]DelayTime = 0
Objectives[21]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[0]TypeSubtitle = False
Objectives[21]ObjectiveMessages[0]TypeTextMesage = True
Objectives[21]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[1]positionX = 281,1712
Objectives[21]ObjectiveMessages[1]positionY = 2823,931
Objectives[21]ObjectiveMessages[1]positionZ = 42,26936
Objectives[21]ObjectiveMessages[1]Message = I'LL TRY TO KILL MORE POSSIBLE WITH THE SNIPER RIFLE.
Objectives[21]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[21]ObjectiveMessages[1]Sender = 
Objectives[21]ObjectiveMessages[1]Subject = 
Objectives[21]ObjectiveMessages[1]MessageColor = Green
Objectives[21]ObjectiveMessages[1]PlayFromStart = True
Objectives[21]ObjectiveMessages[1]Delay = False
Objectives[21]ObjectiveMessages[1]DelayTime = 0
Objectives[21]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[1]TypeSubtitle = False
Objectives[21]ObjectiveMessages[1]TypeTextMesage = True
Objectives[21]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[2]positionX = 281,1712
Objectives[21]ObjectiveMessages[2]positionY = 2823,931
Objectives[21]ObjectiveMessages[2]positionZ = 42,26936
Objectives[21]ObjectiveMessages[2]Message = BUT THEN WE SHOULD DEAL WITH THOSE THAT REMAIN.
Objectives[21]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[21]ObjectiveMessages[2]Sender = 
Objectives[21]ObjectiveMessages[2]Subject = 
Objectives[21]ObjectiveMessages[2]MessageColor = Green
Objectives[21]ObjectiveMessages[2]PlayFromStart = True
Objectives[21]ObjectiveMessages[2]Delay = False
Objectives[21]ObjectiveMessages[2]DelayTime = 0
Objectives[21]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[2]TypeSubtitle = False
Objectives[21]ObjectiveMessages[2]TypeTextMesage = True
Objectives[21]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[21]ObjectiveMessages[3]positionX = 281,1712
Objectives[21]ObjectiveMessages[3]positionY = 2823,931
Objectives[21]ObjectiveMessages[3]positionZ = 42,26936
Objectives[21]ObjectiveMessages[3]Message = OK, WE'RE GOING TO LOOK FOR THE RIGHT PLACE FOR THE FIGHT, LET'S GO RON.
Objectives[21]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[21]ObjectiveMessages[3]Sender = 
Objectives[21]ObjectiveMessages[3]Subject = 
Objectives[21]ObjectiveMessages[3]MessageColor = Orange
Objectives[21]ObjectiveMessages[3]PlayFromStart = True
Objectives[21]ObjectiveMessages[3]Delay = False
Objectives[21]ObjectiveMessages[3]DelayTime = 0
Objectives[21]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[21]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[21]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[21]ObjectiveMessages[3]TypeSubtitle = False
Objectives[21]ObjectiveMessages[3]TypeTextMesage = True
Objectives[21]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[21]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[22]Type = Set_Player_Actor_Objective
Objectives[22]Text = 
Objectives[22]positionX = 272,2377
Objectives[22]positionY = 2867,578
Objectives[22]positionZ = 73,23009
Objectives[22]SetPlayerActor_Use_Player = False
Objectives[22]SetPlayerActor_Player_Controllable = True
Objectives[22]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[22]SetPlayerActor_Use_Actor = True
Objectives[22]SetPlayerActor_RelationshipGroup_Change = True
Objectives[22]SetPlayerActor_RelationshipGroup = Friend
Objectives[22]SetPlayerActor_Invincible_Change = False
Objectives[22]SetPlayerActor_Invincible = False
Objectives[22]SetPlayerActor_NewTask = True
Objectives[22]Int_Task = 99
Objectives[22]Task_Repeat = False
Objectives[22]Task_Timeout = False
Objectives[22]Task_Guard_Range = 10
Objectives[22]Task_Stay_In_Range = True
Objectives[22]Task_Wander_Range = 10
Objectives[22]Task_Scenario = NONE
Objectives[22]Task_TalkingAnimation = mic_chatter
Objectives[22]Task_Time = 1
Objectives[22]TaskListCount = 2
Objectives[22]Task_List[0]Type = Pause
Objectives[22]Task_List[0]positionX = 267,6891
Objectives[22]Task_List[0]positionY = 2867,211
Objectives[22]Task_List[0]positionZ = 73,67982
Objectives[22]Task_List[0]time = 5
Objectives[22]Task_List[1]Type = WalkTo
Objectives[22]Task_List[1]DestinationX = 305,772
Objectives[22]Task_List[1]DestinationY = 2858,664
Objectives[22]Task_List[1]DestinationZ = 48,61341
Objectives[22]Task_List[1]Rotation = 450,5096
Objectives[22]Task_List[1]Speed = 4
Objectives[22]Task_List[1]GoStraitToCoord = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = 270,0264
Objectives[23]positionY = 2870,762
Objectives[23]positionZ = 73,17962
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = True
Objectives[23]SetPlayerActor_RelationshipGroup = Friend
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 2
Objectives[23]Task_List[0]Type = Pause
Objectives[23]Task_List[0]positionX = 267,6891
Objectives[23]Task_List[0]positionY = 2867,211
Objectives[23]Task_List[0]positionZ = 73,67982
Objectives[23]Task_List[0]time = 5
Objectives[23]Task_List[1]Type = WalkTo
Objectives[23]Task_List[1]DestinationX = 316,7264
Objectives[23]Task_List[1]DestinationY = 2882,597
Objectives[23]Task_List[1]DestinationZ = 49,07342
Objectives[23]Task_List[1]Rotation = 450,5096
Objectives[23]Task_List[1]Speed = 4
Objectives[23]Task_List[1]GoStraitToCoord = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 7
Objectives[23]mission_Props[0]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[0]PlaceOnGround = False
Objectives[23]mission_Props[0]FreesePosition = True
Objectives[23]mission_Props[0]positionX = 266,382
Objectives[23]mission_Props[0]positionY = 2856,271
Objectives[23]mission_Props[0]positionZ = 42,64152
Objectives[23]mission_Props[0]rotationX = 0
Objectives[23]mission_Props[0]rotationY = 0
Objectives[23]mission_Props[0]rotationZ = 35
Objectives[23]mission_Props[1]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[1]PlaceOnGround = False
Objectives[23]mission_Props[1]FreesePosition = True
Objectives[23]mission_Props[1]positionX = 271,7253
Objectives[23]mission_Props[1]positionY = 2859,417
Objectives[23]mission_Props[1]positionZ = 42,64493
Objectives[23]mission_Props[1]rotationX = 0
Objectives[23]mission_Props[1]rotationY = 0
Objectives[23]mission_Props[1]rotationZ = 27,5
Objectives[23]mission_Props[2]Model = prop_mp_barrier_01
Objectives[23]mission_Props[2]PlaceOnGround = False
Objectives[23]mission_Props[2]FreesePosition = True
Objectives[23]mission_Props[2]positionX = 276,6259
Objectives[23]mission_Props[2]positionY = 2861,619
Objectives[23]mission_Props[2]positionZ = 42,64775
Objectives[23]mission_Props[2]rotationX = 0
Objectives[23]mission_Props[2]rotationY = 0
Objectives[23]mission_Props[2]rotationZ = 15
Objectives[23]mission_Props[3]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[3]PlaceOnGround = False
Objectives[23]mission_Props[3]FreesePosition = True
Objectives[23]mission_Props[3]positionX = 279,6123
Objectives[23]mission_Props[3]positionY = 2865,004
Objectives[23]mission_Props[3]positionZ = 42,64493
Objectives[23]mission_Props[3]rotationX = 0
Objectives[23]mission_Props[3]rotationY = 0
Objectives[23]mission_Props[3]rotationZ = 67,5
Objectives[23]mission_Props[4]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[4]PlaceOnGround = False
Objectives[23]mission_Props[4]FreesePosition = True
Objectives[23]mission_Props[4]positionX = 316,1972
Objectives[23]mission_Props[4]positionY = 2859,914
Objectives[23]mission_Props[4]positionZ = 42,59578
Objectives[23]mission_Props[4]rotationX = 0
Objectives[23]mission_Props[4]rotationY = 0
Objectives[23]mission_Props[4]rotationZ = -7,5
Objectives[23]mission_Props[5]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[5]PlaceOnGround = False
Objectives[23]mission_Props[5]FreesePosition = True
Objectives[23]mission_Props[5]positionX = 329,6703
Objectives[23]mission_Props[5]positionY = 2866,468
Objectives[23]mission_Props[5]positionZ = 42,44067
Objectives[23]mission_Props[5]rotationX = 0
Objectives[23]mission_Props[5]rotationY = 0
Objectives[23]mission_Props[5]rotationZ = -95
Objectives[23]mission_Props[6]Model = prop_mp_barrier_01b
Objectives[23]mission_Props[6]PlaceOnGround = False
Objectives[23]mission_Props[6]FreesePosition = True
Objectives[23]mission_Props[6]positionX = 328,1569
Objectives[23]mission_Props[6]positionY = 2872,247
Objectives[23]mission_Props[6]positionZ = 42,45638
Objectives[23]mission_Props[6]rotationX = 0
Objectives[23]mission_Props[6]rotationY = 0
Objectives[23]mission_Props[6]rotationZ = -37,49998
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Cutscenes_Objective
Objectives[24]Text = 
Objectives[24]positionX = 268,736
Objectives[24]positionY = 2866,214
Objectives[24]positionZ = 73,1797
Objectives[24]Cutscenes_Time = 1
Objectives[24]Cutscenes_Trans_Time = 8
Objectives[24]Cutscenes_FOV = 60
Objectives[24]Cutscenes_Shake = Hand
Objectives[24]Cutscenes_Amplitude = 0
Objectives[24]Cutscenes_FadeOut = False
Objectives[24]Cutscenes_FadeIn = False
Objectives[24]Cutscenes_End = False
Objectives[24]Cutscenes_Point_At_Position = True
Objectives[24]Cutscenes_Point_At_Player = False
Objectives[24]Cutscenes_Point_At_Actor = False
Objectives[24]Cutscenes_Point_At_Vehicle = False
Objectives[24]Cutscenes_Follow_Player = False
Objectives[24]Cutscenes_Follow_Actor = False
Objectives[24]Cutscenes_Follow_Vehicle = False
Objectives[24]Cutscenes_Follow_Distancee = 15
Objectives[24]Cutscenes_Follow_Hieght = 4
Objectives[24]Cutscenes_Follow_Angle = 10
Objectives[24]mission_ActorsCount = 24
Objectives[24]mission_Actors[0]SpawnInVehicle = True
Objectives[24]mission_Actors[0]SeatIndex = -1
Objectives[24]mission_Actors[0]Survive_Number = 0
Objectives[24]mission_Actors[0]Failed_Text = 
Objectives[24]mission_Actors[0]Remove_After = 0
Objectives[24]mission_Actors[0]positionX = 368,9776
Objectives[24]mission_Actors[0]positionY = 3591,959
Objectives[24]mission_Actors[0]positionZ = 32,85305
Objectives[24]mission_Actors[0]Heading = 303,8556
Objectives[24]mission_Actors[0]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[0]Relationship_Group = Enemy1
Objectives[24]mission_Actors[0]AddBlip = False
Objectives[24]mission_Actors[0]ShowCone = False
Objectives[24]mission_Actors[0]Invincible = False
Objectives[24]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[0]AlwaysFight = True
Objectives[24]mission_Actors[0]Seeing_Range = 30
Objectives[24]mission_Actors[0]Hearing_Range = 30
Objectives[24]mission_Actors[0]CombatMovement = Offensive
Objectives[24]mission_Actors[0]weapon = SawnOffShotgun
Objectives[24]mission_Actors[0]Variation = Random
Objectives[24]mission_Actors[0]Task = 99
Objectives[24]mission_Actors[0]Task_Guard_Range = 5
Objectives[24]mission_Actors[0]Task_Stay_In_Range = True
Objectives[24]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[0]Task_Scenario = NONE
Objectives[24]mission_Actors[0]Task_List_Count = 2
Objectives[24]mission_Actors[0]Task_Repeat = False
Objectives[24]mission_Actors[0]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[0]Task_List[0]PositionX = 386,7514
Objectives[24]mission_Actors[0]Task_List[0]PositionY = 3590,893
Objectives[24]mission_Actors[0]Task_List[0]PositionZ = 32,79225
Objectives[24]mission_Actors[0]Task_List[0]Speed = 1
Objectives[24]mission_Actors[0]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[0]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[0]Task_List[1]Type = Drive
Objectives[24]mission_Actors[0]Task_List[1]PositionX = 239,2821
Objectives[24]mission_Actors[0]Task_List[1]PositionY = 2864,515
Objectives[24]mission_Actors[0]Task_List[1]PositionZ = 42,99702
Objectives[24]mission_Actors[0]Task_List[1]Speed = 15
Objectives[24]mission_Actors[0]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[0]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[0]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[0]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[0]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[0]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[0]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[0]Task_List[1]Reverse = False
Objectives[24]mission_Actors[0]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[0]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[0]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[0]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[1]SpawnInVehicle = True
Objectives[24]mission_Actors[1]SeatIndex = -1
Objectives[24]mission_Actors[1]Survive_Number = 0
Objectives[24]mission_Actors[1]Failed_Text = 
Objectives[24]mission_Actors[1]Remove_After = 0
Objectives[24]mission_Actors[1]positionX = 379,2112
Objectives[24]mission_Actors[1]positionY = 3591,835
Objectives[24]mission_Actors[1]positionZ = 32,75591
Objectives[24]mission_Actors[1]Heading = 348,3743
Objectives[24]mission_Actors[1]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[1]Relationship_Group = Enemy1
Objectives[24]mission_Actors[1]AddBlip = False
Objectives[24]mission_Actors[1]ShowCone = False
Objectives[24]mission_Actors[1]Invincible = False
Objectives[24]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[1]AlwaysFight = True
Objectives[24]mission_Actors[1]Seeing_Range = 30
Objectives[24]mission_Actors[1]Hearing_Range = 30
Objectives[24]mission_Actors[1]CombatMovement = Offensive
Objectives[24]mission_Actors[1]weapon = SawnOffShotgun
Objectives[24]mission_Actors[1]Variation = Random
Objectives[24]mission_Actors[1]Task = 99
Objectives[24]mission_Actors[1]Task_Guard_Range = 5
Objectives[24]mission_Actors[1]Task_Stay_In_Range = True
Objectives[24]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[1]Task_Scenario = NONE
Objectives[24]mission_Actors[1]Task_List_Count = 2
Objectives[24]mission_Actors[1]Task_Repeat = False
Objectives[24]mission_Actors[1]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[1]Task_List[0]PositionX = 382,4982
Objectives[24]mission_Actors[1]Task_List[0]PositionY = 3590,26
Objectives[24]mission_Actors[1]Task_List[0]PositionZ = 32,79225
Objectives[24]mission_Actors[1]Task_List[0]Speed = 1
Objectives[24]mission_Actors[1]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[1]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[1]Task_List[1]Type = Drive
Objectives[24]mission_Actors[1]Task_List[1]PositionX = 240,2651
Objectives[24]mission_Actors[1]Task_List[1]PositionY = 2861,809
Objectives[24]mission_Actors[1]Task_List[1]PositionZ = 43,01299
Objectives[24]mission_Actors[1]Task_List[1]Speed = 15
Objectives[24]mission_Actors[1]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[1]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[1]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[1]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[1]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[1]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[1]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[1]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[1]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[1]Task_List[1]Reverse = False
Objectives[24]mission_Actors[1]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[1]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[1]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[1]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[2]SpawnInVehicle = True
Objectives[24]mission_Actors[2]SeatIndex = -1
Objectives[24]mission_Actors[2]Survive_Number = 0
Objectives[24]mission_Actors[2]Failed_Text = 
Objectives[24]mission_Actors[2]Remove_After = 0
Objectives[24]mission_Actors[2]positionX = 375,5438
Objectives[24]mission_Actors[2]positionY = 3593,018
Objectives[24]mission_Actors[2]positionZ = 32,77174
Objectives[24]mission_Actors[2]Heading = 342,711
Objectives[24]mission_Actors[2]String_Name = g_m_y_lost_03
Objectives[24]mission_Actors[2]Relationship_Group = Enemy1
Objectives[24]mission_Actors[2]AddBlip = False
Objectives[24]mission_Actors[2]ShowCone = False
Objectives[24]mission_Actors[2]Invincible = False
Objectives[24]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[2]AlwaysFight = True
Objectives[24]mission_Actors[2]Seeing_Range = 30
Objectives[24]mission_Actors[2]Hearing_Range = 30
Objectives[24]mission_Actors[2]CombatMovement = Offensive
Objectives[24]mission_Actors[2]weapon = SawnOffShotgun
Objectives[24]mission_Actors[2]Variation = Random
Objectives[24]mission_Actors[2]Task = 99
Objectives[24]mission_Actors[2]Task_Guard_Range = 5
Objectives[24]mission_Actors[2]Task_Stay_In_Range = True
Objectives[24]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[2]Task_Scenario = NONE
Objectives[24]mission_Actors[2]Task_List_Count = 2
Objectives[24]mission_Actors[2]Task_Repeat = False
Objectives[24]mission_Actors[2]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[2]Task_List[0]PositionX = 379,6793
Objectives[24]mission_Actors[2]Task_List[0]PositionY = 3591,647
Objectives[24]mission_Actors[2]Task_List[0]PositionZ = 32,79225
Objectives[24]mission_Actors[2]Task_List[0]Speed = 1
Objectives[24]mission_Actors[2]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[2]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[2]Task_List[1]Type = Drive
Objectives[24]mission_Actors[2]Task_List[1]PositionX = 243,6689
Objectives[24]mission_Actors[2]Task_List[1]PositionY = 2850,688
Objectives[24]mission_Actors[2]Task_List[1]PositionZ = 43,07904
Objectives[24]mission_Actors[2]Task_List[1]Speed = 15
Objectives[24]mission_Actors[2]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[2]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[2]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[2]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[2]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[2]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[2]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[2]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[2]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[2]Task_List[1]Reverse = False
Objectives[24]mission_Actors[2]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[2]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[2]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[2]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[3]SpawnInVehicle = True
Objectives[24]mission_Actors[3]SeatIndex = -1
Objectives[24]mission_Actors[3]Survive_Number = 0
Objectives[24]mission_Actors[3]Failed_Text = 
Objectives[24]mission_Actors[3]Remove_After = 0
Objectives[24]mission_Actors[3]positionX = 372,5548
Objectives[24]mission_Actors[3]positionY = 3595,001
Objectives[24]mission_Actors[3]positionZ = 32,87218
Objectives[24]mission_Actors[3]Heading = 313,4423
Objectives[24]mission_Actors[3]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[3]Relationship_Group = Enemy1
Objectives[24]mission_Actors[3]AddBlip = False
Objectives[24]mission_Actors[3]ShowCone = False
Objectives[24]mission_Actors[3]Invincible = False
Objectives[24]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[3]AlwaysFight = True
Objectives[24]mission_Actors[3]Seeing_Range = 30
Objectives[24]mission_Actors[3]Hearing_Range = 30
Objectives[24]mission_Actors[3]CombatMovement = Offensive
Objectives[24]mission_Actors[3]weapon = SawnOffShotgun
Objectives[24]mission_Actors[3]Variation = Random
Objectives[24]mission_Actors[3]Task = 99
Objectives[24]mission_Actors[3]Task_Guard_Range = 5
Objectives[24]mission_Actors[3]Task_Stay_In_Range = True
Objectives[24]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[3]Task_Scenario = NONE
Objectives[24]mission_Actors[3]Task_List_Count = 2
Objectives[24]mission_Actors[3]Task_Repeat = False
Objectives[24]mission_Actors[3]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[3]Task_List[0]PositionX = 375,0384
Objectives[24]mission_Actors[3]Task_List[0]PositionY = 3593,254
Objectives[24]mission_Actors[3]Task_List[0]PositionZ = 32,81384
Objectives[24]mission_Actors[3]Task_List[0]Speed = 1
Objectives[24]mission_Actors[3]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[3]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[3]Task_List[1]Type = Drive
Objectives[24]mission_Actors[3]Task_List[1]PositionX = 245,1129
Objectives[24]mission_Actors[3]Task_List[1]PositionY = 2849,319
Objectives[24]mission_Actors[3]Task_List[1]PositionZ = 43,08438
Objectives[24]mission_Actors[3]Task_List[1]Speed = 15
Objectives[24]mission_Actors[3]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[3]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[3]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[3]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[3]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[3]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[3]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[3]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[3]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[3]Task_List[1]Reverse = False
Objectives[24]mission_Actors[3]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[3]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[3]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[3]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[4]SpawnInVehicle = True
Objectives[24]mission_Actors[4]SeatIndex = -1
Objectives[24]mission_Actors[4]Survive_Number = 0
Objectives[24]mission_Actors[4]Failed_Text = 
Objectives[24]mission_Actors[4]Remove_After = 0
Objectives[24]mission_Actors[4]positionX = 368,455
Objectives[24]mission_Actors[4]positionY = 3595,009
Objectives[24]mission_Actors[4]positionZ = 32,82263
Objectives[24]mission_Actors[4]Heading = 350,0249
Objectives[24]mission_Actors[4]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[4]Relationship_Group = Enemy1
Objectives[24]mission_Actors[4]AddBlip = False
Objectives[24]mission_Actors[4]ShowCone = False
Objectives[24]mission_Actors[4]Invincible = False
Objectives[24]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[4]AlwaysFight = True
Objectives[24]mission_Actors[4]Seeing_Range = 30
Objectives[24]mission_Actors[4]Hearing_Range = 30
Objectives[24]mission_Actors[4]CombatMovement = Offensive
Objectives[24]mission_Actors[4]weapon = SawnOffShotgun
Objectives[24]mission_Actors[4]Variation = Random
Objectives[24]mission_Actors[4]Task = 99
Objectives[24]mission_Actors[4]Task_Guard_Range = 5
Objectives[24]mission_Actors[4]Task_Stay_In_Range = True
Objectives[24]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[4]Task_Scenario = NONE
Objectives[24]mission_Actors[4]Task_List_Count = 2
Objectives[24]mission_Actors[4]Task_Repeat = False
Objectives[24]mission_Actors[4]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[4]Task_List[0]PositionX = 371,7643
Objectives[24]mission_Actors[4]Task_List[0]PositionY = 3593,501
Objectives[24]mission_Actors[4]Task_List[0]PositionZ = 32,87831
Objectives[24]mission_Actors[4]Task_List[0]Speed = 1
Objectives[24]mission_Actors[4]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[4]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[4]Task_List[1]Type = Drive
Objectives[24]mission_Actors[4]Task_List[1]PositionX = 243,5441
Objectives[24]mission_Actors[4]Task_List[1]PositionY = 2852,277
Objectives[24]mission_Actors[4]Task_List[1]PositionZ = 43,07356
Objectives[24]mission_Actors[4]Task_List[1]Speed = 15
Objectives[24]mission_Actors[4]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[4]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[4]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[4]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[4]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[4]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[4]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[4]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[4]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[4]Task_List[1]Reverse = False
Objectives[24]mission_Actors[4]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[4]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[4]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[4]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[5]SpawnInVehicle = True
Objectives[24]mission_Actors[5]SeatIndex = -1
Objectives[24]mission_Actors[5]Survive_Number = 0
Objectives[24]mission_Actors[5]Failed_Text = 
Objectives[24]mission_Actors[5]Remove_After = 0
Objectives[24]mission_Actors[5]positionX = 366,2209
Objectives[24]mission_Actors[5]positionY = 3592,386
Objectives[24]mission_Actors[5]positionZ = 32,83075
Objectives[24]mission_Actors[5]Heading = 339,7537
Objectives[24]mission_Actors[5]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[5]Relationship_Group = Enemy1
Objectives[24]mission_Actors[5]AddBlip = False
Objectives[24]mission_Actors[5]ShowCone = False
Objectives[24]mission_Actors[5]Invincible = False
Objectives[24]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[5]AlwaysFight = True
Objectives[24]mission_Actors[5]Seeing_Range = 30
Objectives[24]mission_Actors[5]Hearing_Range = 30
Objectives[24]mission_Actors[5]CombatMovement = Offensive
Objectives[24]mission_Actors[5]weapon = SawnOffShotgun
Objectives[24]mission_Actors[5]Variation = Random
Objectives[24]mission_Actors[5]Task = 99
Objectives[24]mission_Actors[5]Task_Guard_Range = 5
Objectives[24]mission_Actors[5]Task_Stay_In_Range = True
Objectives[24]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[5]Task_Scenario = NONE
Objectives[24]mission_Actors[5]Task_List_Count = 2
Objectives[24]mission_Actors[5]Task_Repeat = False
Objectives[24]mission_Actors[5]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[5]Task_List[0]PositionX = 368,1886
Objectives[24]mission_Actors[5]Task_List[0]PositionY = 3592,463
Objectives[24]mission_Actors[5]Task_List[0]PositionZ = 32,86426
Objectives[24]mission_Actors[5]Task_List[0]Speed = 1
Objectives[24]mission_Actors[5]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[5]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[5]Task_List[1]Type = Drive
Objectives[24]mission_Actors[5]Task_List[1]PositionX = 247,594
Objectives[24]mission_Actors[5]Task_List[1]PositionY = 2852,272
Objectives[24]mission_Actors[5]Task_List[1]PositionZ = 43,04963
Objectives[24]mission_Actors[5]Task_List[1]Speed = 15
Objectives[24]mission_Actors[5]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[5]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[5]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[5]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[5]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[5]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[5]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[5]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[5]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[5]Task_List[1]Reverse = False
Objectives[24]mission_Actors[5]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[5]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[5]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[5]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[6]SpawnInVehicle = True
Objectives[24]mission_Actors[6]SeatIndex = -1
Objectives[24]mission_Actors[6]Survive_Number = 0
Objectives[24]mission_Actors[6]Failed_Text = 
Objectives[24]mission_Actors[6]Remove_After = 0
Objectives[24]mission_Actors[6]positionX = 362,0584
Objectives[24]mission_Actors[6]positionY = 3586,704
Objectives[24]mission_Actors[6]positionZ = 32,78671
Objectives[24]mission_Actors[6]Heading = 10,84601
Objectives[24]mission_Actors[6]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[6]Relationship_Group = Enemy1
Objectives[24]mission_Actors[6]AddBlip = False
Objectives[24]mission_Actors[6]ShowCone = False
Objectives[24]mission_Actors[6]Invincible = False
Objectives[24]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[6]AlwaysFight = True
Objectives[24]mission_Actors[6]Seeing_Range = 30
Objectives[24]mission_Actors[6]Hearing_Range = 30
Objectives[24]mission_Actors[6]CombatMovement = Offensive
Objectives[24]mission_Actors[6]weapon = SawnOffShotgun
Objectives[24]mission_Actors[6]Variation = Random
Objectives[24]mission_Actors[6]Task = 99
Objectives[24]mission_Actors[6]Task_Guard_Range = 5
Objectives[24]mission_Actors[6]Task_Stay_In_Range = True
Objectives[24]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[6]Task_Scenario = NONE
Objectives[24]mission_Actors[6]Task_List_Count = 3
Objectives[24]mission_Actors[6]Task_Repeat = False
Objectives[24]mission_Actors[6]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[6]Task_List[0]PositionX = 363,5795
Objectives[24]mission_Actors[6]Task_List[0]PositionY = 3588,437
Objectives[24]mission_Actors[6]Task_List[0]PositionZ = 32,85415
Objectives[24]mission_Actors[6]Task_List[0]Speed = 1
Objectives[24]mission_Actors[6]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[6]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[6]Task_List[1]Type = Drive
Objectives[24]mission_Actors[6]Task_List[1]PositionX = 245,2975
Objectives[24]mission_Actors[6]Task_List[1]PositionY = 2850,287
Objectives[24]mission_Actors[6]Task_List[1]PositionZ = 43,07716
Objectives[24]mission_Actors[6]Task_List[1]Speed = 15
Objectives[24]mission_Actors[6]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[6]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[6]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[6]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[6]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[6]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[6]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[6]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[6]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[6]Task_List[1]Reverse = False
Objectives[24]mission_Actors[6]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[6]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[6]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[6]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[6]Task_List[2]Type = Drive
Objectives[24]mission_Actors[6]Task_List[2]PositionX = 245,2975
Objectives[24]mission_Actors[6]Task_List[2]PositionY = 2850,287
Objectives[24]mission_Actors[6]Task_List[2]PositionZ = 43,07716
Objectives[24]mission_Actors[6]Task_List[2]Speed = 15
Objectives[24]mission_Actors[6]Task_List[2]StopBeforeVehicles = False
Objectives[24]mission_Actors[6]Task_List[2]StopBeforeActors = False
Objectives[24]mission_Actors[6]Task_List[2]AvoidVehicles = True
Objectives[24]mission_Actors[6]Task_List[2]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[6]Task_List[2]AvoidActors = True
Objectives[24]mission_Actors[6]Task_List[2]AvoidObjects = True
Objectives[24]mission_Actors[6]Task_List[2]StopAtLights = False
Objectives[24]mission_Actors[6]Task_List[2]UseBlinkers = True
Objectives[24]mission_Actors[6]Task_List[2]AllowGoingWrongWay = True
Objectives[24]mission_Actors[6]Task_List[2]Reverse = False
Objectives[24]mission_Actors[6]Task_List[2]TakeShortestPath = False
Objectives[24]mission_Actors[6]Task_List[2]IgnoreRoads = False
Objectives[24]mission_Actors[6]Task_List[2]IgnoreAllPathing = False
Objectives[24]mission_Actors[6]Task_List[2]AvoidHighWays = False
Objectives[24]mission_Actors[7]SpawnInVehicle = True
Objectives[24]mission_Actors[7]SeatIndex = -1
Objectives[24]mission_Actors[7]Survive_Number = 0
Objectives[24]mission_Actors[7]Failed_Text = 
Objectives[24]mission_Actors[7]Remove_After = 0
Objectives[24]mission_Actors[7]positionX = 363,0656
Objectives[24]mission_Actors[7]positionY = 3579,239
Objectives[24]mission_Actors[7]positionZ = 32,80524
Objectives[24]mission_Actors[7]Heading = 98,80221
Objectives[24]mission_Actors[7]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[7]Relationship_Group = Enemy1
Objectives[24]mission_Actors[7]AddBlip = False
Objectives[24]mission_Actors[7]ShowCone = False
Objectives[24]mission_Actors[7]Invincible = False
Objectives[24]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[7]AlwaysFight = True
Objectives[24]mission_Actors[7]Seeing_Range = 30
Objectives[24]mission_Actors[7]Hearing_Range = 30
Objectives[24]mission_Actors[7]CombatMovement = Offensive
Objectives[24]mission_Actors[7]weapon = SawnOffShotgun
Objectives[24]mission_Actors[7]Variation = Random
Objectives[24]mission_Actors[7]Task = 99
Objectives[24]mission_Actors[7]Task_Guard_Range = 5
Objectives[24]mission_Actors[7]Task_Stay_In_Range = True
Objectives[24]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[7]Task_Scenario = NONE
Objectives[24]mission_Actors[7]Task_List_Count = 2
Objectives[24]mission_Actors[7]Task_Repeat = False
Objectives[24]mission_Actors[7]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[7]Task_List[0]PositionX = 362,7843
Objectives[24]mission_Actors[7]Task_List[0]PositionY = 3583,469
Objectives[24]mission_Actors[7]Task_List[0]PositionZ = 32,82361
Objectives[24]mission_Actors[7]Task_List[0]Speed = 1
Objectives[24]mission_Actors[7]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[7]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[7]Task_List[1]Type = Drive
Objectives[24]mission_Actors[7]Task_List[1]PositionX = 243,5754
Objectives[24]mission_Actors[7]Task_List[1]PositionY = 2844,696
Objectives[24]mission_Actors[7]Task_List[1]PositionZ = 43,1021
Objectives[24]mission_Actors[7]Task_List[1]Speed = 15
Objectives[24]mission_Actors[7]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[7]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[7]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[7]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[7]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[7]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[7]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[7]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[7]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[7]Task_List[1]Reverse = False
Objectives[24]mission_Actors[7]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[7]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[7]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[7]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[8]SpawnInVehicle = True
Objectives[24]mission_Actors[8]SeatIndex = -1
Objectives[24]mission_Actors[8]Survive_Number = 0
Objectives[24]mission_Actors[8]Failed_Text = 
Objectives[24]mission_Actors[8]Remove_After = 0
Objectives[24]mission_Actors[8]positionX = 363,7536
Objectives[24]mission_Actors[8]positionY = 3575,658
Objectives[24]mission_Actors[8]positionZ = 32,79163
Objectives[24]mission_Actors[8]Heading = 102,0314
Objectives[24]mission_Actors[8]String_Name = g_m_y_lost_03
Objectives[24]mission_Actors[8]Relationship_Group = Enemy1
Objectives[24]mission_Actors[8]AddBlip = False
Objectives[24]mission_Actors[8]ShowCone = False
Objectives[24]mission_Actors[8]Invincible = False
Objectives[24]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[8]AlwaysFight = True
Objectives[24]mission_Actors[8]Seeing_Range = 30
Objectives[24]mission_Actors[8]Hearing_Range = 30
Objectives[24]mission_Actors[8]CombatMovement = Offensive
Objectives[24]mission_Actors[8]weapon = SawnOffShotgun
Objectives[24]mission_Actors[8]Variation = Random
Objectives[24]mission_Actors[8]Task = 99
Objectives[24]mission_Actors[8]Task_Guard_Range = 5
Objectives[24]mission_Actors[8]Task_Stay_In_Range = True
Objectives[24]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[8]Task_Scenario = NONE
Objectives[24]mission_Actors[8]Task_List_Count = 2
Objectives[24]mission_Actors[8]Task_Repeat = False
Objectives[24]mission_Actors[8]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[8]Task_List[0]PositionX = 363,8197
Objectives[24]mission_Actors[8]Task_List[0]PositionY = 3579,014
Objectives[24]mission_Actors[8]Task_List[0]PositionZ = 32,85359
Objectives[24]mission_Actors[8]Task_List[0]Speed = 1
Objectives[24]mission_Actors[8]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[8]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[8]Task_List[1]Type = Drive
Objectives[24]mission_Actors[8]Task_List[1]PositionX = 243,0843
Objectives[24]mission_Actors[8]Task_List[1]PositionY = 2840,088
Objectives[24]mission_Actors[8]Task_List[1]PositionZ = 43,11324
Objectives[24]mission_Actors[8]Task_List[1]Speed = 15
Objectives[24]mission_Actors[8]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[8]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[8]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[8]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[8]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[8]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[8]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[8]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[8]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[8]Task_List[1]Reverse = False
Objectives[24]mission_Actors[8]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[8]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[8]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[8]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[9]SpawnInVehicle = True
Objectives[24]mission_Actors[9]SeatIndex = -1
Objectives[24]mission_Actors[9]Survive_Number = 0
Objectives[24]mission_Actors[9]Failed_Text = 
Objectives[24]mission_Actors[9]Remove_After = 0
Objectives[24]mission_Actors[9]positionX = 362,2865
Objectives[24]mission_Actors[9]positionY = 3568,164
Objectives[24]mission_Actors[9]positionZ = 32,80614
Objectives[24]mission_Actors[9]Heading = 79,04527
Objectives[24]mission_Actors[9]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[9]Relationship_Group = Enemy1
Objectives[24]mission_Actors[9]AddBlip = False
Objectives[24]mission_Actors[9]ShowCone = False
Objectives[24]mission_Actors[9]Invincible = False
Objectives[24]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[9]AlwaysFight = True
Objectives[24]mission_Actors[9]Seeing_Range = 30
Objectives[24]mission_Actors[9]Hearing_Range = 30
Objectives[24]mission_Actors[9]CombatMovement = Offensive
Objectives[24]mission_Actors[9]weapon = SawnOffShotgun
Objectives[24]mission_Actors[9]Variation = Random
Objectives[24]mission_Actors[9]Task = 99
Objectives[24]mission_Actors[9]Task_Guard_Range = 5
Objectives[24]mission_Actors[9]Task_Stay_In_Range = True
Objectives[24]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[9]Task_Scenario = NONE
Objectives[24]mission_Actors[9]Task_List_Count = 3
Objectives[24]mission_Actors[9]Task_Repeat = False
Objectives[24]mission_Actors[9]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[9]Task_List[0]PositionX = 362,4137
Objectives[24]mission_Actors[9]Task_List[0]PositionY = 3570,338
Objectives[24]mission_Actors[9]Task_List[0]PositionZ = 32,84421
Objectives[24]mission_Actors[9]Task_List[0]Speed = 1
Objectives[24]mission_Actors[9]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[9]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[9]Task_List[1]Type = Drive
Objectives[24]mission_Actors[9]Task_List[1]PositionX = 245,713
Objectives[24]mission_Actors[9]Task_List[1]PositionY = 2850,586
Objectives[24]mission_Actors[9]Task_List[1]PositionZ = 43,07255
Objectives[24]mission_Actors[9]Task_List[1]Speed = 15
Objectives[24]mission_Actors[9]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[9]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[9]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[9]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[9]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[9]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[9]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[9]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[9]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[9]Task_List[1]Reverse = False
Objectives[24]mission_Actors[9]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[9]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[9]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[9]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[9]Task_List[2]Type = Drive
Objectives[24]mission_Actors[9]Task_List[2]PositionX = 245,713
Objectives[24]mission_Actors[9]Task_List[2]PositionY = 2850,586
Objectives[24]mission_Actors[9]Task_List[2]PositionZ = 43,07255
Objectives[24]mission_Actors[9]Task_List[2]Speed = 15
Objectives[24]mission_Actors[9]Task_List[2]StopBeforeVehicles = False
Objectives[24]mission_Actors[9]Task_List[2]StopBeforeActors = False
Objectives[24]mission_Actors[9]Task_List[2]AvoidVehicles = True
Objectives[24]mission_Actors[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[9]Task_List[2]AvoidActors = True
Objectives[24]mission_Actors[9]Task_List[2]AvoidObjects = True
Objectives[24]mission_Actors[9]Task_List[2]StopAtLights = False
Objectives[24]mission_Actors[9]Task_List[2]UseBlinkers = True
Objectives[24]mission_Actors[9]Task_List[2]AllowGoingWrongWay = True
Objectives[24]mission_Actors[9]Task_List[2]Reverse = False
Objectives[24]mission_Actors[9]Task_List[2]TakeShortestPath = False
Objectives[24]mission_Actors[9]Task_List[2]IgnoreRoads = False
Objectives[24]mission_Actors[9]Task_List[2]IgnoreAllPathing = False
Objectives[24]mission_Actors[9]Task_List[2]AvoidHighWays = False
Objectives[24]mission_Actors[10]SpawnInVehicle = True
Objectives[24]mission_Actors[10]SeatIndex = -1
Objectives[24]mission_Actors[10]Survive_Number = 0
Objectives[24]mission_Actors[10]Failed_Text = 
Objectives[24]mission_Actors[10]Remove_After = 0
Objectives[24]mission_Actors[10]positionX = 362,0392
Objectives[24]mission_Actors[10]positionY = 3564,223
Objectives[24]mission_Actors[10]positionZ = 32,69844
Objectives[24]mission_Actors[10]Heading = 90,68144
Objectives[24]mission_Actors[10]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[10]Relationship_Group = Enemy1
Objectives[24]mission_Actors[10]AddBlip = False
Objectives[24]mission_Actors[10]ShowCone = False
Objectives[24]mission_Actors[10]Invincible = False
Objectives[24]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[10]AlwaysFight = True
Objectives[24]mission_Actors[10]Seeing_Range = 30
Objectives[24]mission_Actors[10]Hearing_Range = 30
Objectives[24]mission_Actors[10]CombatMovement = Offensive
Objectives[24]mission_Actors[10]weapon = SawnOffShotgun
Objectives[24]mission_Actors[10]Variation = Random
Objectives[24]mission_Actors[10]Task = 99
Objectives[24]mission_Actors[10]Task_Guard_Range = 5
Objectives[24]mission_Actors[10]Task_Stay_In_Range = True
Objectives[24]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[10]Task_Scenario = NONE
Objectives[24]mission_Actors[10]Task_List_Count = 2
Objectives[24]mission_Actors[10]Task_Repeat = False
Objectives[24]mission_Actors[10]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[10]Task_List[0]PositionX = 362,1516
Objectives[24]mission_Actors[10]Task_List[0]PositionY = 3563,12
Objectives[24]mission_Actors[10]Task_List[0]PositionZ = 32,77983
Objectives[24]mission_Actors[10]Task_List[0]Speed = 1
Objectives[24]mission_Actors[10]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[10]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[10]Task_List[1]Type = Drive
Objectives[24]mission_Actors[10]Task_List[1]PositionX = 243,7367
Objectives[24]mission_Actors[10]Task_List[1]PositionY = 2857,148
Objectives[24]mission_Actors[10]Task_List[1]PositionZ = 43,05296
Objectives[24]mission_Actors[10]Task_List[1]Speed = 15
Objectives[24]mission_Actors[10]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[10]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[10]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[10]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[10]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[10]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[10]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[10]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[10]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[10]Task_List[1]Reverse = False
Objectives[24]mission_Actors[10]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[10]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[10]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[10]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[11]SpawnInVehicle = True
Objectives[24]mission_Actors[11]SeatIndex = -1
Objectives[24]mission_Actors[11]Survive_Number = 0
Objectives[24]mission_Actors[11]Failed_Text = 
Objectives[24]mission_Actors[11]Remove_After = 0
Objectives[24]mission_Actors[11]positionX = 362,0448
Objectives[24]mission_Actors[11]positionY = 3556,803
Objectives[24]mission_Actors[11]positionZ = 32,76867
Objectives[24]mission_Actors[11]Heading = 105,6721
Objectives[24]mission_Actors[11]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[11]Relationship_Group = Enemy1
Objectives[24]mission_Actors[11]AddBlip = False
Objectives[24]mission_Actors[11]ShowCone = False
Objectives[24]mission_Actors[11]Invincible = False
Objectives[24]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[11]AlwaysFight = True
Objectives[24]mission_Actors[11]Seeing_Range = 30
Objectives[24]mission_Actors[11]Hearing_Range = 30
Objectives[24]mission_Actors[11]CombatMovement = Offensive
Objectives[24]mission_Actors[11]weapon = SawnOffShotgun
Objectives[24]mission_Actors[11]Variation = Random
Objectives[24]mission_Actors[11]Task = 99
Objectives[24]mission_Actors[11]Task_Guard_Range = 5
Objectives[24]mission_Actors[11]Task_Stay_In_Range = True
Objectives[24]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[11]Task_Scenario = NONE
Objectives[24]mission_Actors[11]Task_List_Count = 2
Objectives[24]mission_Actors[11]Task_Repeat = False
Objectives[24]mission_Actors[11]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[11]Task_List[0]PositionX = 360,1744
Objectives[24]mission_Actors[11]Task_List[0]PositionY = 3560,904
Objectives[24]mission_Actors[11]Task_List[0]PositionZ = 32,77628
Objectives[24]mission_Actors[11]Task_List[0]Speed = 1
Objectives[24]mission_Actors[11]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[11]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[11]Task_List[1]Type = Drive
Objectives[24]mission_Actors[11]Task_List[1]PositionX = 243,6501
Objectives[24]mission_Actors[11]Task_List[1]PositionY = 2850,29
Objectives[24]mission_Actors[11]Task_List[1]PositionZ = 43,08028
Objectives[24]mission_Actors[11]Task_List[1]Speed = 15
Objectives[24]mission_Actors[11]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[11]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[11]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[11]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[11]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[11]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[11]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[11]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[11]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[11]Task_List[1]Reverse = False
Objectives[24]mission_Actors[11]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[11]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[11]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[11]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[12]SpawnInVehicle = True
Objectives[24]mission_Actors[12]SeatIndex = -1
Objectives[24]mission_Actors[12]Survive_Number = 0
Objectives[24]mission_Actors[12]Failed_Text = 
Objectives[24]mission_Actors[12]Remove_After = 0
Objectives[24]mission_Actors[12]positionX = 360,0766
Objectives[24]mission_Actors[12]positionY = 3553,596
Objectives[24]mission_Actors[12]positionZ = 32,80143
Objectives[24]mission_Actors[12]Heading = 91,92179
Objectives[24]mission_Actors[12]String_Name = g_m_y_lost_03
Objectives[24]mission_Actors[12]Relationship_Group = Enemy1
Objectives[24]mission_Actors[12]AddBlip = False
Objectives[24]mission_Actors[12]ShowCone = False
Objectives[24]mission_Actors[12]Invincible = False
Objectives[24]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[12]AlwaysFight = True
Objectives[24]mission_Actors[12]Seeing_Range = 30
Objectives[24]mission_Actors[12]Hearing_Range = 30
Objectives[24]mission_Actors[12]CombatMovement = Offensive
Objectives[24]mission_Actors[12]weapon = SawnOffShotgun
Objectives[24]mission_Actors[12]Variation = Random
Objectives[24]mission_Actors[12]Task = 99
Objectives[24]mission_Actors[12]Task_Guard_Range = 5
Objectives[24]mission_Actors[12]Task_Stay_In_Range = True
Objectives[24]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[12]Task_Scenario = NONE
Objectives[24]mission_Actors[12]Task_List_Count = 2
Objectives[24]mission_Actors[12]Task_Repeat = False
Objectives[24]mission_Actors[12]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[12]Task_List[0]PositionX = 357,6288
Objectives[24]mission_Actors[12]Task_List[0]PositionY = 3556,629
Objectives[24]mission_Actors[12]Task_List[0]PositionZ = 32,97775
Objectives[24]mission_Actors[12]Task_List[0]Speed = 1
Objectives[24]mission_Actors[12]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[12]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[12]Task_List[1]Type = Drive
Objectives[24]mission_Actors[12]Task_List[1]PositionX = 248,3604
Objectives[24]mission_Actors[12]Task_List[1]PositionY = 2848,253
Objectives[24]mission_Actors[12]Task_List[1]PositionZ = 43,06689
Objectives[24]mission_Actors[12]Task_List[1]Speed = 15
Objectives[24]mission_Actors[12]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[12]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[12]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[12]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[12]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[12]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[12]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[12]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[12]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[12]Task_List[1]Reverse = False
Objectives[24]mission_Actors[12]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[12]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[12]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[12]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[13]SpawnInVehicle = True
Objectives[24]mission_Actors[13]SeatIndex = -1
Objectives[24]mission_Actors[13]Survive_Number = 0
Objectives[24]mission_Actors[13]Failed_Text = 
Objectives[24]mission_Actors[13]Remove_After = 0
Objectives[24]mission_Actors[13]positionX = 358,6817
Objectives[24]mission_Actors[13]positionY = 3548,578
Objectives[24]mission_Actors[13]positionZ = 32,75627
Objectives[24]mission_Actors[13]Heading = 95,91153
Objectives[24]mission_Actors[13]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[13]Relationship_Group = Enemy1
Objectives[24]mission_Actors[13]AddBlip = False
Objectives[24]mission_Actors[13]ShowCone = False
Objectives[24]mission_Actors[13]Invincible = False
Objectives[24]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[13]AlwaysFight = True
Objectives[24]mission_Actors[13]Seeing_Range = 30
Objectives[24]mission_Actors[13]Hearing_Range = 30
Objectives[24]mission_Actors[13]CombatMovement = Offensive
Objectives[24]mission_Actors[13]weapon = SawnOffShotgun
Objectives[24]mission_Actors[13]Variation = Random
Objectives[24]mission_Actors[13]Task = 99
Objectives[24]mission_Actors[13]Task_Guard_Range = 5
Objectives[24]mission_Actors[13]Task_Stay_In_Range = True
Objectives[24]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[13]Task_Scenario = NONE
Objectives[24]mission_Actors[13]Task_List_Count = 2
Objectives[24]mission_Actors[13]Task_Repeat = False
Objectives[24]mission_Actors[13]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[13]Task_List[0]PositionX = 357,1974
Objectives[24]mission_Actors[13]Task_List[0]PositionY = 3551,641
Objectives[24]mission_Actors[13]Task_List[0]PositionZ = 32,89242
Objectives[24]mission_Actors[13]Task_List[0]Speed = 1
Objectives[24]mission_Actors[13]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[13]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[13]Task_List[1]Type = Drive
Objectives[24]mission_Actors[13]Task_List[1]PositionX = 245,8479
Objectives[24]mission_Actors[13]Task_List[1]PositionY = 2849,611
Objectives[24]mission_Actors[13]Task_List[1]PositionZ = 43,07707
Objectives[24]mission_Actors[13]Task_List[1]Speed = 15
Objectives[24]mission_Actors[13]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[13]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[13]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[13]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[13]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[13]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[13]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[13]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[13]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[13]Task_List[1]Reverse = False
Objectives[24]mission_Actors[13]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[13]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[13]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[13]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[14]SpawnInVehicle = True
Objectives[24]mission_Actors[14]SeatIndex = -1
Objectives[24]mission_Actors[14]Survive_Number = 0
Objectives[24]mission_Actors[14]Failed_Text = 
Objectives[24]mission_Actors[14]Remove_After = 0
Objectives[24]mission_Actors[14]positionX = 356,0941
Objectives[24]mission_Actors[14]positionY = 3545,052
Objectives[24]mission_Actors[14]positionZ = 32,74487
Objectives[24]mission_Actors[14]Heading = 97,4127
Objectives[24]mission_Actors[14]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[14]Relationship_Group = Enemy1
Objectives[24]mission_Actors[14]AddBlip = False
Objectives[24]mission_Actors[14]ShowCone = False
Objectives[24]mission_Actors[14]Invincible = False
Objectives[24]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[14]AlwaysFight = True
Objectives[24]mission_Actors[14]Seeing_Range = 30
Objectives[24]mission_Actors[14]Hearing_Range = 30
Objectives[24]mission_Actors[14]CombatMovement = Offensive
Objectives[24]mission_Actors[14]weapon = SawnOffShotgun
Objectives[24]mission_Actors[14]Variation = Random
Objectives[24]mission_Actors[14]Task = 99
Objectives[24]mission_Actors[14]Task_Guard_Range = 5
Objectives[24]mission_Actors[14]Task_Stay_In_Range = True
Objectives[24]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[14]Task_Scenario = NONE
Objectives[24]mission_Actors[14]Task_List_Count = 2
Objectives[24]mission_Actors[14]Task_Repeat = False
Objectives[24]mission_Actors[14]Task_List[0]Type = EnterVehicle
Objectives[24]mission_Actors[14]Task_List[0]PositionX = 354,578
Objectives[24]mission_Actors[14]Task_List[0]PositionY = 3548,454
Objectives[24]mission_Actors[14]Task_List[0]PositionZ = 32,94172
Objectives[24]mission_Actors[14]Task_List[0]Speed = 1
Objectives[24]mission_Actors[14]Task_List[0]SeatIndex = -1
Objectives[24]mission_Actors[14]Task_List[0]TaskIndex = 0
Objectives[24]mission_Actors[14]Task_List[1]Type = Drive
Objectives[24]mission_Actors[14]Task_List[1]PositionX = 246,6194
Objectives[24]mission_Actors[14]Task_List[1]PositionY = 2848,669
Objectives[24]mission_Actors[14]Task_List[1]PositionZ = 43,0769
Objectives[24]mission_Actors[14]Task_List[1]Speed = 15
Objectives[24]mission_Actors[14]Task_List[1]StopBeforeVehicles = False
Objectives[24]mission_Actors[14]Task_List[1]StopBeforeActors = False
Objectives[24]mission_Actors[14]Task_List[1]AvoidVehicles = True
Objectives[24]mission_Actors[14]Task_List[1]AvoidEmptyVehicles = True
Objectives[24]mission_Actors[14]Task_List[1]AvoidActors = True
Objectives[24]mission_Actors[14]Task_List[1]AvoidObjects = True
Objectives[24]mission_Actors[14]Task_List[1]StopAtLights = False
Objectives[24]mission_Actors[14]Task_List[1]UseBlinkers = True
Objectives[24]mission_Actors[14]Task_List[1]AllowGoingWrongWay = True
Objectives[24]mission_Actors[14]Task_List[1]Reverse = False
Objectives[24]mission_Actors[14]Task_List[1]TakeShortestPath = False
Objectives[24]mission_Actors[14]Task_List[1]IgnoreRoads = False
Objectives[24]mission_Actors[14]Task_List[1]IgnoreAllPathing = False
Objectives[24]mission_Actors[14]Task_List[1]AvoidHighWays = False
Objectives[24]mission_Actors[15]SpawnInVehicle = True
Objectives[24]mission_Actors[15]SeatIndex = 0
Objectives[24]mission_Actors[15]Survive_Number = 0
Objectives[24]mission_Actors[15]Failed_Text = 
Objectives[24]mission_Actors[15]Remove_After = 0
Objectives[24]mission_Actors[15]positionX = 379,2112
Objectives[24]mission_Actors[15]positionY = 3591,835
Objectives[24]mission_Actors[15]positionZ = 32,75591
Objectives[24]mission_Actors[15]Heading = 348,3743
Objectives[24]mission_Actors[15]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[15]Relationship_Group = Enemy1
Objectives[24]mission_Actors[15]AddBlip = False
Objectives[24]mission_Actors[15]ShowCone = False
Objectives[24]mission_Actors[15]Invincible = False
Objectives[24]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[15]AlwaysFight = True
Objectives[24]mission_Actors[15]Seeing_Range = 30
Objectives[24]mission_Actors[15]Hearing_Range = 30
Objectives[24]mission_Actors[15]CombatMovement = Offensive
Objectives[24]mission_Actors[15]weapon = SawnOffShotgun
Objectives[24]mission_Actors[15]Variation = Random
Objectives[24]mission_Actors[15]Task = 0
Objectives[24]mission_Actors[15]Task_Guard_Range = 5
Objectives[24]mission_Actors[15]Task_Stay_In_Range = True
Objectives[24]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[15]Task_Scenario = NONE
Objectives[24]mission_Actors[16]SpawnInVehicle = True
Objectives[24]mission_Actors[16]SeatIndex = 0
Objectives[24]mission_Actors[16]Survive_Number = 0
Objectives[24]mission_Actors[16]Failed_Text = 
Objectives[24]mission_Actors[16]Remove_After = 0
Objectives[24]mission_Actors[16]positionX = 375,5438
Objectives[24]mission_Actors[16]positionY = 3593,018
Objectives[24]mission_Actors[16]positionZ = 32,77174
Objectives[24]mission_Actors[16]Heading = 342,711
Objectives[24]mission_Actors[16]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[16]Relationship_Group = Enemy1
Objectives[24]mission_Actors[16]AddBlip = False
Objectives[24]mission_Actors[16]ShowCone = False
Objectives[24]mission_Actors[16]Invincible = False
Objectives[24]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[16]AlwaysFight = True
Objectives[24]mission_Actors[16]Seeing_Range = 30
Objectives[24]mission_Actors[16]Hearing_Range = 30
Objectives[24]mission_Actors[16]CombatMovement = Offensive
Objectives[24]mission_Actors[16]weapon = SawnOffShotgun
Objectives[24]mission_Actors[16]Variation = Random
Objectives[24]mission_Actors[16]Task = 0
Objectives[24]mission_Actors[16]Task_Guard_Range = 5
Objectives[24]mission_Actors[16]Task_Stay_In_Range = True
Objectives[24]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[16]Task_Scenario = NONE
Objectives[24]mission_Actors[17]SpawnInVehicle = True
Objectives[24]mission_Actors[17]SeatIndex = 0
Objectives[24]mission_Actors[17]Survive_Number = 0
Objectives[24]mission_Actors[17]Failed_Text = 
Objectives[24]mission_Actors[17]Remove_After = 0
Objectives[24]mission_Actors[17]positionX = 372,5548
Objectives[24]mission_Actors[17]positionY = 3595,001
Objectives[24]mission_Actors[17]positionZ = 32,87218
Objectives[24]mission_Actors[17]Heading = 313,4423
Objectives[24]mission_Actors[17]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[17]Relationship_Group = Enemy1
Objectives[24]mission_Actors[17]AddBlip = False
Objectives[24]mission_Actors[17]ShowCone = False
Objectives[24]mission_Actors[17]Invincible = False
Objectives[24]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[17]AlwaysFight = True
Objectives[24]mission_Actors[17]Seeing_Range = 30
Objectives[24]mission_Actors[17]Hearing_Range = 30
Objectives[24]mission_Actors[17]CombatMovement = Offensive
Objectives[24]mission_Actors[17]weapon = SawnOffShotgun
Objectives[24]mission_Actors[17]Variation = Random
Objectives[24]mission_Actors[17]Task = 0
Objectives[24]mission_Actors[17]Task_Guard_Range = 5
Objectives[24]mission_Actors[17]Task_Stay_In_Range = True
Objectives[24]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[17]Task_Scenario = NONE
Objectives[24]mission_Actors[18]SpawnInVehicle = True
Objectives[24]mission_Actors[18]SeatIndex = 0
Objectives[24]mission_Actors[18]Survive_Number = 0
Objectives[24]mission_Actors[18]Failed_Text = 
Objectives[24]mission_Actors[18]Remove_After = 0
Objectives[24]mission_Actors[18]positionX = 362,0584
Objectives[24]mission_Actors[18]positionY = 3586,704
Objectives[24]mission_Actors[18]positionZ = 32,78671
Objectives[24]mission_Actors[18]Heading = 10,84601
Objectives[24]mission_Actors[18]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[18]Relationship_Group = Enemy1
Objectives[24]mission_Actors[18]AddBlip = False
Objectives[24]mission_Actors[18]ShowCone = False
Objectives[24]mission_Actors[18]Invincible = False
Objectives[24]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[18]AlwaysFight = True
Objectives[24]mission_Actors[18]Seeing_Range = 30
Objectives[24]mission_Actors[18]Hearing_Range = 30
Objectives[24]mission_Actors[18]CombatMovement = Offensive
Objectives[24]mission_Actors[18]weapon = SawnOffShotgun
Objectives[24]mission_Actors[18]Variation = Random
Objectives[24]mission_Actors[18]Task = 0
Objectives[24]mission_Actors[18]Task_Guard_Range = 5
Objectives[24]mission_Actors[18]Task_Stay_In_Range = True
Objectives[24]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[18]Task_Scenario = NONE
Objectives[24]mission_Actors[19]SpawnInVehicle = True
Objectives[24]mission_Actors[19]SeatIndex = 0
Objectives[24]mission_Actors[19]Survive_Number = 0
Objectives[24]mission_Actors[19]Failed_Text = 
Objectives[24]mission_Actors[19]Remove_After = 0
Objectives[24]mission_Actors[19]positionX = 363,7536
Objectives[24]mission_Actors[19]positionY = 3575,658
Objectives[24]mission_Actors[19]positionZ = 32,79163
Objectives[24]mission_Actors[19]Heading = 102,0314
Objectives[24]mission_Actors[19]String_Name = g_m_y_lost_03
Objectives[24]mission_Actors[19]Relationship_Group = Enemy1
Objectives[24]mission_Actors[19]AddBlip = False
Objectives[24]mission_Actors[19]ShowCone = False
Objectives[24]mission_Actors[19]Invincible = False
Objectives[24]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[19]AlwaysFight = True
Objectives[24]mission_Actors[19]Seeing_Range = 30
Objectives[24]mission_Actors[19]Hearing_Range = 30
Objectives[24]mission_Actors[19]CombatMovement = Offensive
Objectives[24]mission_Actors[19]weapon = SawnOffShotgun
Objectives[24]mission_Actors[19]Variation = Random
Objectives[24]mission_Actors[19]Task = 0
Objectives[24]mission_Actors[19]Task_Guard_Range = 5
Objectives[24]mission_Actors[19]Task_Stay_In_Range = True
Objectives[24]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[19]Task_Scenario = NONE
Objectives[24]mission_Actors[20]SpawnInVehicle = True
Objectives[24]mission_Actors[20]SeatIndex = 0
Objectives[24]mission_Actors[20]Survive_Number = 0
Objectives[24]mission_Actors[20]Failed_Text = 
Objectives[24]mission_Actors[20]Remove_After = 0
Objectives[24]mission_Actors[20]positionX = 362,0448
Objectives[24]mission_Actors[20]positionY = 3556,803
Objectives[24]mission_Actors[20]positionZ = 32,76867
Objectives[24]mission_Actors[20]Heading = 105,6721
Objectives[24]mission_Actors[20]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[20]Relationship_Group = Enemy1
Objectives[24]mission_Actors[20]AddBlip = False
Objectives[24]mission_Actors[20]ShowCone = False
Objectives[24]mission_Actors[20]Invincible = False
Objectives[24]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[20]AlwaysFight = True
Objectives[24]mission_Actors[20]Seeing_Range = 30
Objectives[24]mission_Actors[20]Hearing_Range = 30
Objectives[24]mission_Actors[20]CombatMovement = Offensive
Objectives[24]mission_Actors[20]weapon = SawnOffShotgun
Objectives[24]mission_Actors[20]Variation = Random
Objectives[24]mission_Actors[20]Task = 0
Objectives[24]mission_Actors[20]Task_Guard_Range = 5
Objectives[24]mission_Actors[20]Task_Stay_In_Range = True
Objectives[24]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[20]Task_Scenario = NONE
Objectives[24]mission_Actors[21]SpawnInVehicle = True
Objectives[24]mission_Actors[21]SeatIndex = 0
Objectives[24]mission_Actors[21]Survive_Number = 0
Objectives[24]mission_Actors[21]Failed_Text = 
Objectives[24]mission_Actors[21]Remove_After = 0
Objectives[24]mission_Actors[21]positionX = 360,0766
Objectives[24]mission_Actors[21]positionY = 3553,596
Objectives[24]mission_Actors[21]positionZ = 32,80143
Objectives[24]mission_Actors[21]Heading = 91,92179
Objectives[24]mission_Actors[21]String_Name = g_m_y_lost_01
Objectives[24]mission_Actors[21]Relationship_Group = Enemy1
Objectives[24]mission_Actors[21]AddBlip = False
Objectives[24]mission_Actors[21]ShowCone = False
Objectives[24]mission_Actors[21]Invincible = False
Objectives[24]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[21]AlwaysFight = True
Objectives[24]mission_Actors[21]Seeing_Range = 30
Objectives[24]mission_Actors[21]Hearing_Range = 30
Objectives[24]mission_Actors[21]CombatMovement = Offensive
Objectives[24]mission_Actors[21]weapon = SawnOffShotgun
Objectives[24]mission_Actors[21]Variation = Random
Objectives[24]mission_Actors[21]Task = 0
Objectives[24]mission_Actors[21]Task_Guard_Range = 5
Objectives[24]mission_Actors[21]Task_Stay_In_Range = True
Objectives[24]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[21]Task_Scenario = NONE
Objectives[24]mission_Actors[22]SpawnInVehicle = True
Objectives[24]mission_Actors[22]SeatIndex = 0
Objectives[24]mission_Actors[22]Survive_Number = 0
Objectives[24]mission_Actors[22]Failed_Text = 
Objectives[24]mission_Actors[22]Remove_After = 0
Objectives[24]mission_Actors[22]positionX = 358,6817
Objectives[24]mission_Actors[22]positionY = 3548,578
Objectives[24]mission_Actors[22]positionZ = 32,75627
Objectives[24]mission_Actors[22]Heading = 95,91153
Objectives[24]mission_Actors[22]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[22]Relationship_Group = Enemy1
Objectives[24]mission_Actors[22]AddBlip = False
Objectives[24]mission_Actors[22]ShowCone = False
Objectives[24]mission_Actors[22]Invincible = False
Objectives[24]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[22]AlwaysFight = True
Objectives[24]mission_Actors[22]Seeing_Range = 30
Objectives[24]mission_Actors[22]Hearing_Range = 30
Objectives[24]mission_Actors[22]CombatMovement = Offensive
Objectives[24]mission_Actors[22]weapon = SawnOffShotgun
Objectives[24]mission_Actors[22]Variation = Random
Objectives[24]mission_Actors[22]Task = 0
Objectives[24]mission_Actors[22]Task_Guard_Range = 5
Objectives[24]mission_Actors[22]Task_Stay_In_Range = True
Objectives[24]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[22]Task_Scenario = NONE
Objectives[24]mission_Actors[23]SpawnInVehicle = True
Objectives[24]mission_Actors[23]SeatIndex = 0
Objectives[24]mission_Actors[23]Survive_Number = 0
Objectives[24]mission_Actors[23]Failed_Text = 
Objectives[24]mission_Actors[23]Remove_After = 0
Objectives[24]mission_Actors[23]positionX = 356,0941
Objectives[24]mission_Actors[23]positionY = 3545,052
Objectives[24]mission_Actors[23]positionZ = 32,74487
Objectives[24]mission_Actors[23]Heading = 97,4127
Objectives[24]mission_Actors[23]String_Name = g_m_y_lost_02
Objectives[24]mission_Actors[23]Relationship_Group = Enemy1
Objectives[24]mission_Actors[23]AddBlip = False
Objectives[24]mission_Actors[23]ShowCone = False
Objectives[24]mission_Actors[23]Invincible = False
Objectives[24]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[24]mission_Actors[23]AlwaysFight = True
Objectives[24]mission_Actors[23]Seeing_Range = 30
Objectives[24]mission_Actors[23]Hearing_Range = 30
Objectives[24]mission_Actors[23]CombatMovement = Offensive
Objectives[24]mission_Actors[23]weapon = SawnOffShotgun
Objectives[24]mission_Actors[23]Variation = Random
Objectives[24]mission_Actors[23]Task = 0
Objectives[24]mission_Actors[23]Task_Guard_Range = 5
Objectives[24]mission_Actors[23]Task_Stay_In_Range = True
Objectives[24]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[24]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[24]mission_Actors[23]Task_Scenario = NONE
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Cutscenes_Objective
Objectives[25]Text = 
Objectives[25]positionX = 271,4253
Objectives[25]positionY = 2867,926
Objectives[25]positionZ = 73,17943
Objectives[25]Cutscenes_Time = 0
Objectives[25]Cutscenes_Trans_Time = 0
Objectives[25]Cutscenes_FOV = 30
Objectives[25]Cutscenes_Shake = Hand
Objectives[25]Cutscenes_Amplitude = 0
Objectives[25]Cutscenes_FadeOut = False
Objectives[25]Cutscenes_FadeIn = False
Objectives[25]Cutscenes_End = True
Objectives[25]Cutscenes_Point_At_Position = False
Objectives[25]Cutscenes_Point_At_Player = False
Objectives[25]Cutscenes_Point_At_Actor = False
Objectives[25]Cutscenes_Point_At_Vehicle = False
Objectives[25]Cutscenes_Follow_Player = False
Objectives[25]Cutscenes_Follow_Actor = False
Objectives[25]Cutscenes_Follow_Vehicle = False
Objectives[25]Cutscenes_Follow_Distancee = 10
Objectives[25]Cutscenes_Follow_Hieght = 1
Objectives[25]Cutscenes_Follow_Angle = 0
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Cutscenes_Objective
Objectives[26]Text = 
Objectives[26]positionX = 343,1989
Objectives[26]positionY = 3412,006
Objectives[26]positionZ = 35,60567
Objectives[26]Cutscenes_Time = 10
Objectives[26]Cutscenes_Trans_Time = 5
Objectives[26]Cutscenes_FOV = 60
Objectives[26]Cutscenes_Shake = Hand
Objectives[26]Cutscenes_Amplitude = 0
Objectives[26]Cutscenes_FadeOut = False
Objectives[26]Cutscenes_FadeIn = False
Objectives[26]Cutscenes_End = False
Objectives[26]Cutscenes_Point_At_Position = False
Objectives[26]Cutscenes_Point_At_Player = False
Objectives[26]Cutscenes_Point_At_Actor = False
Objectives[26]Cutscenes_Point_At_Vehicle = False
Objectives[26]Cutscenes_Follow_Player = False
Objectives[26]Cutscenes_Follow_Actor = False
Objectives[26]Cutscenes_Follow_Vehicle = True
Objectives[26]Cutscenes_Follow_Distancee = 5
Objectives[26]Cutscenes_Follow_Hieght = 2
Objectives[26]Cutscenes_Follow_Angle = 345
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Cutscenes_Objective
Objectives[27]Text = 
Objectives[27]positionX = 337,8217
Objectives[27]positionY = 3410,41
Objectives[27]positionZ = 35,65542
Objectives[27]Cutscenes_Time = 0
Objectives[27]Cutscenes_Trans_Time = 0
Objectives[27]Cutscenes_FOV = 30
Objectives[27]Cutscenes_Shake = Hand
Objectives[27]Cutscenes_Amplitude = 0
Objectives[27]Cutscenes_FadeOut = False
Objectives[27]Cutscenes_FadeIn = False
Objectives[27]Cutscenes_End = True
Objectives[27]Cutscenes_Point_At_Position = False
Objectives[27]Cutscenes_Point_At_Player = False
Objectives[27]Cutscenes_Point_At_Actor = False
Objectives[27]Cutscenes_Point_At_Vehicle = False
Objectives[27]Cutscenes_Follow_Player = False
Objectives[27]Cutscenes_Follow_Actor = False
Objectives[27]Cutscenes_Follow_Vehicle = False
Objectives[27]Cutscenes_Follow_Distancee = 10
Objectives[27]Cutscenes_Follow_Hieght = 1
Objectives[27]Cutscenes_Follow_Angle = 0
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = Kill the leaders of the Lost
Objectives[28]Text2 = 
Objectives[28]Type = Kill_Actors
Objectives[28]positionX = 255,3391
Objectives[28]positionY = 2888,917
Objectives[28]positionZ = 42,38049
Objectives[28]KillAll1 = True
Objectives[28]KillAll2 = False
Objectives[28]Kill_Actors_Add_Blips = True
Objectives[28]Kill_Actors_Add_Markers = False
Objectives[28]DropPickups = False
Objectives[28]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = 265,7204
Objectives[29]positionY = 2869,873
Objectives[29]positionZ = 63,8821
Objectives[29]SetPlayerActor_Use_Player = False
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[29]SetPlayerActor_Use_Actor = True
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 1
Objectives[29]Task_List[0]Type = WalkTo
Objectives[29]Task_List[0]DestinationX = 290,6715
Objectives[29]Task_List[0]DestinationY = 2869,405
Objectives[29]Task_List[0]DestinationZ = 43,1424
Objectives[29]Task_List[0]Rotation = 450,5096
Objectives[29]Task_List[0]Speed = 2
Objectives[29]Task_List[0]GoStraitToCoord = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = 274,6583
Objectives[30]positionY = 2861,544
Objectives[30]positionZ = 42,6424
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = False
Objectives[30]SetPlayerActor_RelationshipGroup = Neutral
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = True
Objectives[30]Int_Task = 99
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]TaskListCount = 1
Objectives[30]Task_List[0]Type = WalkTo
Objectives[30]Task_List[0]DestinationX = 292,7027
Objectives[30]Task_List[0]DestinationY = 2869,648
Objectives[30]Task_List[0]DestinationZ = 43,1424
Objectives[30]Task_List[0]Rotation = 450,5096
Objectives[30]Task_List[0]Speed = 2
Objectives[30]Task_List[0]GoStraitToCoord = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Type = Set_Player_Actor_Objective
Objectives[31]Text = 
Objectives[31]positionX = 267,4353
Objectives[31]positionY = 2863,998
Objectives[31]positionZ = 73,1798
Objectives[31]SetPlayerActor_Use_Player = False
Objectives[31]SetPlayerActor_Player_Controllable = True
Objectives[31]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[31]SetPlayerActor_Use_Actor = True
Objectives[31]SetPlayerActor_RelationshipGroup_Change = False
Objectives[31]SetPlayerActor_RelationshipGroup = Neutral
Objectives[31]SetPlayerActor_Invincible_Change = False
Objectives[31]SetPlayerActor_Invincible = False
Objectives[31]SetPlayerActor_NewTask = True
Objectives[31]Int_Task = 99
Objectives[31]Task_Repeat = False
Objectives[31]Task_Timeout = False
Objectives[31]Task_Guard_Range = 10
Objectives[31]Task_Stay_In_Range = True
Objectives[31]Task_Wander_Range = 10
Objectives[31]Task_Scenario = NONE
Objectives[31]Task_TalkingAnimation = mic_chatter
Objectives[31]Task_Time = 1
Objectives[31]TaskListCount = 5
Objectives[31]Task_List[0]Type = WalkTo
Objectives[31]Task_List[0]DestinationX = 272,4029
Objectives[31]Task_List[0]DestinationY = 2868,961
Objectives[31]Task_List[0]DestinationZ = 72,55116
Objectives[31]Task_List[0]Rotation = 0
Objectives[31]Task_List[0]Speed = 4
Objectives[31]Task_List[0]GoStraitToCoord = False
Objectives[31]Task_List[1]Type = WalkTo
Objectives[31]Task_List[1]DestinationX = 288,2603
Objectives[31]Task_List[1]DestinationY = 2878,67
Objectives[31]Task_List[1]DestinationZ = 59,36786
Objectives[31]Task_List[1]Rotation = 0
Objectives[31]Task_List[1]Speed = 4
Objectives[31]Task_List[1]GoStraitToCoord = True
Objectives[31]Task_List[2]Type = WalkTo
Objectives[31]Task_List[2]DestinationX = 293,9322
Objectives[31]Task_List[2]DestinationY = 2864,148
Objectives[31]Task_List[2]DestinationZ = 43,1424
Objectives[31]Task_List[2]Rotation = 0
Objectives[31]Task_List[2]Speed = 4
Objectives[31]Task_List[2]GoStraitToCoord = True
Objectives[31]Task_List[3]Type = WalkTo
Objectives[31]Task_List[3]DestinationX = 291,2423
Objectives[31]Task_List[3]DestinationY = 2868,633
Objectives[31]Task_List[3]DestinationZ = 43,1424
Objectives[31]Task_List[3]Rotation = 0
Objectives[31]Task_List[3]Speed = 0,5
Objectives[31]Task_List[3]GoStraitToCoord = True
Objectives[31]Task_List[4]Type = Pause
Objectives[31]Task_List[4]positionX = 270,5507
Objectives[31]Task_List[4]positionY = 2867,542
Objectives[31]Task_List[4]positionZ = 73,67952
Objectives[31]Task_List[4]time = 59
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Text = Go down
Objectives[32]Text2 = 
Objectives[32]Text3 = 
Objectives[32]Failed_Text = 
Objectives[32]Type = Checkpoint
Objectives[32]Checkpoint_Type = 45
Objectives[32]Reserved = 1
Objectives[32]ColorR = 255
Objectives[32]ColorG = 255
Objectives[32]ColorB = 0
Objectives[32]ColorA = 255
Objectives[32]IconColorR = 255
Objectives[32]IconColorG = 255
Objectives[32]IconColorB = 0
Objectives[32]IconColorA = 255
Objectives[32]positionX = 290,3337
Objectives[32]positionY = 2871,17
Objectives[32]positionZ = 42,6424
Objectives[32]Heading = 450,5096
Objectives[32]Diameter = 1
Objectives[32]minimum_hight = 1
Objectives[32]maximum_hight = 10
Objectives[32]TriggerDistance = 1
Objectives[32]PlaySound = False
Objectives[32]LoseWanted = False
Objectives[32]Stop_Vehicle = False
Objectives[32]DeliverVehicleOnly = False
Objectives[32]DeliverTrailor = False
Objectives[32]DeliverTowTruck = False
Objectives[32]DeliverVehicleCargobob = False
Objectives[32]DeliverPropCargobob = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 3
Objectives[32]ObjectiveMessages[0]positionX = 309,5378
Objectives[32]ObjectiveMessages[0]positionY = 2889,531
Objectives[32]ObjectiveMessages[0]positionZ = 42,42782
Objectives[32]ObjectiveMessages[0]Message = ARE THEY ALL DEAD?
Objectives[32]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = Yellow
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = False
Objectives[32]ObjectiveMessages[0]TypeTextMesage = True
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 310,5655
Objectives[32]ObjectiveMessages[1]positionY = 2887,921
Objectives[32]ObjectiveMessages[1]positionZ = 42,40754
Objectives[32]ObjectiveMessages[1]Message = IT LOOK LIKE IT.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = Orange
Objectives[32]ObjectiveMessages[1]PlayFromStart = True
Objectives[32]ObjectiveMessages[1]Delay = False
Objectives[32]ObjectiveMessages[1]DelayTime = 0
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = False
Objectives[32]ObjectiveMessages[1]TypeTextMesage = True
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[2]positionX = 311,6233
Objectives[32]ObjectiveMessages[2]positionY = 2886,211
Objectives[32]ObjectiveMessages[2]positionZ = 42,41
Objectives[32]ObjectiveMessages[2]Message = WELL, MEET ME AT THE CAR.
Objectives[32]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[32]ObjectiveMessages[2]Sender = 
Objectives[32]ObjectiveMessages[2]Subject = 
Objectives[32]ObjectiveMessages[2]MessageColor = Green
Objectives[32]ObjectiveMessages[2]PlayFromStart = True
Objectives[32]ObjectiveMessages[2]Delay = False
Objectives[32]ObjectiveMessages[2]DelayTime = 0
Objectives[32]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[2]TypeSubtitle = False
Objectives[32]ObjectiveMessages[2]TypeTextMesage = True
Objectives[32]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 270,8648
Objectives[33]positionY = 2872,09
Objectives[33]positionZ = 63,58154
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Neutral
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 1
Objectives[33]Task_List[0]Type = EnterVehicle
Objectives[33]Task_List[0]PositionX = 1204,388
Objectives[33]Task_List[0]PositionY = 3527,381
Objectives[33]Task_List[0]PositionZ = 34,57247
Objectives[33]Task_List[0]Speed = 1
Objectives[33]Task_List[0]SeatIndex = 0
Objectives[33]Task_List[0]TaskIndex = 0
Objectives[33]Task_List[0]Warp = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 267,248
Objectives[34]positionY = 2871,382
Objectives[34]positionZ = 63,58154
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Neutral
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 1
Objectives[34]Task_List[0]Type = EnterVehicle
Objectives[34]Task_List[0]PositionX = 1207,106
Objectives[34]Task_List[0]PositionY = 3528,605
Objectives[34]Task_List[0]PositionZ = 34,50458
Objectives[34]Task_List[0]Speed = 1
Objectives[34]Task_List[0]SeatIndex = 1
Objectives[34]Task_List[0]TaskIndex = 0
Objectives[34]Task_List[0]Warp = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 262,7937
Objectives[35]positionY = 2866,252
Objectives[35]positionZ = 63,58154
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = False
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 1
Objectives[35]Task_List[0]Type = EnterVehicle
Objectives[35]Task_List[0]PositionX = 1207,081
Objectives[35]Task_List[0]PositionY = 3528,622
Objectives[35]Task_List[0]PositionZ = 34,50473
Objectives[35]Task_List[0]Speed = 1
Objectives[35]Task_List[0]SeatIndex = -1
Objectives[35]Task_List[0]TaskIndex = 0
Objectives[35]Task_List[0]Warp = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Type = Set_Player_Actor_Objective
Objectives[36]Text = 
Objectives[36]positionX = 294,1984
Objectives[36]positionY = 2869,661
Objectives[36]positionZ = 42,6424
Objectives[36]SetPlayerActor_Use_Player = True
Objectives[36]SetPlayerActor_Player_Controllable = True
Objectives[36]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[36]SetPlayerActor_Use_Actor = False
Objectives[36]SetPlayerActor_RelationshipGroup_Change = False
Objectives[36]SetPlayerActor_RelationshipGroup = Neutral
Objectives[36]SetPlayerActor_Invincible_Change = False
Objectives[36]SetPlayerActor_Invincible = False
Objectives[36]SetPlayerActor_NewTask = True
Objectives[36]Int_Task = 99
Objectives[36]Task_Repeat = False
Objectives[36]Task_Timeout = False
Objectives[36]Task_Guard_Range = 10
Objectives[36]Task_Stay_In_Range = True
Objectives[36]Task_Wander_Range = 10
Objectives[36]Task_Scenario = NONE
Objectives[36]Task_TalkingAnimation = mic_chatter
Objectives[36]Task_Time = 1
Objectives[36]TaskListCount = 1
Objectives[36]Task_List[0]Type = EnterVehicle
Objectives[36]Task_List[0]PositionX = 1207,081
Objectives[36]Task_List[0]PositionY = 3528,622
Objectives[36]Task_List[0]PositionZ = 34,50473
Objectives[36]Task_List[0]Speed = 1
Objectives[36]Task_List[0]SeatIndex = 2
Objectives[36]Task_List[0]TaskIndex = 0
Objectives[36]Task_List[0]Warp = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Text = 
Objectives[37]FaildText = 
Objectives[37]Type = Enter_Vehicle
Objectives[37]positionX = 291,9844
Objectives[37]positionY = 2867,768
Objectives[37]positionZ = 42,6424
Objectives[37]EnterVehicle_AsPassenger = True
Objectives[37]EnterVehicle_CanExit = True
Objectives[37]EnterVehicle_SetIsWanted = False
Objectives[37]EnterVehicle_SeatIndex = 2
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 1
Objectives[37]ObjectiveMessages[0]positionX = 307,721
Objectives[37]ObjectiveMessages[0]positionY = 2889,222
Objectives[37]ObjectiveMessages[0]positionZ = 42,46361
Objectives[37]ObjectiveMessages[0]Message = All right, are we all here? Let's get the car.
Objectives[37]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = Green
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = False
Objectives[37]ObjectiveMessages[0]TypeTextMesage = True
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = 
Objectives[38]positionX = 269,4176
Objectives[38]positionY = 2868,36
Objectives[38]positionZ = 73,17965
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 99
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 1
Objectives[38]TaskListCount = 7
Objectives[38]Task_List[0]Type = EnterVehicle
Objectives[38]Task_List[0]PositionX = 293,9955
Objectives[38]Task_List[0]PositionY = 2869,606
Objectives[38]Task_List[0]PositionZ = 43,1424
Objectives[38]Task_List[0]Speed = 1,5
Objectives[38]Task_List[0]SeatIndex = -1
Objectives[38]Task_List[0]TaskIndex = 0
Objectives[38]Task_List[0]Warp = False
Objectives[38]Task_List[1]Type = Pause
Objectives[38]Task_List[1]positionX = 295,9645
Objectives[38]Task_List[1]positionY = 2872,285
Objectives[38]Task_List[1]positionZ = 43,36347
Objectives[38]Task_List[1]time = 5
Objectives[38]Task_List[2]Type = Drive
Objectives[38]Task_List[2]PositionX = 315,8591
Objectives[38]Task_List[2]PositionY = 2881,52
Objectives[38]Task_List[2]PositionZ = 42,9191
Objectives[38]Task_List[2]Speed = 15
Objectives[38]Task_List[2]StopBeforeVehicles = False
Objectives[38]Task_List[2]StopBeforeActors = False
Objectives[38]Task_List[2]AvoidVehicles = False
Objectives[38]Task_List[2]AvoidEmptyVehicles = False
Objectives[38]Task_List[2]AvoidActors = False
Objectives[38]Task_List[2]AvoidObjects = True
Objectives[38]Task_List[2]StopAtLights = False
Objectives[38]Task_List[2]UseBlinkers = True
Objectives[38]Task_List[2]AllowGoingWrongWay = True
Objectives[38]Task_List[2]Reverse = False
Objectives[38]Task_List[2]TakeShortestPath = False
Objectives[38]Task_List[2]IgnoreRoads = False
Objectives[38]Task_List[2]IgnoreAllPathing = False
Objectives[38]Task_List[2]AvoidHighWays = False
Objectives[38]Task_List[3]Type = Drive
Objectives[38]Task_List[3]PositionX = 281,0226
Objectives[38]Task_List[3]PositionY = 2832,138
Objectives[38]Task_List[3]PositionZ = 42,98347
Objectives[38]Task_List[3]Speed = 20
Objectives[38]Task_List[3]StopBeforeVehicles = False
Objectives[38]Task_List[3]StopBeforeActors = False
Objectives[38]Task_List[3]AvoidVehicles = False
Objectives[38]Task_List[3]AvoidEmptyVehicles = False
Objectives[38]Task_List[3]AvoidActors = False
Objectives[38]Task_List[3]AvoidObjects = True
Objectives[38]Task_List[3]StopAtLights = False
Objectives[38]Task_List[3]UseBlinkers = True
Objectives[38]Task_List[3]AllowGoingWrongWay = True
Objectives[38]Task_List[3]Reverse = False
Objectives[38]Task_List[3]TakeShortestPath = False
Objectives[38]Task_List[3]IgnoreRoads = False
Objectives[38]Task_List[3]IgnoreAllPathing = False
Objectives[38]Task_List[3]AvoidHighWays = False
Objectives[38]Task_List[4]Type = Drive
Objectives[38]Task_List[4]PositionX = 260,4074
Objectives[38]Task_List[4]PositionY = 2825,247
Objectives[38]Task_List[4]PositionZ = 43,169
Objectives[38]Task_List[4]Speed = 20
Objectives[38]Task_List[4]StopBeforeVehicles = False
Objectives[38]Task_List[4]StopBeforeActors = False
Objectives[38]Task_List[4]AvoidVehicles = False
Objectives[38]Task_List[4]AvoidEmptyVehicles = False
Objectives[38]Task_List[4]AvoidActors = False
Objectives[38]Task_List[4]AvoidObjects = True
Objectives[38]Task_List[4]StopAtLights = False
Objectives[38]Task_List[4]UseBlinkers = True
Objectives[38]Task_List[4]AllowGoingWrongWay = True
Objectives[38]Task_List[4]Reverse = False
Objectives[38]Task_List[4]TakeShortestPath = True
Objectives[38]Task_List[4]IgnoreRoads = True
Objectives[38]Task_List[4]IgnoreAllPathing = True
Objectives[38]Task_List[4]AvoidHighWays = True
Objectives[38]Task_List[5]Type = Drive
Objectives[38]Task_List[5]PositionX = 243,7924
Objectives[38]Task_List[5]PositionY = 2872,743
Objectives[38]Task_List[5]PositionZ = 42,956
Objectives[38]Task_List[5]Speed = 20
Objectives[38]Task_List[5]StopBeforeVehicles = False
Objectives[38]Task_List[5]StopBeforeActors = False
Objectives[38]Task_List[5]AvoidVehicles = False
Objectives[38]Task_List[5]AvoidEmptyVehicles = False
Objectives[38]Task_List[5]AvoidActors = False
Objectives[38]Task_List[5]AvoidObjects = True
Objectives[38]Task_List[5]StopAtLights = False
Objectives[38]Task_List[5]UseBlinkers = True
Objectives[38]Task_List[5]AllowGoingWrongWay = True
Objectives[38]Task_List[5]Reverse = False
Objectives[38]Task_List[5]TakeShortestPath = True
Objectives[38]Task_List[5]IgnoreRoads = True
Objectives[38]Task_List[5]IgnoreAllPathing = True
Objectives[38]Task_List[5]AvoidHighWays = True
Objectives[38]Task_List[6]Type = Drive
Objectives[38]Task_List[6]PositionX = 50,15482
Objectives[38]Task_List[6]PositionY = 3733,109
Objectives[38]Task_List[6]PositionZ = 39,19517
Objectives[38]Task_List[6]Speed = 30
Objectives[38]Task_List[6]StopBeforeVehicles = False
Objectives[38]Task_List[6]StopBeforeActors = False
Objectives[38]Task_List[6]AvoidVehicles = True
Objectives[38]Task_List[6]AvoidEmptyVehicles = True
Objectives[38]Task_List[6]AvoidActors = True
Objectives[38]Task_List[6]AvoidObjects = True
Objectives[38]Task_List[6]StopAtLights = False
Objectives[38]Task_List[6]UseBlinkers = True
Objectives[38]Task_List[6]AllowGoingWrongWay = True
Objectives[38]Task_List[6]Reverse = False
Objectives[38]Task_List[6]TakeShortestPath = False
Objectives[38]Task_List[6]IgnoreRoads = False
Objectives[38]Task_List[6]IgnoreAllPathing = False
Objectives[38]Task_List[6]AvoidHighWays = False
Objectives[38]mission_ActorsCount = 10
Objectives[38]mission_Actors[0]Survive_Number = 0
Objectives[38]mission_Actors[0]Failed_Text = 
Objectives[38]mission_Actors[0]Remove_After = 0
Objectives[38]mission_Actors[0]positionX = 80,25999
Objectives[38]mission_Actors[0]positionY = 3707,079
Objectives[38]mission_Actors[0]positionZ = 41,07719
Objectives[38]mission_Actors[0]Heading = 34,72107
Objectives[38]mission_Actors[0]String_Name = g_m_y_lost_03
Objectives[38]mission_Actors[0]Relationship_Group = Friend
Objectives[38]mission_Actors[0]AddBlip = True
Objectives[38]mission_Actors[0]ShowCone = False
Objectives[38]mission_Actors[0]Invincible = True
Objectives[38]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[0]AlwaysFight = True
Objectives[38]mission_Actors[0]Seeing_Range = 30
Objectives[38]mission_Actors[0]Hearing_Range = 30
Objectives[38]mission_Actors[0]CombatMovement = Offensive
Objectives[38]mission_Actors[0]weapon = SawnOffShotgun
Objectives[38]mission_Actors[0]Variation = Random
Objectives[38]mission_Actors[0]Task = 3
Objectives[38]mission_Actors[0]Task_Guard_Range = 5
Objectives[38]mission_Actors[0]Task_Stay_In_Range = True
Objectives[38]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[38]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[38]mission_Actors[0]NeededForObjectiveHint[0] = 48
Objectives[38]mission_Actors[0]NeededForObjectiveHint[1] = 43
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 55
Objectives[38]mission_Actors[1]Survive_Number = 0
Objectives[38]mission_Actors[1]Failed_Text = 
Objectives[38]mission_Actors[1]Remove_After = 0
Objectives[38]mission_Actors[1]positionX = 76,68363
Objectives[38]mission_Actors[1]positionY = 3710,031
Objectives[38]mission_Actors[1]positionZ = 40,69952
Objectives[38]mission_Actors[1]Heading = 220,3351
Objectives[38]mission_Actors[1]String_Name = g_m_y_lost_02
Objectives[38]mission_Actors[1]Relationship_Group = Friend
Objectives[38]mission_Actors[1]AddBlip = True
Objectives[38]mission_Actors[1]ShowCone = False
Objectives[38]mission_Actors[1]Invincible = True
Objectives[38]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[1]AlwaysFight = True
Objectives[38]mission_Actors[1]Seeing_Range = 30
Objectives[38]mission_Actors[1]Hearing_Range = 30
Objectives[38]mission_Actors[1]CombatMovement = Offensive
Objectives[38]mission_Actors[1]weapon = SawnOffShotgun
Objectives[38]mission_Actors[1]Variation = Random
Objectives[38]mission_Actors[1]Task = 3
Objectives[38]mission_Actors[1]Task_Guard_Range = 5
Objectives[38]mission_Actors[1]Task_Stay_In_Range = True
Objectives[38]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[1]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[38]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[38]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 60
Objectives[38]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 61
Objectives[38]mission_Actors[2]Survive_Number = 0
Objectives[38]mission_Actors[2]Failed_Text = 
Objectives[38]mission_Actors[2]Remove_After = 0
Objectives[38]mission_Actors[2]positionX = 77,60358
Objectives[38]mission_Actors[2]positionY = 3706,651
Objectives[38]mission_Actors[2]positionZ = 41,07719
Objectives[38]mission_Actors[2]Heading = 320,3489
Objectives[38]mission_Actors[2]String_Name = g_m_y_lost_01
Objectives[38]mission_Actors[2]Relationship_Group = Friend
Objectives[38]mission_Actors[2]AddBlip = True
Objectives[38]mission_Actors[2]ShowCone = False
Objectives[38]mission_Actors[2]Invincible = True
Objectives[38]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[2]AlwaysFight = True
Objectives[38]mission_Actors[2]Seeing_Range = 30
Objectives[38]mission_Actors[2]Hearing_Range = 30
Objectives[38]mission_Actors[2]CombatMovement = Offensive
Objectives[38]mission_Actors[2]weapon = SawnOffShotgun
Objectives[38]mission_Actors[2]Variation = Random
Objectives[38]mission_Actors[2]Task = 3
Objectives[38]mission_Actors[2]Task_Guard_Range = 5
Objectives[38]mission_Actors[2]Task_Stay_In_Range = True
Objectives[38]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[2]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[38]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[38]mission_Actors[2]NeededForObjectiveHint[0] = 49
Objectives[38]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 57
Objectives[38]mission_Actors[3]Survive_Number = 0
Objectives[38]mission_Actors[3]Failed_Text = 
Objectives[38]mission_Actors[3]Remove_After = 0
Objectives[38]mission_Actors[3]positionX = 79,94662
Objectives[38]mission_Actors[3]positionY = 3710,209
Objectives[38]mission_Actors[3]positionZ = 41,07719
Objectives[38]mission_Actors[3]Heading = 145,5052
Objectives[38]mission_Actors[3]String_Name = g_m_y_lost_02
Objectives[38]mission_Actors[3]Relationship_Group = Friend
Objectives[38]mission_Actors[3]AddBlip = True
Objectives[38]mission_Actors[3]ShowCone = False
Objectives[38]mission_Actors[3]Invincible = True
Objectives[38]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[3]AlwaysFight = True
Objectives[38]mission_Actors[3]Seeing_Range = 30
Objectives[38]mission_Actors[3]Hearing_Range = 30
Objectives[38]mission_Actors[3]CombatMovement = Offensive
Objectives[38]mission_Actors[3]weapon = SawnOffShotgun
Objectives[38]mission_Actors[3]Variation = Random
Objectives[38]mission_Actors[3]Task = 3
Objectives[38]mission_Actors[3]Task_Guard_Range = 5
Objectives[38]mission_Actors[3]Task_Stay_In_Range = True
Objectives[38]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[3]Task_Scenario = WORLD_HUMAN_GUARD_PATROL
Objectives[38]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 53
Objectives[38]mission_Actors[4]Survive_Number = 0
Objectives[38]mission_Actors[4]Failed_Text = 
Objectives[38]mission_Actors[4]Remove_After = 0
Objectives[38]mission_Actors[4]positionX = 76,04935
Objectives[38]mission_Actors[4]positionY = 3707,288
Objectives[38]mission_Actors[4]positionZ = 40,69952
Objectives[38]mission_Actors[4]Heading = 275,4915
Objectives[38]mission_Actors[4]String_Name = g_m_y_lost_03
Objectives[38]mission_Actors[4]Relationship_Group = Friend
Objectives[38]mission_Actors[4]AddBlip = True
Objectives[38]mission_Actors[4]ShowCone = False
Objectives[38]mission_Actors[4]Invincible = True
Objectives[38]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[4]AlwaysFight = True
Objectives[38]mission_Actors[4]Seeing_Range = 30
Objectives[38]mission_Actors[4]Hearing_Range = 30
Objectives[38]mission_Actors[4]CombatMovement = Offensive
Objectives[38]mission_Actors[4]weapon = SawnOffShotgun
Objectives[38]mission_Actors[4]Variation = Random
Objectives[38]mission_Actors[4]Task = 3
Objectives[38]mission_Actors[4]Task_Guard_Range = 5
Objectives[38]mission_Actors[4]Task_Stay_In_Range = True
Objectives[38]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[4]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[38]mission_Actors[4]NeededForObjectiveHintCount = 1
Objectives[38]mission_Actors[4]NeededForObjectiveHint[0] = 47
Objectives[38]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 59
Objectives[38]mission_Actors[5]Survive_Number = 0
Objectives[38]mission_Actors[5]Failed_Text = 
Objectives[38]mission_Actors[5]Remove_After = 0
Objectives[38]mission_Actors[5]positionX = 80,56772
Objectives[38]mission_Actors[5]positionY = 3708,594
Objectives[38]mission_Actors[5]positionZ = 41,07719
Objectives[38]mission_Actors[5]Heading = 80,03634
Objectives[38]mission_Actors[5]String_Name = g_m_y_lost_03
Objectives[38]mission_Actors[5]Relationship_Group = Friend
Objectives[38]mission_Actors[5]AddBlip = True
Objectives[38]mission_Actors[5]ShowCone = False
Objectives[38]mission_Actors[5]Invincible = True
Objectives[38]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[5]AlwaysFight = True
Objectives[38]mission_Actors[5]Seeing_Range = 30
Objectives[38]mission_Actors[5]Hearing_Range = 30
Objectives[38]mission_Actors[5]CombatMovement = Offensive
Objectives[38]mission_Actors[5]weapon = SawnOffShotgun
Objectives[38]mission_Actors[5]Variation = Random
Objectives[38]mission_Actors[5]Task = 3
Objectives[38]mission_Actors[5]Task_Guard_Range = 5
Objectives[38]mission_Actors[5]Task_Stay_In_Range = True
Objectives[38]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[5]Task_Scenario = WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT
Objectives[38]mission_Actors[5]NeededForObjectiveHintCount = 2
Objectives[38]mission_Actors[5]NeededForObjectiveHint[0] = 46
Objectives[38]mission_Actors[5]NeededForObjectiveHint[1] = 50
Objectives[38]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 54
Objectives[38]mission_Actors[6]Survive_Number = 0
Objectives[38]mission_Actors[6]Failed_Text = 
Objectives[38]mission_Actors[6]Remove_After = 0
Objectives[38]mission_Actors[6]positionX = 77,4161
Objectives[38]mission_Actors[6]positionY = 3710,755
Objectives[38]mission_Actors[6]positionZ = 40,69952
Objectives[38]mission_Actors[6]Heading = 199,7211
Objectives[38]mission_Actors[6]String_Name = g_m_y_lost_02
Objectives[38]mission_Actors[6]Relationship_Group = Friend
Objectives[38]mission_Actors[6]AddBlip = True
Objectives[38]mission_Actors[6]ShowCone = False
Objectives[38]mission_Actors[6]Invincible = True
Objectives[38]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[6]AlwaysFight = True
Objectives[38]mission_Actors[6]Seeing_Range = 30
Objectives[38]mission_Actors[6]Hearing_Range = 30
Objectives[38]mission_Actors[6]CombatMovement = Offensive
Objectives[38]mission_Actors[6]weapon = SawnOffShotgun
Objectives[38]mission_Actors[6]Variation = Random
Objectives[38]mission_Actors[6]Task = 3
Objectives[38]mission_Actors[6]Task_Guard_Range = 5
Objectives[38]mission_Actors[6]Task_Stay_In_Range = True
Objectives[38]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[6]Task_Scenario = WORLD_HUMAN_SMOKING
Objectives[38]mission_Actors[6]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[6]NeededForObjectiveSetPlayerActor[0] = 62
Objectives[38]mission_Actors[7]Survive_Number = 0
Objectives[38]mission_Actors[7]Failed_Text = 
Objectives[38]mission_Actors[7]Remove_After = 0
Objectives[38]mission_Actors[7]positionX = 79,16246
Objectives[38]mission_Actors[7]positionY = 3706,188
Objectives[38]mission_Actors[7]positionZ = 41,07719
Objectives[38]mission_Actors[7]Heading = 5,45417
Objectives[38]mission_Actors[7]String_Name = g_m_y_lost_02
Objectives[38]mission_Actors[7]Relationship_Group = Friend
Objectives[38]mission_Actors[7]AddBlip = True
Objectives[38]mission_Actors[7]ShowCone = False
Objectives[38]mission_Actors[7]Invincible = True
Objectives[38]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[7]AlwaysFight = True
Objectives[38]mission_Actors[7]Seeing_Range = 30
Objectives[38]mission_Actors[7]Hearing_Range = 30
Objectives[38]mission_Actors[7]CombatMovement = Offensive
Objectives[38]mission_Actors[7]weapon = SawnOffShotgun
Objectives[38]mission_Actors[7]Variation = Random
Objectives[38]mission_Actors[7]Task = 3
Objectives[38]mission_Actors[7]Task_Guard_Range = 5
Objectives[38]mission_Actors[7]Task_Stay_In_Range = True
Objectives[38]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[7]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[38]mission_Actors[7]NeededForObjectiveHintCount = 1
Objectives[38]mission_Actors[7]NeededForObjectiveHint[0] = 45
Objectives[38]mission_Actors[7]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[7]NeededForObjectiveSetPlayerActor[0] = 56
Objectives[38]mission_Actors[8]Survive_Number = 0
Objectives[38]mission_Actors[8]Failed_Text = 
Objectives[38]mission_Actors[8]Remove_After = 0
Objectives[38]mission_Actors[8]positionX = 81,42961
Objectives[38]mission_Actors[8]positionY = 3713,543
Objectives[38]mission_Actors[8]positionZ = 40,66901
Objectives[38]mission_Actors[8]Heading = 195,3608
Objectives[38]mission_Actors[8]String_Name = g_m_y_lost_01
Objectives[38]mission_Actors[8]Relationship_Group = Friend
Objectives[38]mission_Actors[8]AddBlip = True
Objectives[38]mission_Actors[8]ShowCone = False
Objectives[38]mission_Actors[8]Invincible = True
Objectives[38]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[8]AlwaysFight = True
Objectives[38]mission_Actors[8]Seeing_Range = 30
Objectives[38]mission_Actors[8]Hearing_Range = 30
Objectives[38]mission_Actors[8]CombatMovement = Offensive
Objectives[38]mission_Actors[8]weapon = SawnOffShotgun
Objectives[38]mission_Actors[8]Variation = Random
Objectives[38]mission_Actors[8]Task = 3
Objectives[38]mission_Actors[8]Task_Guard_Range = 5
Objectives[38]mission_Actors[8]Task_Stay_In_Range = True
Objectives[38]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[8]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[38]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 52
Objectives[38]mission_Actors[9]Survive_Number = 0
Objectives[38]mission_Actors[9]Failed_Text = 
Objectives[38]mission_Actors[9]Remove_After = 0
Objectives[38]mission_Actors[9]positionX = 75,81037
Objectives[38]mission_Actors[9]positionY = 3704,653
Objectives[38]mission_Actors[9]positionZ = 41,07719
Objectives[38]mission_Actors[9]Heading = 30,50059
Objectives[38]mission_Actors[9]String_Name = g_m_y_lost_02
Objectives[38]mission_Actors[9]Relationship_Group = Friend
Objectives[38]mission_Actors[9]AddBlip = True
Objectives[38]mission_Actors[9]ShowCone = False
Objectives[38]mission_Actors[9]Invincible = True
Objectives[38]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[9]AlwaysFight = True
Objectives[38]mission_Actors[9]Seeing_Range = 30
Objectives[38]mission_Actors[9]Hearing_Range = 30
Objectives[38]mission_Actors[9]CombatMovement = Offensive
Objectives[38]mission_Actors[9]weapon = SawnOffShotgun
Objectives[38]mission_Actors[9]Variation = Random
Objectives[38]mission_Actors[9]Task = 3
Objectives[38]mission_Actors[9]Task_Guard_Range = 5
Objectives[38]mission_Actors[9]Task_Stay_In_Range = True
Objectives[38]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[9]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[38]mission_Actors[9]NeededForObjectiveSetPlayerActorCount = 1
Objectives[38]mission_Actors[9]NeededForObjectiveSetPlayerActor[0] = 58
Objectives[38]mission_Vehicles = 12
Objectives[38]mission_Vehicles[0]positionX = 51,85261
Objectives[38]mission_Vehicles[0]positionY = 3717,841
Objectives[38]mission_Vehicles[0]positionZ = 39,21136
Objectives[38]mission_Vehicles[0]Heading = 186,7696
Objectives[38]mission_Vehicles[0]Name = Daemon
Objectives[38]mission_Vehicles[0]Model = daemon
Objectives[38]mission_Vehicles[0]PrimaryColor = PoliceCarBlue
Objectives[38]mission_Vehicles[0]SecondaryColor = PoliceCarBlue
Objectives[38]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[0]HasPearlescent = False
Objectives[38]mission_Vehicles[0]Livery = 0
Objectives[38]mission_Vehicles[0]DirtLevel = 0
Objectives[38]mission_Vehicles[0]LockedForPlayer = False
Objectives[38]mission_Vehicles[0]Locked = False
Objectives[38]mission_Vehicles[0]Alarm = False
Objectives[38]mission_Vehicles[0]HotWired = False
Objectives[38]mission_Vehicles[0]Invincible = False
Objectives[38]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[0]Remove_After = 0
Objectives[38]mission_Vehicles[0]Survive_Number = 0
Objectives[38]mission_Vehicles[0]Failed_Text = 
Objectives[38]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[0]NeededForActorIndex[0] = 4
Objectives[38]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 56
Objectives[38]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[1]positionX = 50,56687
Objectives[38]mission_Vehicles[1]positionY = 3715,179
Objectives[38]mission_Vehicles[1]positionZ = 39,21781
Objectives[38]mission_Vehicles[1]Heading = 186,9079
Objectives[38]mission_Vehicles[1]Name = Daemon
Objectives[38]mission_Vehicles[1]Model = daemon2
Objectives[38]mission_Vehicles[1]PrimaryColor = Orange
Objectives[38]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[1]HasPearlescent = False
Objectives[38]mission_Vehicles[1]Livery = -1
Objectives[38]mission_Vehicles[1]DirtLevel = 0
Objectives[38]mission_Vehicles[1]LockedForPlayer = False
Objectives[38]mission_Vehicles[1]Locked = False
Objectives[38]mission_Vehicles[1]Alarm = False
Objectives[38]mission_Vehicles[1]HotWired = False
Objectives[38]mission_Vehicles[1]Invincible = False
Objectives[38]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[1]Remove_After = 0
Objectives[38]mission_Vehicles[1]Survive_Number = 0
Objectives[38]mission_Vehicles[1]Failed_Text = 
Objectives[38]mission_Vehicles[1]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[1]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[1]NeededForActorIndex[0] = 5
Objectives[38]mission_Vehicles[1]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 57
Objectives[38]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[2]positionX = 47,98215
Objectives[38]mission_Vehicles[2]positionY = 3708,799
Objectives[38]mission_Vehicles[2]positionZ = 39,22834
Objectives[38]mission_Vehicles[2]Heading = 277,9684
Objectives[38]mission_Vehicles[2]Name = Hexer
Objectives[38]mission_Vehicles[2]Model = hexer
Objectives[38]mission_Vehicles[2]PrimaryColor = UtilRed
Objectives[38]mission_Vehicles[2]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[2]HasPearlescent = False
Objectives[38]mission_Vehicles[2]Livery = 0
Objectives[38]mission_Vehicles[2]DirtLevel = 0
Objectives[38]mission_Vehicles[2]LockedForPlayer = False
Objectives[38]mission_Vehicles[2]Locked = False
Objectives[38]mission_Vehicles[2]Alarm = False
Objectives[38]mission_Vehicles[2]HotWired = False
Objectives[38]mission_Vehicles[2]Invincible = False
Objectives[38]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[2]Remove_After = 0
Objectives[38]mission_Vehicles[2]Survive_Number = 0
Objectives[38]mission_Vehicles[2]Failed_Text = 
Objectives[38]mission_Vehicles[2]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[2]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[2]NeededForActorIndex[0] = 6
Objectives[38]mission_Vehicles[2]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 58
Objectives[38]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[3]positionX = 49,38393
Objectives[38]mission_Vehicles[3]positionY = 3705,567
Objectives[38]mission_Vehicles[3]positionZ = 39,18602
Objectives[38]mission_Vehicles[3]Heading = 312,2099
Objectives[38]mission_Vehicles[3]Name = Innovation
Objectives[38]mission_Vehicles[3]Model = innovation
Objectives[38]mission_Vehicles[3]PrimaryColor = UtilMauiBluePoly
Objectives[38]mission_Vehicles[3]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[3]HasPearlescent = False
Objectives[38]mission_Vehicles[3]Livery = 0
Objectives[38]mission_Vehicles[3]DirtLevel = 0
Objectives[38]mission_Vehicles[3]LockedForPlayer = False
Objectives[38]mission_Vehicles[3]Locked = False
Objectives[38]mission_Vehicles[3]Alarm = False
Objectives[38]mission_Vehicles[3]HotWired = False
Objectives[38]mission_Vehicles[3]Invincible = False
Objectives[38]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[3]Remove_After = 0
Objectives[38]mission_Vehicles[3]Survive_Number = 0
Objectives[38]mission_Vehicles[3]Failed_Text = 
Objectives[38]mission_Vehicles[3]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[3]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[3]NeededForActorIndex[0] = 7
Objectives[38]mission_Vehicles[3]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[3]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 59
Objectives[38]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[4]positionX = 53,80798
Objectives[38]mission_Vehicles[4]positionY = 3703,792
Objectives[38]mission_Vehicles[4]positionZ = 39,21815
Objectives[38]mission_Vehicles[4]Heading = 331,63
Objectives[38]mission_Vehicles[4]Name = Wolfsbane
Objectives[38]mission_Vehicles[4]Model = wolfsbane
Objectives[38]mission_Vehicles[4]PrimaryColor = MetallicBlue
Objectives[38]mission_Vehicles[4]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[4]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[4]HasPearlescent = False
Objectives[38]mission_Vehicles[4]Livery = -1
Objectives[38]mission_Vehicles[4]DirtLevel = 0
Objectives[38]mission_Vehicles[4]LockedForPlayer = False
Objectives[38]mission_Vehicles[4]Locked = False
Objectives[38]mission_Vehicles[4]Alarm = False
Objectives[38]mission_Vehicles[4]HotWired = False
Objectives[38]mission_Vehicles[4]Invincible = False
Objectives[38]mission_Vehicles[4]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[4]Remove_After = 0
Objectives[38]mission_Vehicles[4]Survive_Number = 0
Objectives[38]mission_Vehicles[4]Failed_Text = 
Objectives[38]mission_Vehicles[4]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[4]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[4]NeededForActorIndex[0] = 8
Objectives[38]mission_Vehicles[4]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[4]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[4]NeededForSetPlayerActorObjectiveNumber[0] = 61
Objectives[38]mission_Vehicles[4]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[5]positionX = 55,61149
Objectives[38]mission_Vehicles[5]positionY = 3703,505
Objectives[38]mission_Vehicles[5]positionZ = 39,21671
Objectives[38]mission_Vehicles[5]Heading = 3,803695
Objectives[38]mission_Vehicles[5]Name = Zombie Chopper
Objectives[38]mission_Vehicles[5]Model = zombieb
Objectives[38]mission_Vehicles[5]PrimaryColor = MetallicDarkBlue
Objectives[38]mission_Vehicles[5]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[5]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[5]HasPearlescent = False
Objectives[38]mission_Vehicles[5]Livery = -1
Objectives[38]mission_Vehicles[5]DirtLevel = 0
Objectives[38]mission_Vehicles[5]LockedForPlayer = False
Objectives[38]mission_Vehicles[5]Locked = False
Objectives[38]mission_Vehicles[5]Alarm = False
Objectives[38]mission_Vehicles[5]HotWired = False
Objectives[38]mission_Vehicles[5]Invincible = False
Objectives[38]mission_Vehicles[5]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[5]Remove_After = 0
Objectives[38]mission_Vehicles[5]Survive_Number = 0
Objectives[38]mission_Vehicles[5]Failed_Text = 
Objectives[38]mission_Vehicles[5]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[5]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[5]NeededForActorIndex[0] = 9
Objectives[38]mission_Vehicles[5]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[5]NeededForSetPlayerActorCount = 2
Objectives[38]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[0] = 60
Objectives[38]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[5]NeededForSetPlayerActorObjectiveNumber[1] = 62
Objectives[38]mission_Vehicles[5]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[38]mission_Vehicles[6]positionX = 67,1389
Objectives[38]mission_Vehicles[6]positionY = 3717,583
Objectives[38]mission_Vehicles[6]positionZ = 39,21739
Objectives[38]mission_Vehicles[6]Heading = 126,6384
Objectives[38]mission_Vehicles[6]Name = Daemon
Objectives[38]mission_Vehicles[6]Model = daemon
Objectives[38]mission_Vehicles[6]PrimaryColor = MetallicFrostWhite
Objectives[38]mission_Vehicles[6]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[6]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[6]HasPearlescent = False
Objectives[38]mission_Vehicles[6]Livery = 0
Objectives[38]mission_Vehicles[6]DirtLevel = 0
Objectives[38]mission_Vehicles[6]LockedForPlayer = False
Objectives[38]mission_Vehicles[6]Locked = False
Objectives[38]mission_Vehicles[6]Alarm = False
Objectives[38]mission_Vehicles[6]HotWired = False
Objectives[38]mission_Vehicles[6]Invincible = False
Objectives[38]mission_Vehicles[6]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[6]Remove_After = 0
Objectives[38]mission_Vehicles[6]Survive_Number = 0
Objectives[38]mission_Vehicles[6]Failed_Text = 
Objectives[38]mission_Vehicles[6]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[6]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[6]NeededForActorIndex[0] = 0
Objectives[38]mission_Vehicles[6]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[6]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[6]NeededForSetPlayerActorObjectiveNumber[0] = 52
Objectives[38]mission_Vehicles[6]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[7]positionX = 64,49517
Objectives[38]mission_Vehicles[7]positionY = 3721,76
Objectives[38]mission_Vehicles[7]positionZ = 39,20262
Objectives[38]mission_Vehicles[7]Heading = 163,0921
Objectives[38]mission_Vehicles[7]Name = Daemon
Objectives[38]mission_Vehicles[7]Model = daemon2
Objectives[38]mission_Vehicles[7]PrimaryColor = MetallicLime
Objectives[38]mission_Vehicles[7]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[7]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[7]HasPearlescent = False
Objectives[38]mission_Vehicles[7]Livery = -1
Objectives[38]mission_Vehicles[7]DirtLevel = 0
Objectives[38]mission_Vehicles[7]LockedForPlayer = False
Objectives[38]mission_Vehicles[7]Locked = False
Objectives[38]mission_Vehicles[7]Alarm = False
Objectives[38]mission_Vehicles[7]HotWired = False
Objectives[38]mission_Vehicles[7]Invincible = False
Objectives[38]mission_Vehicles[7]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[7]Remove_After = 0
Objectives[38]mission_Vehicles[7]Survive_Number = 0
Objectives[38]mission_Vehicles[7]Failed_Text = 
Objectives[38]mission_Vehicles[7]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[7]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[7]NeededForActorIndex[0] = 1
Objectives[38]mission_Vehicles[7]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[7]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[7]NeededForSetPlayerActorObjectiveNumber[0] = 53
Objectives[38]mission_Vehicles[7]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[8]positionX = 59,71781
Objectives[38]mission_Vehicles[8]positionY = 3723,121
Objectives[38]mission_Vehicles[8]positionZ = 39,20941
Objectives[38]mission_Vehicles[8]Heading = 183,3944
Objectives[38]mission_Vehicles[8]Name = Hexer
Objectives[38]mission_Vehicles[8]Model = hexer
Objectives[38]mission_Vehicles[8]PrimaryColor = MetallicNauticalBlue
Objectives[38]mission_Vehicles[8]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[8]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[8]HasPearlescent = False
Objectives[38]mission_Vehicles[8]Livery = 0
Objectives[38]mission_Vehicles[8]DirtLevel = 0
Objectives[38]mission_Vehicles[8]LockedForPlayer = False
Objectives[38]mission_Vehicles[8]Locked = False
Objectives[38]mission_Vehicles[8]Alarm = False
Objectives[38]mission_Vehicles[8]HotWired = False
Objectives[38]mission_Vehicles[8]Invincible = False
Objectives[38]mission_Vehicles[8]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[8]Remove_After = 0
Objectives[38]mission_Vehicles[8]Survive_Number = 0
Objectives[38]mission_Vehicles[8]Failed_Text = 
Objectives[38]mission_Vehicles[8]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[8]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[8]NeededForActorIndex[0] = 2
Objectives[38]mission_Vehicles[8]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[8]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[8]NeededForSetPlayerActorObjectiveNumber[0] = 54
Objectives[38]mission_Vehicles[8]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[9]positionX = 59,48762
Objectives[38]mission_Vehicles[9]positionY = 3707,543
Objectives[38]mission_Vehicles[9]positionZ = 39,21819
Objectives[38]mission_Vehicles[9]Heading = 41,18652
Objectives[38]mission_Vehicles[9]Name = Wolfsbane
Objectives[38]mission_Vehicles[9]Model = wolfsbane
Objectives[38]mission_Vehicles[9]PrimaryColor = MetallicFormulaRed
Objectives[38]mission_Vehicles[9]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[9]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[9]HasPearlescent = False
Objectives[38]mission_Vehicles[9]Livery = -1
Objectives[38]mission_Vehicles[9]DirtLevel = 0
Objectives[38]mission_Vehicles[9]LockedForPlayer = False
Objectives[38]mission_Vehicles[9]Locked = False
Objectives[38]mission_Vehicles[9]Alarm = False
Objectives[38]mission_Vehicles[9]HotWired = False
Objectives[38]mission_Vehicles[9]Invincible = False
Objectives[38]mission_Vehicles[9]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[9]Remove_After = 0
Objectives[38]mission_Vehicles[9]Survive_Number = 0
Objectives[38]mission_Vehicles[9]Failed_Text = 
Objectives[38]mission_Vehicles[9]NeededForObjectivesCount = 2
Objectives[38]mission_Vehicles[9]NeededForVehicleObjectiveNumber[0] = 65
Objectives[38]mission_Vehicles[9]NeededForVehicleIndex[0] = 9
Objectives[38]mission_Vehicles[9]NeededForVehicleObjectiveNumber[1] = 81
Objectives[38]mission_Vehicles[9]NeededForVehicleIndex[1] = 9
Objectives[38]mission_Vehicles[9]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[9]NeededForSetPlayerActorObjectiveNumber[0] = 67
Objectives[38]mission_Vehicles[9]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[10]positionX = 59,75778
Objectives[38]mission_Vehicles[10]positionY = 3713,987
Objectives[38]mission_Vehicles[10]positionZ = 39,21658
Objectives[38]mission_Vehicles[10]Heading = 26,15888
Objectives[38]mission_Vehicles[10]Name = Zombie Chopper
Objectives[38]mission_Vehicles[10]Model = zombieb
Objectives[38]mission_Vehicles[10]PrimaryColor = MetallicDarkBlue
Objectives[38]mission_Vehicles[10]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[10]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[10]HasPearlescent = False
Objectives[38]mission_Vehicles[10]Livery = -1
Objectives[38]mission_Vehicles[10]DirtLevel = 0
Objectives[38]mission_Vehicles[10]LockedForPlayer = False
Objectives[38]mission_Vehicles[10]Locked = False
Objectives[38]mission_Vehicles[10]Alarm = False
Objectives[38]mission_Vehicles[10]HotWired = False
Objectives[38]mission_Vehicles[10]Invincible = False
Objectives[38]mission_Vehicles[10]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[10]Remove_After = 0
Objectives[38]mission_Vehicles[10]Survive_Number = 0
Objectives[38]mission_Vehicles[10]Failed_Text = 
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorCount = 3
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorObjectiveNumber[0] = 63
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorObjectiveNumber[1] = 64
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorObjectiveNumber[2] = 80
Objectives[38]mission_Vehicles[10]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[38]mission_Vehicles[11]positionX = 54,85741
Objectives[38]mission_Vehicles[11]positionY = 3718,488
Objectives[38]mission_Vehicles[11]positionZ = 39,21974
Objectives[38]mission_Vehicles[11]Heading = 180,6238
Objectives[38]mission_Vehicles[11]Name = Daemon
Objectives[38]mission_Vehicles[11]Model = daemon
Objectives[38]mission_Vehicles[11]PrimaryColor = MetallicDarkBlue
Objectives[38]mission_Vehicles[11]SecondaryColor = Chrome
Objectives[38]mission_Vehicles[11]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[11]HasPearlescent = False
Objectives[38]mission_Vehicles[11]Livery = 0
Objectives[38]mission_Vehicles[11]DirtLevel = 0
Objectives[38]mission_Vehicles[11]LockedForPlayer = False
Objectives[38]mission_Vehicles[11]Locked = False
Objectives[38]mission_Vehicles[11]Alarm = False
Objectives[38]mission_Vehicles[11]HotWired = False
Objectives[38]mission_Vehicles[11]Invincible = False
Objectives[38]mission_Vehicles[11]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[11]Remove_After = 0
Objectives[38]mission_Vehicles[11]Survive_Number = 0
Objectives[38]mission_Vehicles[11]Failed_Text = 
Objectives[38]mission_Vehicles[11]NeededForActorsCount = 1
Objectives[38]mission_Vehicles[11]NeededForActorObjectiveNumber[0] = 83
Objectives[38]mission_Vehicles[11]NeededForActorIndex[0] = 3
Objectives[38]mission_Vehicles[11]NeededForActorTaskIndex[0] = 1
Objectives[38]mission_Vehicles[11]NeededForSetPlayerActorCount = 1
Objectives[38]mission_Vehicles[11]NeededForSetPlayerActorObjectiveNumber[0] = 55
Objectives[38]mission_Vehicles[11]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Text = 
Objectives[39]Text2 = 
Objectives[39]Text3 = 
Objectives[39]Failed_Text = 
Objectives[39]Type = Checkpoint
Objectives[39]Checkpoint_Type = 45
Objectives[39]Reserved = 1
Objectives[39]ColorR = 255
Objectives[39]ColorG = 255
Objectives[39]ColorB = 0
Objectives[39]ColorA = 255
Objectives[39]IconColorR = 255
Objectives[39]IconColorG = 255
Objectives[39]IconColorB = 0
Objectives[39]IconColorA = 255
Objectives[39]positionX = 50,15482
Objectives[39]positionY = 3733,109
Objectives[39]positionZ = 38,69517
Objectives[39]Heading = 0
Objectives[39]Diameter = 5
Objectives[39]minimum_hight = 1
Objectives[39]maximum_hight = 10
Objectives[39]TriggerDistance = 7,5
Objectives[39]PlaySound = False
Objectives[39]LoseWanted = False
Objectives[39]Stop_Vehicle = False
Objectives[39]DeliverVehicleOnly = False
Objectives[39]DeliverTrailor = False
Objectives[39]DeliverTowTruck = False
Objectives[39]DeliverVehicleCargobob = False
Objectives[39]DeliverPropCargobob = False
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 5
Objectives[39]ObjectiveMessages[0]positionX = 306,0881
Objectives[39]ObjectiveMessages[0]positionY = 2888,29
Objectives[39]ObjectiveMessages[0]positionZ = 42,47892
Objectives[39]ObjectiveMessages[0]Message = Emh, where are we going now?
Objectives[39]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Orange
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[1]positionX = 306,9497
Objectives[39]ObjectiveMessages[1]positionY = 2886,934
Objectives[39]ObjectiveMessages[1]positionZ = 42,42325
Objectives[39]ObjectiveMessages[1]Message = We are going to the Lost camp.
Objectives[39]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[39]ObjectiveMessages[1]Sender = 
Objectives[39]ObjectiveMessages[1]Subject = 
Objectives[39]ObjectiveMessages[1]MessageColor = Green
Objectives[39]ObjectiveMessages[1]PlayFromStart = True
Objectives[39]ObjectiveMessages[1]Delay = False
Objectives[39]ObjectiveMessages[1]DelayTime = 0
Objectives[39]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[1]TypeSubtitle = False
Objectives[39]ObjectiveMessages[1]TypeTextMesage = True
Objectives[39]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[2]positionX = 307,8987
Objectives[39]ObjectiveMessages[2]positionY = 2885,386
Objectives[39]ObjectiveMessages[2]positionZ = 42,44174
Objectives[39]ObjectiveMessages[2]Message = What? Seriously?
Objectives[39]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[39]ObjectiveMessages[2]Sender = 
Objectives[39]ObjectiveMessages[2]Subject = 
Objectives[39]ObjectiveMessages[2]MessageColor = Yellow
Objectives[39]ObjectiveMessages[2]PlayFromStart = True
Objectives[39]ObjectiveMessages[2]Delay = False
Objectives[39]ObjectiveMessages[2]DelayTime = 0
Objectives[39]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[2]TypeSubtitle = False
Objectives[39]ObjectiveMessages[2]TypeTextMesage = True
Objectives[39]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[3]positionX = 309,241
Objectives[39]ObjectiveMessages[3]positionY = 2883,261
Objectives[39]ObjectiveMessages[3]positionZ = 42,47069
Objectives[39]ObjectiveMessages[3]Message = Don't worry, the bosses are gone, there are only friends left.
Objectives[39]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[39]ObjectiveMessages[3]Sender = 
Objectives[39]ObjectiveMessages[3]Subject = 
Objectives[39]ObjectiveMessages[3]MessageColor = Green
Objectives[39]ObjectiveMessages[3]PlayFromStart = True
Objectives[39]ObjectiveMessages[3]Delay = False
Objectives[39]ObjectiveMessages[3]DelayTime = 0
Objectives[39]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[3]TypeSubtitle = False
Objectives[39]ObjectiveMessages[3]TypeTextMesage = True
Objectives[39]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[39]ObjectiveMessages[4]positionX = 310,565
Objectives[39]ObjectiveMessages[4]positionY = 2881,115
Objectives[39]ObjectiveMessages[4]positionZ = 42,47253
Objectives[39]ObjectiveMessages[4]Message = Let's hope it's true.
Objectives[39]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[39]ObjectiveMessages[4]Sender = 
Objectives[39]ObjectiveMessages[4]Subject = 
Objectives[39]ObjectiveMessages[4]MessageColor = Yellow
Objectives[39]ObjectiveMessages[4]PlayFromStart = True
Objectives[39]ObjectiveMessages[4]Delay = False
Objectives[39]ObjectiveMessages[4]DelayTime = 0
Objectives[39]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[4]TypeSubtitle = False
Objectives[39]ObjectiveMessages[4]TypeTextMesage = True
Objectives[39]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = 53,44666
Objectives[40]positionY = 3722,42
Objectives[40]positionZ = 38,73412
Objectives[40]SetPlayerActor_Use_Player = True
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[40]SetPlayerActor_Use_Actor = False
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 99
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 1
Objectives[40]TaskListCount = 6
Objectives[40]Task_List[0]Type = Pause
Objectives[40]Task_List[0]positionX = 53,44666
Objectives[40]Task_List[0]positionY = 3722,42
Objectives[40]Task_List[0]positionZ = 39,23412
Objectives[40]Task_List[0]time = 5
Objectives[40]Task_List[1]Type = WalkTo
Objectives[40]Task_List[1]DestinationX = 56,78421
Objectives[40]Task_List[1]DestinationY = 3716,492
Objectives[40]Task_List[1]DestinationZ = 39,25491
Objectives[40]Task_List[1]Rotation = 29,72112
Objectives[40]Task_List[1]Speed = 1
Objectives[40]Task_List[1]GoStraitToCoord = False
Objectives[40]Task_List[2]Type = WalkTo
Objectives[40]Task_List[2]DestinationX = 70,02167
Objectives[40]Task_List[2]DestinationY = 3708,759
Objectives[40]Task_List[2]DestinationZ = 39,25491
Objectives[40]Task_List[2]Rotation = 29,72112
Objectives[40]Task_List[2]Speed = 1
Objectives[40]Task_List[2]GoStraitToCoord = False
Objectives[40]Task_List[3]Type = WalkTo
Objectives[40]Task_List[3]DestinationX = 78,70399
Objectives[40]Task_List[3]DestinationY = 3713,72
Objectives[40]Task_List[3]DestinationZ = 39,47747
Objectives[40]Task_List[3]Rotation = 29,72112
Objectives[40]Task_List[3]Speed = 1
Objectives[40]Task_List[3]GoStraitToCoord = False
Objectives[40]Task_List[4]Type = WalkTo
Objectives[40]Task_List[4]DestinationX = 79,7145
Objectives[40]Task_List[4]DestinationY = 3712,657
Objectives[40]Task_List[4]DestinationZ = 40,14918
Objectives[40]Task_List[4]Rotation = 29,72112
Objectives[40]Task_List[4]Speed = 1
Objectives[40]Task_List[4]GoStraitToCoord = False
Objectives[40]Task_List[5]Type = WalkTo
Objectives[40]Task_List[5]DestinationX = 78,83199
Objectives[40]Task_List[5]DestinationY = 3708,057
Objectives[40]Task_List[5]DestinationZ = 40,58218
Objectives[40]Task_List[5]Rotation = 29,72112
Objectives[40]Task_List[5]Speed = 1
Objectives[40]Task_List[5]GoStraitToCoord = False
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Set_Player_Actor_Objective
Objectives[41]Text = 
Objectives[41]positionX = 268,1736
Objectives[41]positionY = 2873,414
Objectives[41]positionZ = 63,58154
Objectives[41]SetPlayerActor_Use_Player = False
Objectives[41]SetPlayerActor_Player_Controllable = True
Objectives[41]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[41]SetPlayerActor_Use_Actor = True
Objectives[41]SetPlayerActor_RelationshipGroup_Change = False
Objectives[41]SetPlayerActor_RelationshipGroup = Neutral
Objectives[41]SetPlayerActor_Invincible_Change = False
Objectives[41]SetPlayerActor_Invincible = False
Objectives[41]SetPlayerActor_NewTask = True
Objectives[41]Int_Task = 99
Objectives[41]Task_Repeat = False
Objectives[41]Task_Timeout = False
Objectives[41]Task_Guard_Range = 10
Objectives[41]Task_Stay_In_Range = True
Objectives[41]Task_Wander_Range = 10
Objectives[41]Task_Scenario = NONE
Objectives[41]Task_TalkingAnimation = mic_chatter
Objectives[41]Task_Time = 1
Objectives[41]TaskListCount = 2
Objectives[41]Task_List[0]Type = Pause
Objectives[41]Task_List[0]positionX = 52,57991
Objectives[41]Task_List[0]positionY = 3724,497
Objectives[41]Task_List[0]positionZ = 39,17571
Objectives[41]Task_List[0]time = 6
Objectives[41]Task_List[1]Type = WalkTo
Objectives[41]Task_List[1]DestinationX = 71,93984
Objectives[41]Task_List[1]DestinationY = 3708,254
Objectives[41]Task_List[1]DestinationZ = 39,25491
Objectives[41]Task_List[1]Rotation = 29,72112
Objectives[41]Task_List[1]Speed = 1
Objectives[41]Task_List[1]GoStraitToCoord = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 0

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = 
Objectives[42]positionX = 270,6249
Objectives[42]positionY = 2864,51
Objectives[42]positionZ = 73,62831
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 99
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = mic_chatter
Objectives[42]Task_Time = 1
Objectives[42]TaskListCount = 2
Objectives[42]Task_List[0]Type = Pause
Objectives[42]Task_List[0]positionX = 52,57991
Objectives[42]Task_List[0]positionY = 3724,497
Objectives[42]Task_List[0]positionZ = 39,17571
Objectives[42]Task_List[0]time = 6
Objectives[42]Task_List[1]Type = WalkTo
Objectives[42]Task_List[1]DestinationX = 73,24438
Objectives[42]Task_List[1]DestinationY = 3709,998
Objectives[42]Task_List[1]DestinationZ = 39,25491
Objectives[42]Task_List[1]Rotation = 29,72112
Objectives[42]Task_List[1]Speed = 1
Objectives[42]Task_List[1]GoStraitToCoord = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Hint_Objective
Objectives[43]Text = 
Objectives[43]positionX = 81,00857
Objectives[43]positionY = 3718,648
Objectives[43]positionZ = 38,75167
Objectives[43]Hint_Time = 5
Objectives[43]Hint_FOV = 30
Objectives[43]Hint_Use_Position = False
Objectives[43]Hint_Use_Player = False
Objectives[43]Hint_Use_Actor = True
Objectives[43]Hint_Use_Vehicle = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 2
Objectives[43]ObjectiveMessages[0]positionX = 304,4795
Objectives[43]ObjectiveMessages[0]positionY = 2887,275
Objectives[43]ObjectiveMessages[0]positionZ = 42,48059
Objectives[43]ObjectiveMessages[0]Message = Ok, just keep calm and let me talk.
Objectives[43]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Green
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 305,2321
Objectives[43]ObjectiveMessages[1]positionY = 2885,652
Objectives[43]ObjectiveMessages[1]positionZ = 42,44007
Objectives[43]ObjectiveMessages[1]Message = You better be convincing.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Orange
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[44]Text = 
Objectives[44]Text2 = 
Objectives[44]Text3 = 
Objectives[44]Failed_Text = 
Objectives[44]Type = Checkpoint
Objectives[44]Checkpoint_Type = 45
Objectives[44]Reserved = 1
Objectives[44]ColorR = 255
Objectives[44]ColorG = 255
Objectives[44]ColorB = 0
Objectives[44]ColorA = 255
Objectives[44]IconColorR = 255
Objectives[44]IconColorG = 255
Objectives[44]IconColorB = 0
Objectives[44]IconColorA = 255
Objectives[44]positionX = 78,41948
Objectives[44]positionY = 3708,12
Objectives[44]positionZ = 40,08218
Objectives[44]Heading = 29,72112
Objectives[44]Diameter = 1
Objectives[44]minimum_hight = 1
Objectives[44]maximum_hight = 10
Objectives[44]TriggerDistance = 10
Objectives[44]PlaySound = False
Objectives[44]LoseWanted = False
Objectives[44]Stop_Vehicle = False
Objectives[44]DeliverVehicleOnly = False
Objectives[44]DeliverTrailor = False
Objectives[44]DeliverTowTruck = False
Objectives[44]DeliverVehicleCargobob = False
Objectives[44]DeliverPropCargobob = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Hint_Objective
Objectives[45]Text = 
Objectives[45]positionX = 78,41948
Objectives[45]positionY = 3708,12
Objectives[45]positionZ = 40,08218
Objectives[45]Hint_Time = 8
Objectives[45]Hint_FOV = 25
Objectives[45]Hint_Use_Position = False
Objectives[45]Hint_Use_Player = False
Objectives[45]Hint_Use_Actor = True
Objectives[45]Hint_Use_Vehicle = False
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 5
Objectives[45]ObjectiveMessages[0]positionX = 56,79434
Objectives[45]ObjectiveMessages[0]positionY = 3752,953
Objectives[45]ObjectiveMessages[0]positionZ = 38,70491
Objectives[45]ObjectiveMessages[0]Message = Fucking hell! I'll be damned if that is not the old Clay.
Objectives[45]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[0]Sender = 
Objectives[45]ObjectiveMessages[0]Subject = 
Objectives[45]ObjectiveMessages[0]MessageColor = White
Objectives[45]ObjectiveMessages[0]PlayFromStart = True
Objectives[45]ObjectiveMessages[0]Delay = False
Objectives[45]ObjectiveMessages[0]DelayTime = 0
Objectives[45]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[0]TypeSubtitle = False
Objectives[45]ObjectiveMessages[0]TypeTextMesage = True
Objectives[45]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[1]positionX = 55,19681
Objectives[45]ObjectiveMessages[1]positionY = 3752,516
Objectives[45]ObjectiveMessages[1]positionZ = 38,69709
Objectives[45]ObjectiveMessages[1]Message = Clay, what are you doing here? If the bosses see you they will kill you.
Objectives[45]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[1]Sender = 
Objectives[45]ObjectiveMessages[1]Subject = 
Objectives[45]ObjectiveMessages[1]MessageColor = White
Objectives[45]ObjectiveMessages[1]PlayFromStart = True
Objectives[45]ObjectiveMessages[1]Delay = False
Objectives[45]ObjectiveMessages[1]DelayTime = 0
Objectives[45]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[1]TypeSubtitle = False
Objectives[45]ObjectiveMessages[1]TypeTextMesage = True
Objectives[45]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[2]positionX = 52,72508
Objectives[45]ObjectiveMessages[2]positionY = 3751,902
Objectives[45]ObjectiveMessages[2]positionZ = 38,68504
Objectives[45]ObjectiveMessages[2]Message = This can't happen anymore, man.
Objectives[45]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[45]ObjectiveMessages[2]Sender = 
Objectives[45]ObjectiveMessages[2]Subject = 
Objectives[45]ObjectiveMessages[2]MessageColor = Green
Objectives[45]ObjectiveMessages[2]PlayFromStart = True
Objectives[45]ObjectiveMessages[2]Delay = False
Objectives[45]ObjectiveMessages[2]DelayTime = 0
Objectives[45]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[2]TypeSubtitle = False
Objectives[45]ObjectiveMessages[2]TypeTextMesage = True
Objectives[45]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[3]positionX = 49,7687
Objectives[45]ObjectiveMessages[3]positionY = 3751,297
Objectives[45]ObjectiveMessages[3]positionZ = 38,67786
Objectives[45]ObjectiveMessages[3]Message = What do you mean?
Objectives[45]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[45]ObjectiveMessages[3]Sender = 
Objectives[45]ObjectiveMessages[3]Subject = 
Objectives[45]ObjectiveMessages[3]MessageColor = White
Objectives[45]ObjectiveMessages[3]PlayFromStart = True
Objectives[45]ObjectiveMessages[3]Delay = False
Objectives[45]ObjectiveMessages[3]DelayTime = 0
Objectives[45]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[3]TypeSubtitle = False
Objectives[45]ObjectiveMessages[3]TypeTextMesage = True
Objectives[45]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[45]ObjectiveMessages[4]positionX = 47,23669
Objectives[45]ObjectiveMessages[4]positionY = 3750,611
Objectives[45]ObjectiveMessages[4]positionZ = 38,6758
Objectives[45]ObjectiveMessages[4]Message = I kill the bosses with the help of these friends of mine.
Objectives[45]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[45]ObjectiveMessages[4]Sender = 
Objectives[45]ObjectiveMessages[4]Subject = 
Objectives[45]ObjectiveMessages[4]MessageColor = Green
Objectives[45]ObjectiveMessages[4]PlayFromStart = True
Objectives[45]ObjectiveMessages[4]Delay = False
Objectives[45]ObjectiveMessages[4]DelayTime = 0
Objectives[45]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[45]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[45]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[45]ObjectiveMessages[4]TypeSubtitle = False
Objectives[45]ObjectiveMessages[4]TypeTextMesage = True
Objectives[45]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[45]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[46]Type = Hint_Objective
Objectives[46]Text = 
Objectives[46]positionX = 80,22807
Objectives[46]positionY = 3709,488
Objectives[46]positionZ = 40,08218
Objectives[46]Hint_Time = 8
Objectives[46]Hint_FOV = 25
Objectives[46]Hint_Use_Position = False
Objectives[46]Hint_Use_Player = False
Objectives[46]Hint_Use_Actor = True
Objectives[46]Hint_Use_Vehicle = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 0

Objectives[47]Type = Hint_Objective
Objectives[47]Text = 
Objectives[47]positionX = 75,50533
Objectives[47]positionY = 3708,38
Objectives[47]positionZ = 39,70451
Objectives[47]Hint_Time = 8
Objectives[47]Hint_FOV = 25
Objectives[47]Hint_Use_Position = False
Objectives[47]Hint_Use_Player = False
Objectives[47]Hint_Use_Actor = True
Objectives[47]Hint_Use_Vehicle = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 5
Objectives[47]ObjectiveMessages[0]positionX = 55,82257
Objectives[47]ObjectiveMessages[0]positionY = 3754,656
Objectives[47]ObjectiveMessages[0]positionZ = 38,70174
Objectives[47]ObjectiveMessages[0]Message = Really? This means we can do whatever we want, we're free.
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = False
Objectives[47]ObjectiveMessages[0]TypeTextMesage = True
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 54,12615
Objectives[47]ObjectiveMessages[1]positionY = 3754,334
Objectives[47]ObjectiveMessages[1]positionZ = 38,69355
Objectives[47]ObjectiveMessages[1]Message = Yes, free to die, other bosses will come and we'll be all over again.
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = True
Objectives[47]ObjectiveMessages[1]Delay = False
Objectives[47]ObjectiveMessages[1]DelayTime = 0
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = False
Objectives[47]ObjectiveMessages[1]TypeTextMesage = True
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[2]positionX = 51,99964
Objectives[47]ObjectiveMessages[2]positionY = 3753,9
Objectives[47]ObjectiveMessages[2]positionZ = 38,68325
Objectives[47]ObjectiveMessages[2]Message = Or, you could come with me and my friends, we have a club house, beers, weapons.
Objectives[47]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[47]ObjectiveMessages[2]Sender = 
Objectives[47]ObjectiveMessages[2]Subject = 
Objectives[47]ObjectiveMessages[2]MessageColor = Green
Objectives[47]ObjectiveMessages[2]PlayFromStart = True
Objectives[47]ObjectiveMessages[2]Delay = False
Objectives[47]ObjectiveMessages[2]DelayTime = 0
Objectives[47]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[2]TypeSubtitle = False
Objectives[47]ObjectiveMessages[2]TypeTextMesage = True
Objectives[47]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[3]positionX = 49,18313
Objectives[47]ObjectiveMessages[3]positionY = 3753,242
Objectives[47]ObjectiveMessages[3]positionZ = 38,67358
Objectives[47]ObjectiveMessages[3]Message = And a deep hatred for the Lost.
Objectives[47]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[47]ObjectiveMessages[3]Sender = 
Objectives[47]ObjectiveMessages[3]Subject = 
Objectives[47]ObjectiveMessages[3]MessageColor = Orange
Objectives[47]ObjectiveMessages[3]PlayFromStart = True
Objectives[47]ObjectiveMessages[3]Delay = False
Objectives[47]ObjectiveMessages[3]DelayTime = 0
Objectives[47]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[3]TypeSubtitle = False
Objectives[47]ObjectiveMessages[3]TypeTextMesage = True
Objectives[47]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[4]positionX = 46,51031
Objectives[47]ObjectiveMessages[4]positionY = 3752,766
Objectives[47]ObjectiveMessages[4]positionZ = 38,67096
Objectives[47]ObjectiveMessages[4]Message = Hey man, you better shut up when the Lost are talking.
Objectives[47]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[4]Sender = 
Objectives[47]ObjectiveMessages[4]Subject = 
Objectives[47]ObjectiveMessages[4]MessageColor = White
Objectives[47]ObjectiveMessages[4]PlayFromStart = True
Objectives[47]ObjectiveMessages[4]Delay = False
Objectives[47]ObjectiveMessages[4]DelayTime = 0
Objectives[47]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[4]TypeSubtitle = False
Objectives[47]ObjectiveMessages[4]TypeTextMesage = True
Objectives[47]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[48]Type = Hint_Objective
Objectives[48]Text = 
Objectives[48]positionX = 81,35104
Objectives[48]positionY = 3713,165
Objectives[48]positionZ = 39,67808
Objectives[48]Hint_Time = 8
Objectives[48]Hint_FOV = 25
Objectives[48]Hint_Use_Position = False
Objectives[48]Hint_Use_Player = False
Objectives[48]Hint_Use_Actor = True
Objectives[48]Hint_Use_Vehicle = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 1
Objectives[48]ObjectiveMessages[0]positionX = 48,03572
Objectives[48]ObjectiveMessages[0]positionY = 3755,221
Objectives[48]ObjectiveMessages[0]positionZ = 38,65908
Objectives[48]ObjectiveMessages[0]Message = 
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[49]Type = Hint_Objective
Objectives[49]Text = 
Objectives[49]positionX = 76,4896
Objectives[49]positionY = 3706,121
Objectives[49]positionZ = 39,70451
Objectives[49]Hint_Time = 8
Objectives[49]Hint_FOV = 25
Objectives[49]Hint_Use_Position = False
Objectives[49]Hint_Use_Player = False
Objectives[49]Hint_Use_Actor = True
Objectives[49]Hint_Use_Vehicle = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 5
Objectives[49]ObjectiveMessages[0]positionX = 55,52055
Objectives[49]ObjectiveMessages[0]positionY = 3756,663
Objectives[49]ObjectiveMessages[0]positionZ = 38,6979
Objectives[49]ObjectiveMessages[0]Message = You didn't recognize him, that man is Trevor Philips.
Objectives[49]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[0]Sender = 
Objectives[49]ObjectiveMessages[0]Subject = 
Objectives[49]ObjectiveMessages[0]MessageColor = Green
Objectives[49]ObjectiveMessages[0]PlayFromStart = True
Objectives[49]ObjectiveMessages[0]Delay = False
Objectives[49]ObjectiveMessages[0]DelayTime = 0
Objectives[49]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[0]TypeSubtitle = False
Objectives[49]ObjectiveMessages[0]TypeTextMesage = True
Objectives[49]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[1]positionX = 53,85137
Objectives[49]ObjectiveMessages[1]positionY = 3756,35
Objectives[49]ObjectiveMessages[1]positionZ = 38,68863
Objectives[49]ObjectiveMessages[1]Message = WHAT? Oh fuck, excuse me Mr Philips.
Objectives[49]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[1]Sender = 
Objectives[49]ObjectiveMessages[1]Subject = 
Objectives[49]ObjectiveMessages[1]MessageColor = White
Objectives[49]ObjectiveMessages[1]PlayFromStart = True
Objectives[49]ObjectiveMessages[1]Delay = False
Objectives[49]ObjectiveMessages[1]DelayTime = 0
Objectives[49]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[1]TypeSubtitle = False
Objectives[49]ObjectiveMessages[1]TypeTextMesage = True
Objectives[49]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[2]positionX = 51,18708
Objectives[49]ObjectiveMessages[2]positionY = 3755,834
Objectives[49]ObjectiveMessages[2]positionZ = 38,67356
Objectives[49]ObjectiveMessages[2]Message = He gives us his protection in return we just have to help him protect his business from the Lost.
Objectives[49]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[2]Sender = 
Objectives[49]ObjectiveMessages[2]Subject = 
Objectives[49]ObjectiveMessages[2]MessageColor = Green
Objectives[49]ObjectiveMessages[2]PlayFromStart = True
Objectives[49]ObjectiveMessages[2]Delay = False
Objectives[49]ObjectiveMessages[2]DelayTime = 0
Objectives[49]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[2]TypeSubtitle = False
Objectives[49]ObjectiveMessages[2]TypeTextMesage = True
Objectives[49]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[3]positionX = 46,16007
Objectives[49]ObjectiveMessages[3]positionY = 3754,787
Objectives[49]ObjectiveMessages[3]positionZ = 38,65628
Objectives[49]ObjectiveMessages[3]Message = Ok, you offer us freedom and we trust you, we'll ride with you.
Objectives[49]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[49]ObjectiveMessages[3]Sender = 
Objectives[49]ObjectiveMessages[3]Subject = 
Objectives[49]ObjectiveMessages[3]MessageColor = White
Objectives[49]ObjectiveMessages[3]PlayFromStart = True
Objectives[49]ObjectiveMessages[3]Delay = False
Objectives[49]ObjectiveMessages[3]DelayTime = 0
Objectives[49]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[3]TypeSubtitle = False
Objectives[49]ObjectiveMessages[3]TypeTextMesage = True
Objectives[49]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[49]ObjectiveMessages[4]positionX = 44,31122
Objectives[49]ObjectiveMessages[4]positionY = 3754,47
Objectives[49]ObjectiveMessages[4]positionZ = 38,65247
Objectives[49]ObjectiveMessages[4]Message = Thanks guys, so let's go, we still have to go get the girls.
Objectives[49]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[49]ObjectiveMessages[4]Sender = 
Objectives[49]ObjectiveMessages[4]Subject = 
Objectives[49]ObjectiveMessages[4]MessageColor = Green
Objectives[49]ObjectiveMessages[4]PlayFromStart = True
Objectives[49]ObjectiveMessages[4]Delay = False
Objectives[49]ObjectiveMessages[4]DelayTime = 0
Objectives[49]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[49]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[49]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[49]ObjectiveMessages[4]TypeSubtitle = False
Objectives[49]ObjectiveMessages[4]TypeTextMesage = True
Objectives[49]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[49]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[50]Type = Hint_Objective
Objectives[50]Text = 
Objectives[50]positionX = 83,41701
Objectives[50]positionY = 3708,186
Objectives[50]positionZ = 38,75375
Objectives[50]Hint_Time = 8
Objectives[50]Hint_FOV = 25
Objectives[50]Hint_Use_Position = False
Objectives[50]Hint_Use_Player = False
Objectives[50]Hint_Use_Actor = True
Objectives[50]Hint_Use_Vehicle = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 0

Objectives[51]Text = Get the bike
Objectives[51]Type = Leave_Area
Objectives[51]positionX = 60,72713
Objectives[51]positionY = 3708,872
Objectives[51]positionZ = 38,75491
Objectives[51]Leave_Area_Distance = 2
Objectives[51]Leave_Area_Use_Objective_Position = False
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Type = Set_Player_Actor_Objective
Objectives[52]Text = 
Objectives[52]positionX = 74,53812
Objectives[52]positionY = 3713,35
Objectives[52]positionZ = 38,75491
Objectives[52]SetPlayerActor_Use_Player = False
Objectives[52]SetPlayerActor_Player_Controllable = True
Objectives[52]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[52]SetPlayerActor_Use_Actor = True
Objectives[52]SetPlayerActor_RelationshipGroup_Change = False
Objectives[52]SetPlayerActor_RelationshipGroup = Neutral
Objectives[52]SetPlayerActor_Invincible_Change = False
Objectives[52]SetPlayerActor_Invincible = False
Objectives[52]SetPlayerActor_NewTask = True
Objectives[52]Int_Task = 99
Objectives[52]Task_Repeat = False
Objectives[52]Task_Timeout = False
Objectives[52]Task_Guard_Range = 10
Objectives[52]Task_Stay_In_Range = True
Objectives[52]Task_Wander_Range = 10
Objectives[52]Task_Scenario = NONE
Objectives[52]Task_TalkingAnimation = mic_chatter
Objectives[52]Task_Time = 1
Objectives[52]TaskListCount = 2
Objectives[52]Task_List[0]Type = EnterVehicle
Objectives[52]Task_List[0]PositionX = 66,04863
Objectives[52]Task_List[0]PositionY = 3720,016
Objectives[52]Task_List[0]PositionZ = 39,24439
Objectives[52]Task_List[0]Speed = 1
Objectives[52]Task_List[0]SeatIndex = -1
Objectives[52]Task_List[0]TaskIndex = 0
Objectives[52]Task_List[0]Warp = False
Objectives[52]Task_List[1]Type = VehicleFollow(Player)
Objectives[52]Task_List[1]positionX = 66,04863
Objectives[52]Task_List[1]positionY = 3720,016
Objectives[52]Task_List[1]positionZ = 39,24439
Objectives[52]Task_List[1]speed = 100
Objectives[52]Task_List[1]minDistance = 2
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 5
Objectives[52]ObjectiveMessages[0]positionX = 55,05786
Objectives[52]ObjectiveMessages[0]positionY = 3758,141
Objectives[52]ObjectiveMessages[0]positionZ = 38,68366
Objectives[52]ObjectiveMessages[0]Message = OK GUYS, ALL RIDING, TODAY WE RIDE WITH CLAY.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = False
Objectives[52]ObjectiveMessages[0]TypeTextMesage = True
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 53,28176
Objectives[52]ObjectiveMessages[1]positionY = 3758,346
Objectives[52]ObjectiveMessages[1]positionZ = 38,66981
Objectives[52]ObjectiveMessages[1]Message = YEAH!
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = True
Objectives[52]ObjectiveMessages[1]Delay = False
Objectives[52]ObjectiveMessages[1]DelayTime = 0
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = False
Objectives[52]ObjectiveMessages[1]TypeTextMesage = True
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = 51,31728
Objectives[52]ObjectiveMessages[2]positionY = 3758,279
Objectives[52]ObjectiveMessages[2]positionZ = 38,65639
Objectives[52]ObjectiveMessages[2]Message = LET'S GO!
Objectives[52]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = White
Objectives[52]ObjectiveMessages[2]PlayFromStart = True
Objectives[52]ObjectiveMessages[2]Delay = False
Objectives[52]ObjectiveMessages[2]DelayTime = 0
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = False
Objectives[52]ObjectiveMessages[2]TypeTextMesage = True
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[3]positionX = 49,42974
Objectives[52]ObjectiveMessages[3]positionY = 3758,233
Objectives[52]ObjectiveMessages[3]positionZ = 38,64338
Objectives[52]ObjectiveMessages[3]Message = Take a bike you too guys, you've earned it.
Objectives[52]ObjectiveMessages[3]Contact = CHAR_LESTER_DEATHWISH
Objectives[52]ObjectiveMessages[3]Sender = 
Objectives[52]ObjectiveMessages[3]Subject = 
Objectives[52]ObjectiveMessages[3]MessageColor = Green
Objectives[52]ObjectiveMessages[3]PlayFromStart = True
Objectives[52]ObjectiveMessages[3]Delay = False
Objectives[52]ObjectiveMessages[3]DelayTime = 0
Objectives[52]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[3]TypeSubtitle = False
Objectives[52]ObjectiveMessages[3]TypeTextMesage = True
Objectives[52]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[4]positionX = 47,13016
Objectives[52]ObjectiveMessages[4]positionY = 3758,146
Objectives[52]ObjectiveMessages[4]positionZ = 38,6284
Objectives[52]ObjectiveMessages[4]Message = Ok.
Objectives[52]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[52]ObjectiveMessages[4]Sender = 
Objectives[52]ObjectiveMessages[4]Subject = 
Objectives[52]ObjectiveMessages[4]MessageColor = Orange
Objectives[52]ObjectiveMessages[4]PlayFromStart = True
Objectives[52]ObjectiveMessages[4]Delay = False
Objectives[52]ObjectiveMessages[4]DelayTime = 0
Objectives[52]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[4]TypeSubtitle = False
Objectives[52]ObjectiveMessages[4]TypeTextMesage = True
Objectives[52]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[53]Type = Set_Player_Actor_Objective
Objectives[53]Text = 
Objectives[53]positionX = 68,2062
Objectives[53]positionY = 3721,093
Objectives[53]positionZ = 38,74451
Objectives[53]SetPlayerActor_Use_Player = False
Objectives[53]SetPlayerActor_Player_Controllable = True
Objectives[53]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[53]SetPlayerActor_Use_Actor = True
Objectives[53]SetPlayerActor_RelationshipGroup_Change = False
Objectives[53]SetPlayerActor_RelationshipGroup = Neutral
Objectives[53]SetPlayerActor_Invincible_Change = False
Objectives[53]SetPlayerActor_Invincible = False
Objectives[53]SetPlayerActor_NewTask = True
Objectives[53]Int_Task = 99
Objectives[53]Task_Repeat = False
Objectives[53]Task_Timeout = False
Objectives[53]Task_Guard_Range = 10
Objectives[53]Task_Stay_In_Range = True
Objectives[53]Task_Wander_Range = 10
Objectives[53]Task_Scenario = NONE
Objectives[53]Task_TalkingAnimation = mic_chatter
Objectives[53]Task_Time = 1
Objectives[53]TaskListCount = 2
Objectives[53]Task_List[0]Type = EnterVehicle
Objectives[53]Task_List[0]PositionX = 62,20979
Objectives[53]Task_List[0]PositionY = 3722,668
Objectives[53]Task_List[0]PositionZ = 39,23673
Objectives[53]Task_List[0]Speed = 1
Objectives[53]Task_List[0]SeatIndex = -1
Objectives[53]Task_List[0]TaskIndex = 0
Objectives[53]Task_List[0]Warp = False
Objectives[53]Task_List[1]Type = VehicleFollow(Player)
Objectives[53]Task_List[1]positionX = 62,22212
Objectives[53]Task_List[1]positionY = 3722,679
Objectives[53]Task_List[1]positionZ = 39,23666
Objectives[53]Task_List[1]speed = 100
Objectives[53]Task_List[1]minDistance = 2
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 0

Objectives[54]Type = Set_Player_Actor_Objective
Objectives[54]Text = 
Objectives[54]positionX = 63,54453
Objectives[54]positionY = 3717,937
Objectives[54]positionZ = 38,7476
Objectives[54]SetPlayerActor_Use_Player = False
Objectives[54]SetPlayerActor_Player_Controllable = True
Objectives[54]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[54]SetPlayerActor_Use_Actor = True
Objectives[54]SetPlayerActor_RelationshipGroup_Change = False
Objectives[54]SetPlayerActor_RelationshipGroup = Neutral
Objectives[54]SetPlayerActor_Invincible_Change = False
Objectives[54]SetPlayerActor_Invincible = False
Objectives[54]SetPlayerActor_NewTask = True
Objectives[54]Int_Task = 99
Objectives[54]Task_Repeat = False
Objectives[54]Task_Timeout = False
Objectives[54]Task_Guard_Range = 10
Objectives[54]Task_Stay_In_Range = True
Objectives[54]Task_Wander_Range = 10
Objectives[54]Task_Scenario = NONE
Objectives[54]Task_TalkingAnimation = mic_chatter
Objectives[54]Task_Time = 1
Objectives[54]TaskListCount = 2
Objectives[54]Task_List[0]Type = EnterVehicle
Objectives[54]Task_List[0]PositionX = 57,95711
Objectives[54]Task_List[0]PositionY = 3721,785
Objectives[54]Task_List[0]PositionZ = 39,24205
Objectives[54]Task_List[0]Speed = 1
Objectives[54]Task_List[0]SeatIndex = -1
Objectives[54]Task_List[0]TaskIndex = 0
Objectives[54]Task_List[0]Warp = False
Objectives[54]Task_List[1]Type = VehicleFollow(Player)
Objectives[54]Task_List[1]positionX = 57,96999
Objectives[54]Task_List[1]positionY = 3721,812
Objectives[54]Task_List[1]positionZ = 39,24197
Objectives[54]Task_List[1]speed = 100
Objectives[54]Task_List[1]minDistance = 2
Objectives[54]mission_ActorsCount = 0
Objectives[54]mission_Vehicles = 0
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Set_Player_Actor_Objective
Objectives[55]Text = 
Objectives[55]positionX = 57,96999
Objectives[55]positionY = 3721,812
Objectives[55]positionZ = 38,74197
Objectives[55]SetPlayerActor_Use_Player = False
Objectives[55]SetPlayerActor_Player_Controllable = True
Objectives[55]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[55]SetPlayerActor_Use_Actor = True
Objectives[55]SetPlayerActor_RelationshipGroup_Change = False
Objectives[55]SetPlayerActor_RelationshipGroup = Neutral
Objectives[55]SetPlayerActor_Invincible_Change = False
Objectives[55]SetPlayerActor_Invincible = False
Objectives[55]SetPlayerActor_NewTask = True
Objectives[55]Int_Task = 99
Objectives[55]Task_Repeat = False
Objectives[55]Task_Timeout = False
Objectives[55]Task_Guard_Range = 10
Objectives[55]Task_Stay_In_Range = True
Objectives[55]Task_Wander_Range = 10
Objectives[55]Task_Scenario = NONE
Objectives[55]Task_TalkingAnimation = mic_chatter
Objectives[55]Task_Time = 1
Objectives[55]TaskListCount = 2
Objectives[55]Task_List[0]Type = EnterVehicle
Objectives[55]Task_List[0]PositionX = 52,41129
Objectives[55]Task_List[0]PositionY = 3718,206
Objectives[55]Task_List[0]PositionZ = 39,24722
Objectives[55]Task_List[0]Speed = 1
Objectives[55]Task_List[0]SeatIndex = -1
Objectives[55]Task_List[0]TaskIndex = 0
Objectives[55]Task_List[0]Warp = False
Objectives[55]Task_List[1]Type = VehicleFollow(Player)
Objectives[55]Task_List[1]positionX = 52,41184
Objectives[55]Task_List[1]positionY = 3718,235
Objectives[55]Task_List[1]positionZ = 39,24708
Objectives[55]Task_List[1]speed = 100
Objectives[55]Task_List[1]minDistance = 2
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 0

Objectives[56]Type = Set_Player_Actor_Objective
Objectives[56]Text = 
Objectives[56]positionX = 52,41184
Objectives[56]positionY = 3718,235
Objectives[56]positionZ = 38,74708
Objectives[56]SetPlayerActor_Use_Player = False
Objectives[56]SetPlayerActor_Player_Controllable = True
Objectives[56]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[56]SetPlayerActor_Use_Actor = True
Objectives[56]SetPlayerActor_RelationshipGroup_Change = False
Objectives[56]SetPlayerActor_RelationshipGroup = Neutral
Objectives[56]SetPlayerActor_Invincible_Change = False
Objectives[56]SetPlayerActor_Invincible = False
Objectives[56]SetPlayerActor_NewTask = True
Objectives[56]Int_Task = 99
Objectives[56]Task_Repeat = False
Objectives[56]Task_Timeout = False
Objectives[56]Task_Guard_Range = 10
Objectives[56]Task_Stay_In_Range = True
Objectives[56]Task_Wander_Range = 10
Objectives[56]Task_Scenario = NONE
Objectives[56]Task_TalkingAnimation = mic_chatter
Objectives[56]Task_Time = 1
Objectives[56]TaskListCount = 2
Objectives[56]Task_List[0]Type = EnterVehicle
Objectives[56]Task_List[0]PositionX = 49,03911
Objectives[56]Task_List[0]PositionY = 3716,011
Objectives[56]Task_List[0]PositionZ = 39,24316
Objectives[56]Task_List[0]Speed = 1
Objectives[56]Task_List[0]SeatIndex = -1
Objectives[56]Task_List[0]TaskIndex = 0
Objectives[56]Task_List[0]Warp = False
Objectives[56]Task_List[1]Type = VehicleFollow(Player)
Objectives[56]Task_List[1]positionX = 49,03761
Objectives[56]Task_List[1]positionY = 3716,037
Objectives[56]Task_List[1]positionZ = 39,24303
Objectives[56]Task_List[1]speed = 100
Objectives[56]Task_List[1]minDistance = 2
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Type = Set_Player_Actor_Objective
Objectives[57]Text = 
Objectives[57]positionX = 47,15698
Objectives[57]positionY = 3714,126
Objectives[57]positionZ = 38,74367
Objectives[57]SetPlayerActor_Use_Player = False
Objectives[57]SetPlayerActor_Player_Controllable = True
Objectives[57]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[57]SetPlayerActor_Use_Actor = True
Objectives[57]SetPlayerActor_RelationshipGroup_Change = False
Objectives[57]SetPlayerActor_RelationshipGroup = Neutral
Objectives[57]SetPlayerActor_Invincible_Change = False
Objectives[57]SetPlayerActor_Invincible = False
Objectives[57]SetPlayerActor_NewTask = True
Objectives[57]Int_Task = 99
Objectives[57]Task_Repeat = False
Objectives[57]Task_Timeout = False
Objectives[57]Task_Guard_Range = 10
Objectives[57]Task_Stay_In_Range = True
Objectives[57]Task_Wander_Range = 10
Objectives[57]Task_Scenario = NONE
Objectives[57]Task_TalkingAnimation = mic_chatter
Objectives[57]Task_Time = 1
Objectives[57]TaskListCount = 2
Objectives[57]Task_List[0]Type = EnterVehicle
Objectives[57]Task_List[0]PositionX = 47,14917
Objectives[57]Task_List[0]PositionY = 3714,155
Objectives[57]Task_List[0]PositionZ = 39,2435
Objectives[57]Task_List[0]Speed = 1
Objectives[57]Task_List[0]SeatIndex = -1
Objectives[57]Task_List[0]TaskIndex = 0
Objectives[57]Task_List[0]Warp = False
Objectives[57]Task_List[1]Type = VehicleFollow(Player)
Objectives[57]Task_List[1]positionX = 47,14917
Objectives[57]Task_List[1]positionY = 3714,155
Objectives[57]Task_List[1]positionZ = 39,2435
Objectives[57]Task_List[1]speed = 100
Objectives[57]Task_List[1]minDistance = 2
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 0

Objectives[58]Type = Set_Player_Actor_Objective
Objectives[58]Text = 
Objectives[58]positionX = 78,07903
Objectives[58]positionY = 3707,895
Objectives[58]positionZ = 40,08218
Objectives[58]SetPlayerActor_Use_Player = False
Objectives[58]SetPlayerActor_Player_Controllable = True
Objectives[58]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[58]SetPlayerActor_Use_Actor = True
Objectives[58]SetPlayerActor_RelationshipGroup_Change = False
Objectives[58]SetPlayerActor_RelationshipGroup = Neutral
Objectives[58]SetPlayerActor_Invincible_Change = False
Objectives[58]SetPlayerActor_Invincible = False
Objectives[58]SetPlayerActor_NewTask = True
Objectives[58]Int_Task = 99
Objectives[58]Task_Repeat = False
Objectives[58]Task_Timeout = False
Objectives[58]Task_Guard_Range = 10
Objectives[58]Task_Stay_In_Range = True
Objectives[58]Task_Wander_Range = 10
Objectives[58]Task_Scenario = NONE
Objectives[58]Task_TalkingAnimation = mic_chatter
Objectives[58]Task_Time = 1
Objectives[58]TaskListCount = 2
Objectives[58]Task_List[0]Type = EnterVehicle
Objectives[58]Task_List[0]PositionX = 49,28144
Objectives[58]Task_List[0]PositionY = 3707,493
Objectives[58]Task_List[0]PositionZ = 39,255
Objectives[58]Task_List[0]Speed = 1
Objectives[58]Task_List[0]SeatIndex = -1
Objectives[58]Task_List[0]TaskIndex = 0
Objectives[58]Task_List[0]Warp = False
Objectives[58]Task_List[1]Type = VehicleFollow(Player)
Objectives[58]Task_List[1]positionX = 49,28144
Objectives[58]Task_List[1]positionY = 3707,493
Objectives[58]Task_List[1]positionZ = 39,255
Objectives[58]Task_List[1]speed = 100
Objectives[58]Task_List[1]minDistance = 2
Objectives[58]mission_ActorsCount = 0
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 0

Objectives[59]Type = Set_Player_Actor_Objective
Objectives[59]Text = 
Objectives[59]positionX = 50,57383
Objectives[59]positionY = 3704,696
Objectives[59]positionZ = 38,755
Objectives[59]SetPlayerActor_Use_Player = False
Objectives[59]SetPlayerActor_Player_Controllable = True
Objectives[59]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[59]SetPlayerActor_Use_Actor = True
Objectives[59]SetPlayerActor_RelationshipGroup_Change = False
Objectives[59]SetPlayerActor_RelationshipGroup = Neutral
Objectives[59]SetPlayerActor_Invincible_Change = False
Objectives[59]SetPlayerActor_Invincible = False
Objectives[59]SetPlayerActor_NewTask = True
Objectives[59]Int_Task = 99
Objectives[59]Task_Repeat = False
Objectives[59]Task_Timeout = False
Objectives[59]Task_Guard_Range = 10
Objectives[59]Task_Stay_In_Range = True
Objectives[59]Task_Wander_Range = 10
Objectives[59]Task_Scenario = NONE
Objectives[59]Task_TalkingAnimation = mic_chatter
Objectives[59]Task_Time = 1
Objectives[59]TaskListCount = 2
Objectives[59]Task_List[0]Type = EnterVehicle
Objectives[59]Task_List[0]PositionX = 50,57876
Objectives[59]Task_List[0]PositionY = 3704,694
Objectives[59]Task_List[0]PositionZ = 39,255
Objectives[59]Task_List[0]Speed = 1
Objectives[59]Task_List[0]SeatIndex = -1
Objectives[59]Task_List[0]TaskIndex = 0
Objectives[59]Task_List[0]Warp = False
Objectives[59]Task_List[1]Type = VehicleFollow(Player)
Objectives[59]Task_List[1]positionX = 50,57876
Objectives[59]Task_List[1]positionY = 3704,694
Objectives[59]Task_List[1]positionZ = 39,255
Objectives[59]Task_List[1]speed = 100
Objectives[59]Task_List[1]minDistance = 2
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = Set_Player_Actor_Objective
Objectives[60]Text = 
Objectives[60]positionX = 70,88713
Objectives[60]positionY = 3706,678
Objectives[60]positionZ = 38,755
Objectives[60]SetPlayerActor_Use_Player = False
Objectives[60]SetPlayerActor_Player_Controllable = True
Objectives[60]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[60]SetPlayerActor_Use_Actor = True
Objectives[60]SetPlayerActor_RelationshipGroup_Change = False
Objectives[60]SetPlayerActor_RelationshipGroup = Neutral
Objectives[60]SetPlayerActor_Invincible_Change = False
Objectives[60]SetPlayerActor_Invincible = False
Objectives[60]SetPlayerActor_NewTask = True
Objectives[60]Int_Task = 99
Objectives[60]Task_Repeat = False
Objectives[60]Task_Timeout = False
Objectives[60]Task_Guard_Range = 10
Objectives[60]Task_Stay_In_Range = True
Objectives[60]Task_Wander_Range = 10
Objectives[60]Task_Scenario = NONE
Objectives[60]Task_TalkingAnimation = mic_chatter
Objectives[60]Task_Time = 1
Objectives[60]TaskListCount = 2
Objectives[60]Task_List[0]Type = EnterVehicle
Objectives[60]Task_List[0]PositionX = 57,78691
Objectives[60]Task_List[0]PositionY = 3705,146
Objectives[60]Task_List[0]PositionZ = 39,255
Objectives[60]Task_List[0]Speed = 1
Objectives[60]Task_List[0]SeatIndex = -1
Objectives[60]Task_List[0]TaskIndex = 0
Objectives[60]Task_List[0]Warp = False
Objectives[60]Task_List[1]Type = VehicleFollow(Player)
Objectives[60]Task_List[1]positionX = 57,78691
Objectives[60]Task_List[1]positionY = 3705,146
Objectives[60]Task_List[1]positionZ = 39,255
Objectives[60]Task_List[1]speed = 100
Objectives[60]Task_List[1]minDistance = 2
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Set_Player_Actor_Objective
Objectives[61]Text = 
Objectives[61]positionX = 62,84345
Objectives[61]positionY = 3703,456
Objectives[61]positionZ = 38,755
Objectives[61]SetPlayerActor_Use_Player = False
Objectives[61]SetPlayerActor_Player_Controllable = True
Objectives[61]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[61]SetPlayerActor_Use_Actor = True
Objectives[61]SetPlayerActor_RelationshipGroup_Change = False
Objectives[61]SetPlayerActor_RelationshipGroup = Neutral
Objectives[61]SetPlayerActor_Invincible_Change = False
Objectives[61]SetPlayerActor_Invincible = False
Objectives[61]SetPlayerActor_NewTask = True
Objectives[61]Int_Task = 99
Objectives[61]Task_Repeat = False
Objectives[61]Task_Timeout = False
Objectives[61]Task_Guard_Range = 10
Objectives[61]Task_Stay_In_Range = True
Objectives[61]Task_Wander_Range = 10
Objectives[61]Task_Scenario = NONE
Objectives[61]Task_TalkingAnimation = mic_chatter
Objectives[61]Task_Time = 1
Objectives[61]TaskListCount = 2
Objectives[61]Task_List[0]Type = EnterVehicle
Objectives[61]Task_List[0]PositionX = 56,67336
Objectives[61]Task_List[0]PositionY = 3702,618
Objectives[61]Task_List[0]PositionZ = 39,255
Objectives[61]Task_List[0]Speed = 1
Objectives[61]Task_List[0]SeatIndex = -1
Objectives[61]Task_List[0]TaskIndex = 0
Objectives[61]Task_List[0]Warp = False
Objectives[61]Task_List[1]Type = VehicleFollow(Player)
Objectives[61]Task_List[1]positionX = 56,67336
Objectives[61]Task_List[1]positionY = 3702,618
Objectives[61]Task_List[1]positionZ = 39,255
Objectives[61]Task_List[1]speed = 100
Objectives[61]Task_List[1]minDistance = 2
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 0

Objectives[62]Type = Set_Player_Actor_Objective
Objectives[62]Text = 
Objectives[62]positionX = 52,54341
Objectives[62]positionY = 3702,858
Objectives[62]positionZ = 38,755
Objectives[62]SetPlayerActor_Use_Player = False
Objectives[62]SetPlayerActor_Player_Controllable = True
Objectives[62]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[62]SetPlayerActor_Use_Actor = True
Objectives[62]SetPlayerActor_RelationshipGroup_Change = False
Objectives[62]SetPlayerActor_RelationshipGroup = Neutral
Objectives[62]SetPlayerActor_Invincible_Change = False
Objectives[62]SetPlayerActor_Invincible = False
Objectives[62]SetPlayerActor_NewTask = True
Objectives[62]Int_Task = 99
Objectives[62]Task_Repeat = False
Objectives[62]Task_Timeout = False
Objectives[62]Task_Guard_Range = 10
Objectives[62]Task_Stay_In_Range = True
Objectives[62]Task_Wander_Range = 10
Objectives[62]Task_Scenario = NONE
Objectives[62]Task_TalkingAnimation = mic_chatter
Objectives[62]Task_Time = 1
Objectives[62]TaskListCount = 2
Objectives[62]Task_List[0]Type = EnterVehicle
Objectives[62]Task_List[0]PositionX = 59,53871
Objectives[62]Task_List[0]PositionY = 3703,535
Objectives[62]Task_List[0]PositionZ = 39,255
Objectives[62]Task_List[0]Speed = 1
Objectives[62]Task_List[0]SeatIndex = -1
Objectives[62]Task_List[0]TaskIndex = 0
Objectives[62]Task_List[0]Warp = False
Objectives[62]Task_List[1]Type = VehicleFollow(Player)
Objectives[62]Task_List[1]positionX = 50,64587
Objectives[62]Task_List[1]positionY = 3703,107
Objectives[62]Task_List[1]positionZ = 39,255
Objectives[62]Task_List[1]speed = 100
Objectives[62]Task_List[1]minDistance = 2
Objectives[62]mission_ActorsCount = 0
Objectives[62]mission_Vehicles = 0
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 0

Objectives[63]Type = Set_Player_Actor_Objective
Objectives[63]Text = 
Objectives[63]positionX = 59,88091
Objectives[63]positionY = 3714,399
Objectives[63]positionZ = 38,75491
Objectives[63]SetPlayerActor_Use_Player = False
Objectives[63]SetPlayerActor_Player_Controllable = True
Objectives[63]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[63]SetPlayerActor_Use_Actor = True
Objectives[63]SetPlayerActor_RelationshipGroup_Change = False
Objectives[63]SetPlayerActor_RelationshipGroup = Neutral
Objectives[63]SetPlayerActor_Invincible_Change = False
Objectives[63]SetPlayerActor_Invincible = False
Objectives[63]SetPlayerActor_NewTask = True
Objectives[63]Int_Task = 99
Objectives[63]Task_Repeat = False
Objectives[63]Task_Timeout = False
Objectives[63]Task_Guard_Range = 10
Objectives[63]Task_Stay_In_Range = True
Objectives[63]Task_Wander_Range = 10
Objectives[63]Task_Scenario = NONE
Objectives[63]Task_TalkingAnimation = mic_chatter
Objectives[63]Task_Time = 1
Objectives[63]TaskListCount = 2
Objectives[63]Task_List[0]Type = EnterVehicle
Objectives[63]Task_List[0]PositionX = 61,45789
Objectives[63]Task_List[0]PositionY = 3715,962
Objectives[63]Task_List[0]PositionZ = 39,2538
Objectives[63]Task_List[0]Speed = 1
Objectives[63]Task_List[0]SeatIndex = -1
Objectives[63]Task_List[0]TaskIndex = 0
Objectives[63]Task_List[0]Warp = False
Objectives[63]Task_List[1]Type = VehicleFollow(Player)
Objectives[63]Task_List[1]positionX = 61,45788
Objectives[63]Task_List[1]positionY = 3715,962
Objectives[63]Task_List[1]positionZ = 39,2538
Objectives[63]Task_List[1]speed = 100
Objectives[63]Task_List[1]minDistance = 2
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 0

Objectives[64]Type = Set_Player_Actor_Objective
Objectives[64]Text = 
Objectives[64]positionX = 61,45788
Objectives[64]positionY = 3715,962
Objectives[64]positionZ = 38,7538
Objectives[64]SetPlayerActor_Use_Player = False
Objectives[64]SetPlayerActor_Player_Controllable = True
Objectives[64]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[64]SetPlayerActor_Use_Actor = True
Objectives[64]SetPlayerActor_RelationshipGroup_Change = False
Objectives[64]SetPlayerActor_RelationshipGroup = Neutral
Objectives[64]SetPlayerActor_Invincible_Change = False
Objectives[64]SetPlayerActor_Invincible = False
Objectives[64]SetPlayerActor_NewTask = True
Objectives[64]Int_Task = 99
Objectives[64]Task_Repeat = False
Objectives[64]Task_Timeout = False
Objectives[64]Task_Guard_Range = 10
Objectives[64]Task_Stay_In_Range = True
Objectives[64]Task_Wander_Range = 10
Objectives[64]Task_Scenario = NONE
Objectives[64]Task_TalkingAnimation = mic_chatter
Objectives[64]Task_Time = 1
Objectives[64]TaskListCount = 1
Objectives[64]Task_List[0]Type = EnterVehicle
Objectives[64]Task_List[0]PositionX = 61,45788
Objectives[64]Task_List[0]PositionY = 3715,962
Objectives[64]Task_List[0]PositionZ = 39,2538
Objectives[64]Task_List[0]Speed = 1
Objectives[64]Task_List[0]SeatIndex = 0
Objectives[64]Task_List[0]TaskIndex = 0
Objectives[64]Task_List[0]Warp = False
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = 
Objectives[65]FaildText = 
Objectives[65]Type = Enter_Vehicle
Objectives[65]positionX = 60,54332
Objectives[65]positionY = 3710,155
Objectives[65]positionZ = 38,75491
Objectives[65]EnterVehicle_AsPassenger = False
Objectives[65]EnterVehicle_CanExit = True
Objectives[65]EnterVehicle_SetIsWanted = False
Objectives[65]EnterVehicle_SeatIndex = 0
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 0

Objectives[66]Text = Wait for Clay's girlfriend and then go
Objectives[66]Type = Leave_Area
Objectives[66]positionX = 56,95737
Objectives[66]positionY = 3711,001
Objectives[66]positionZ = 38,75491
Objectives[66]Leave_Area_Distance = 100
Objectives[66]Leave_Area_Use_Objective_Position = False
Objectives[66]mission_ActorsCount = 0
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 0

Objectives[67]Type = Set_Player_Actor_Objective
Objectives[67]Text = 
Objectives[67]positionX = 59,09518
Objectives[67]positionY = 3708,862
Objectives[67]positionZ = 38,755
Objectives[67]SetPlayerActor_Use_Player = True
Objectives[67]SetPlayerActor_Player_Controllable = True
Objectives[67]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[67]SetPlayerActor_Use_Actor = False
Objectives[67]SetPlayerActor_RelationshipGroup_Change = False
Objectives[67]SetPlayerActor_RelationshipGroup = Neutral
Objectives[67]SetPlayerActor_Invincible_Change = False
Objectives[67]SetPlayerActor_Invincible = False
Objectives[67]SetPlayerActor_NewTask = True
Objectives[67]Int_Task = 99
Objectives[67]Task_Repeat = False
Objectives[67]Task_Timeout = False
Objectives[67]Task_Guard_Range = 10
Objectives[67]Task_Stay_In_Range = True
Objectives[67]Task_Wander_Range = 10
Objectives[67]Task_Scenario = NONE
Objectives[67]Task_TalkingAnimation = mic_chatter
Objectives[67]Task_Time = 1
Objectives[67]TaskListCount = 3
Objectives[67]Task_List[0]Type = EnterVehicle
Objectives[67]Task_List[0]PositionX = 59,09518
Objectives[67]Task_List[0]PositionY = 3708,862
Objectives[67]Task_List[0]PositionZ = 39,255
Objectives[67]Task_List[0]Speed = 1
Objectives[67]Task_List[0]SeatIndex = -1
Objectives[67]Task_List[0]TaskIndex = 0
Objectives[67]Task_List[0]Warp = False
Objectives[67]Task_List[1]Type = Drive
Objectives[67]Task_List[1]PositionX = 341,7134
Objectives[67]Task_List[1]PositionY = 3447,193
Objectives[67]Task_List[1]PositionZ = 35,4309
Objectives[67]Task_List[1]Speed = 15
Objectives[67]Task_List[1]StopBeforeVehicles = False
Objectives[67]Task_List[1]StopBeforeActors = False
Objectives[67]Task_List[1]AvoidVehicles = True
Objectives[67]Task_List[1]AvoidEmptyVehicles = True
Objectives[67]Task_List[1]AvoidActors = True
Objectives[67]Task_List[1]AvoidObjects = True
Objectives[67]Task_List[1]StopAtLights = False
Objectives[67]Task_List[1]UseBlinkers = True
Objectives[67]Task_List[1]AllowGoingWrongWay = True
Objectives[67]Task_List[1]Reverse = False
Objectives[67]Task_List[1]TakeShortestPath = False
Objectives[67]Task_List[1]IgnoreRoads = False
Objectives[67]Task_List[1]IgnoreAllPathing = False
Objectives[67]Task_List[1]AvoidHighWays = False
Objectives[67]Task_List[2]Type = Drive
Objectives[67]Task_List[2]PositionX = 2482,848
Objectives[67]Task_List[2]PositionY = 4793,646
Objectives[67]Task_List[2]PositionZ = 34,23829
Objectives[67]Task_List[2]Speed = 15
Objectives[67]Task_List[2]StopBeforeVehicles = False
Objectives[67]Task_List[2]StopBeforeActors = False
Objectives[67]Task_List[2]AvoidVehicles = True
Objectives[67]Task_List[2]AvoidEmptyVehicles = True
Objectives[67]Task_List[2]AvoidActors = True
Objectives[67]Task_List[2]AvoidObjects = True
Objectives[67]Task_List[2]StopAtLights = False
Objectives[67]Task_List[2]UseBlinkers = True
Objectives[67]Task_List[2]AllowGoingWrongWay = True
Objectives[67]Task_List[2]Reverse = False
Objectives[67]Task_List[2]TakeShortestPath = False
Objectives[67]Task_List[2]IgnoreRoads = False
Objectives[67]Task_List[2]IgnoreAllPathing = False
Objectives[67]Task_List[2]AvoidHighWays = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 0

Objectives[68]Type = Cutscenes_Objective
Objectives[68]Text = 
Objectives[68]positionX = 118,8288
Objectives[68]positionY = 3528,225
Objectives[68]positionZ = 38,73277
Objectives[68]Cutscenes_Time = 15
Objectives[68]Cutscenes_Trans_Time = 1
Objectives[68]Cutscenes_FOV = 30
Objectives[68]Cutscenes_Shake = Hand
Objectives[68]Cutscenes_Amplitude = 0
Objectives[68]Cutscenes_FadeOut = False
Objectives[68]Cutscenes_FadeIn = False
Objectives[68]Cutscenes_End = False
Objectives[68]Cutscenes_Point_At_Position = False
Objectives[68]Cutscenes_Point_At_Player = True
Objectives[68]Cutscenes_Point_At_Actor = False
Objectives[68]Cutscenes_Point_At_Vehicle = False
Objectives[68]Cutscenes_Follow_Player = False
Objectives[68]Cutscenes_Follow_Actor = False
Objectives[68]Cutscenes_Follow_Vehicle = False
Objectives[68]Cutscenes_Follow_Distancee = 10
Objectives[68]Cutscenes_Follow_Hieght = 1
Objectives[68]Cutscenes_Follow_Angle = 0
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Cutscenes_Objective
Objectives[69]Text = 
Objectives[69]positionX = 49,3666
Objectives[69]positionY = 3727,908
Objectives[69]positionZ = 38,50864
Objectives[69]Cutscenes_Time = 15
Objectives[69]Cutscenes_Trans_Time = 1
Objectives[69]Cutscenes_FOV = 60
Objectives[69]Cutscenes_Shake = Hand
Objectives[69]Cutscenes_Amplitude = 0
Objectives[69]Cutscenes_FadeOut = False
Objectives[69]Cutscenes_FadeIn = False
Objectives[69]Cutscenes_End = False
Objectives[69]Cutscenes_Point_At_Position = False
Objectives[69]Cutscenes_Point_At_Player = False
Objectives[69]Cutscenes_Point_At_Actor = False
Objectives[69]Cutscenes_Point_At_Vehicle = False
Objectives[69]Cutscenes_Follow_Player = True
Objectives[69]Cutscenes_Follow_Actor = False
Objectives[69]Cutscenes_Follow_Vehicle = False
Objectives[69]Cutscenes_Follow_Distancee = 5
Objectives[69]Cutscenes_Follow_Hieght = 1
Objectives[69]Cutscenes_Follow_Angle = 25
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 5
Objectives[69]ObjectiveMessages[0]positionX = 101,7347
Objectives[69]ObjectiveMessages[0]positionY = 3530,72
Objectives[69]ObjectiveMessages[0]positionZ = 38,64733
Objectives[69]ObjectiveMessages[0]Message = SO, WHERE DO WE FIND THESE GIRLS?
Objectives[69]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[69]ObjectiveMessages[0]Sender = 
Objectives[69]ObjectiveMessages[0]Subject = 
Objectives[69]ObjectiveMessages[0]MessageColor = Orange
Objectives[69]ObjectiveMessages[0]PlayFromStart = True
Objectives[69]ObjectiveMessages[0]Delay = False
Objectives[69]ObjectiveMessages[0]DelayTime = 0
Objectives[69]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[0]TypeSubtitle = False
Objectives[69]ObjectiveMessages[0]TypeTextMesage = True
Objectives[69]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[1]positionX = 101,2666
Objectives[69]ObjectiveMessages[1]positionY = 3528,5
Objectives[69]ObjectiveMessages[1]positionZ = 38,65473
Objectives[69]ObjectiveMessages[1]Message = IN A WAREHOUSE AT GRAPESEED, THEY WERE SOLD AS PROSTITUTES TO FOREIGNERS.
Objectives[69]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[1]Sender = 
Objectives[69]ObjectiveMessages[1]Subject = 
Objectives[69]ObjectiveMessages[1]MessageColor = Blue
Objectives[69]ObjectiveMessages[1]PlayFromStart = True
Objectives[69]ObjectiveMessages[1]Delay = False
Objectives[69]ObjectiveMessages[1]DelayTime = 0
Objectives[69]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[1]TypeSubtitle = False
Objectives[69]ObjectiveMessages[1]TypeTextMesage = True
Objectives[69]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[2]positionX = 100,7026
Objectives[69]ObjectiveMessages[2]positionY = 3525,815
Objectives[69]ObjectiveMessages[2]positionZ = 38,65348
Objectives[69]ObjectiveMessages[2]Message = THEY WERE LOST GIRLS AND WERE BETRAYED BY THE CLUB.
Objectives[69]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[2]Sender = 
Objectives[69]ObjectiveMessages[2]Subject = 
Objectives[69]ObjectiveMessages[2]MessageColor = Blue
Objectives[69]ObjectiveMessages[2]PlayFromStart = True
Objectives[69]ObjectiveMessages[2]Delay = False
Objectives[69]ObjectiveMessages[2]DelayTime = 0
Objectives[69]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[2]TypeSubtitle = False
Objectives[69]ObjectiveMessages[2]TypeTextMesage = True
Objectives[69]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[3]positionX = 100,2081
Objectives[69]ObjectiveMessages[3]positionY = 3523,072
Objectives[69]ObjectiveMessages[3]positionZ = 38,64323
Objectives[69]ObjectiveMessages[3]Message = FUCK, THIS IS NOT NICE.
Objectives[69]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[69]ObjectiveMessages[3]Sender = 
Objectives[69]ObjectiveMessages[3]Subject = 
Objectives[69]ObjectiveMessages[3]MessageColor = Yellow
Objectives[69]ObjectiveMessages[3]PlayFromStart = True
Objectives[69]ObjectiveMessages[3]Delay = False
Objectives[69]ObjectiveMessages[3]DelayTime = 0
Objectives[69]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[3]TypeSubtitle = False
Objectives[69]ObjectiveMessages[3]TypeTextMesage = True
Objectives[69]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[69]ObjectiveMessages[4]positionX = 99,07371
Objectives[69]ObjectiveMessages[4]positionY = 3520,182
Objectives[69]ObjectiveMessages[4]positionZ = 38,65162
Objectives[69]ObjectiveMessages[4]Message = THIS IS A SHIT!
Objectives[69]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[69]ObjectiveMessages[4]Sender = 
Objectives[69]ObjectiveMessages[4]Subject = 
Objectives[69]ObjectiveMessages[4]MessageColor = White
Objectives[69]ObjectiveMessages[4]PlayFromStart = True
Objectives[69]ObjectiveMessages[4]Delay = False
Objectives[69]ObjectiveMessages[4]DelayTime = 0
Objectives[69]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[69]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[69]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[69]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[69]ObjectiveMessages[4]TypeSubtitle = False
Objectives[69]ObjectiveMessages[4]TypeTextMesage = True
Objectives[69]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[69]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[70]Type = Cutscenes_Objective
Objectives[70]Text = 
Objectives[70]positionX = 47,63306
Objectives[70]positionY = 3729,909
Objectives[70]positionZ = 38,66561
Objectives[70]Cutscenes_Time = 2
Objectives[70]Cutscenes_Trans_Time = 14
Objectives[70]Cutscenes_FOV = 60
Objectives[70]Cutscenes_Shake = Hand
Objectives[70]Cutscenes_Amplitude = 0
Objectives[70]Cutscenes_FadeOut = False
Objectives[70]Cutscenes_FadeIn = False
Objectives[70]Cutscenes_End = False
Objectives[70]Cutscenes_Point_At_Position = False
Objectives[70]Cutscenes_Point_At_Player = False
Objectives[70]Cutscenes_Point_At_Actor = False
Objectives[70]Cutscenes_Point_At_Vehicle = False
Objectives[70]Cutscenes_Follow_Player = True
Objectives[70]Cutscenes_Follow_Actor = False
Objectives[70]Cutscenes_Follow_Vehicle = False
Objectives[70]Cutscenes_Follow_Distancee = 4
Objectives[70]Cutscenes_Follow_Hieght = 1
Objectives[70]Cutscenes_Follow_Angle = 330
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 5
Objectives[70]ObjectiveMessages[0]positionX = 96,1875
Objectives[70]ObjectiveMessages[0]positionY = 3514,728
Objectives[70]ObjectiveMessages[0]positionZ = 38,65995
Objectives[70]ObjectiveMessages[0]Message = WE ARE LOYAL TO THE LOST MC BUT THIS WAS TOO MUCH.
Objectives[70]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = White
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = False
Objectives[70]ObjectiveMessages[0]TypeTextMesage = True
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = 94,8987
Objectives[70]ObjectiveMessages[1]positionY = 3512,008
Objectives[70]ObjectiveMessages[1]positionZ = 38,65878
Objectives[70]ObjectiveMessages[1]Message = THEY ARE LOST NOT PROSTITUTES AND NO ONE CAN SELL OUR GIRLS, NOT EVEN THE CLUB.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = White
Objectives[70]ObjectiveMessages[1]PlayFromStart = True
Objectives[70]ObjectiveMessages[1]Delay = False
Objectives[70]ObjectiveMessages[1]DelayTime = 0
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = False
Objectives[70]ObjectiveMessages[1]TypeTextMesage = True
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[2]positionX = 93,70342
Objectives[70]ObjectiveMessages[2]positionY = 3509,523
Objectives[70]ObjectiveMessages[2]positionZ = 38,65674
Objectives[70]ObjectiveMessages[2]Message = RIGHT, THEN WHO ARE WE HAVING SEX WITH?
Objectives[70]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[2]Sender = 
Objectives[70]ObjectiveMessages[2]Subject = 
Objectives[70]ObjectiveMessages[2]MessageColor = White
Objectives[70]ObjectiveMessages[2]PlayFromStart = True
Objectives[70]ObjectiveMessages[2]Delay = False
Objectives[70]ObjectiveMessages[2]DelayTime = 0
Objectives[70]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[2]TypeSubtitle = False
Objectives[70]ObjectiveMessages[2]TypeTextMesage = True
Objectives[70]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[3]positionX = 92,40513
Objectives[70]ObjectiveMessages[3]positionY = 3506,594
Objectives[70]ObjectiveMessages[3]positionZ = 38,64404
Objectives[70]ObjectiveMessages[3]Message = FUCK, WE WANT OUR GIRLS BACK.
Objectives[70]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[3]Sender = 
Objectives[70]ObjectiveMessages[3]Subject = 
Objectives[70]ObjectiveMessages[3]MessageColor = White
Objectives[70]ObjectiveMessages[3]PlayFromStart = True
Objectives[70]ObjectiveMessages[3]Delay = False
Objectives[70]ObjectiveMessages[3]DelayTime = 0
Objectives[70]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[3]TypeSubtitle = False
Objectives[70]ObjectiveMessages[3]TypeTextMesage = True
Objectives[70]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[4]positionX = 91,2072
Objectives[70]ObjectiveMessages[4]positionY = 3503,842
Objectives[70]ObjectiveMessages[4]positionZ = 38,66224
Objectives[70]ObjectiveMessages[4]Message = OK GUYS, SO LET'S GET OUR GIRLS BACK!
Objectives[70]ObjectiveMessages[4]Contact = CHAR_LESTER_DEATHWISH
Objectives[70]ObjectiveMessages[4]Sender = 
Objectives[70]ObjectiveMessages[4]Subject = 
Objectives[70]ObjectiveMessages[4]MessageColor = Green
Objectives[70]ObjectiveMessages[4]PlayFromStart = True
Objectives[70]ObjectiveMessages[4]Delay = False
Objectives[70]ObjectiveMessages[4]DelayTime = 0
Objectives[70]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[4]TypeSubtitle = False
Objectives[70]ObjectiveMessages[4]TypeTextMesage = True
Objectives[70]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[71]Type = Cutscenes_Objective
Objectives[71]Text = 
Objectives[71]positionX = 43,86415
Objectives[71]positionY = 3723,894
Objectives[71]positionZ = 38,5568
Objectives[71]Cutscenes_Time = 0
Objectives[71]Cutscenes_Trans_Time = 0
Objectives[71]Cutscenes_FOV = 30
Objectives[71]Cutscenes_Shake = Hand
Objectives[71]Cutscenes_Amplitude = 0
Objectives[71]Cutscenes_FadeOut = False
Objectives[71]Cutscenes_FadeIn = False
Objectives[71]Cutscenes_End = True
Objectives[71]Cutscenes_Point_At_Position = False
Objectives[71]Cutscenes_Point_At_Player = False
Objectives[71]Cutscenes_Point_At_Actor = False
Objectives[71]Cutscenes_Point_At_Vehicle = False
Objectives[71]Cutscenes_Follow_Player = False
Objectives[71]Cutscenes_Follow_Actor = False
Objectives[71]Cutscenes_Follow_Vehicle = False
Objectives[71]Cutscenes_Follow_Distancee = 10
Objectives[71]Cutscenes_Follow_Hieght = 1
Objectives[71]Cutscenes_Follow_Angle = 0
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 0

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = 2458,967
Objectives[72]positionY = 4799,65
Objectives[72]positionZ = 33,77323
Objectives[72]SetPlayerActor_Use_Player = True
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[72]SetPlayerActor_Use_Actor = False
Objectives[72]SetPlayerActor_RelationshipGroup_Change = False
Objectives[72]SetPlayerActor_RelationshipGroup = Neutral
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = False
Objectives[72]Int_Task = 0
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = False
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Text = Go save the girls
Objectives[73]Text2 = 
Objectives[73]Text3 = 
Objectives[73]Failed_Text = 
Objectives[73]Type = Checkpoint
Objectives[73]Checkpoint_Type = 45
Objectives[73]Reserved = 1
Objectives[73]ColorR = 255
Objectives[73]ColorG = 255
Objectives[73]ColorB = 0
Objectives[73]ColorA = 255
Objectives[73]IconColorR = 255
Objectives[73]IconColorG = 255
Objectives[73]IconColorB = 0
Objectives[73]IconColorA = 255
Objectives[73]positionX = 1998,936
Objectives[73]positionY = 3681,184
Objectives[73]positionZ = 32,26128
Objectives[73]Heading = 5,102112
Objectives[73]Diameter = 4
Objectives[73]minimum_hight = 2
Objectives[73]maximum_hight = 10
Objectives[73]TriggerDistance = 5
Objectives[73]PlaySound = False
Objectives[73]LoseWanted = False
Objectives[73]Stop_Vehicle = False
Objectives[73]DeliverVehicleOnly = False
Objectives[73]DeliverTrailor = False
Objectives[73]DeliverTowTruck = False
Objectives[73]DeliverVehicleCargobob = False
Objectives[73]DeliverPropCargobob = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Text = Go to save the girls
Objectives[74]Text2 = 
Objectives[74]Text3 = 
Objectives[74]Failed_Text = 
Objectives[74]Type = Checkpoint
Objectives[74]Checkpoint_Type = 45
Objectives[74]Reserved = 1
Objectives[74]ColorR = 255
Objectives[74]ColorG = 255
Objectives[74]ColorB = 0
Objectives[74]ColorA = 255
Objectives[74]IconColorR = 255
Objectives[74]IconColorG = 255
Objectives[74]IconColorB = 0
Objectives[74]IconColorA = 255
Objectives[74]positionX = 2518,993
Objectives[74]positionY = 4771,056
Objectives[74]positionZ = 33,79563
Objectives[74]Heading = 135,1021
Objectives[74]Diameter = 5
Objectives[74]minimum_hight = 1
Objectives[74]maximum_hight = 10
Objectives[74]TriggerDistance = 2,5
Objectives[74]PlaySound = False
Objectives[74]LoseWanted = False
Objectives[74]Stop_Vehicle = False
Objectives[74]DeliverVehicleOnly = False
Objectives[74]DeliverTrailor = False
Objectives[74]DeliverTowTruck = False
Objectives[74]DeliverVehicleCargobob = False
Objectives[74]DeliverPropCargobob = False
Objectives[74]mission_ActorsCount = 26
Objectives[74]mission_Actors[0]Survive_Number = 0
Objectives[74]mission_Actors[0]Failed_Text = 
Objectives[74]mission_Actors[0]Remove_After = 0
Objectives[74]mission_Actors[0]positionX = 2345,591
Objectives[74]mission_Actors[0]positionY = 4880,535
Objectives[74]mission_Actors[0]positionZ = 41,81727
Objectives[74]mission_Actors[0]Heading = 5,102111
Objectives[74]mission_Actors[0]String_Name = g_m_m_armboss_01
Objectives[74]mission_Actors[0]Relationship_Group = Enemy1
Objectives[74]mission_Actors[0]AddBlip = False
Objectives[74]mission_Actors[0]ShowCone = False
Objectives[74]mission_Actors[0]Invincible = False
Objectives[74]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[0]AlwaysFight = True
Objectives[74]mission_Actors[0]Seeing_Range = 30
Objectives[74]mission_Actors[0]Hearing_Range = 30
Objectives[74]mission_Actors[0]CombatMovement = Offensive
Objectives[74]mission_Actors[0]weapon = CompactRifle
Objectives[74]mission_Actors[0]Variation = Random
Objectives[74]mission_Actors[0]Task = 2
Objectives[74]mission_Actors[0]Task_Guard_Range = 5
Objectives[74]mission_Actors[0]Task_Stay_In_Range = True
Objectives[74]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[0]Task_Scenario = NONE
Objectives[74]mission_Actors[1]Survive_Number = 0
Objectives[74]mission_Actors[1]Failed_Text = 
Objectives[74]mission_Actors[1]Remove_After = 0
Objectives[74]mission_Actors[1]positionX = 2342,861
Objectives[74]mission_Actors[1]positionY = 4860,103
Objectives[74]mission_Actors[1]positionZ = 41,80824
Objectives[74]mission_Actors[1]Heading = 5,102111
Objectives[74]mission_Actors[1]String_Name = g_m_m_armboss_01
Objectives[74]mission_Actors[1]Relationship_Group = Enemy1
Objectives[74]mission_Actors[1]AddBlip = False
Objectives[74]mission_Actors[1]ShowCone = False
Objectives[74]mission_Actors[1]Invincible = False
Objectives[74]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[1]AlwaysFight = True
Objectives[74]mission_Actors[1]Seeing_Range = 30
Objectives[74]mission_Actors[1]Hearing_Range = 30
Objectives[74]mission_Actors[1]CombatMovement = Offensive
Objectives[74]mission_Actors[1]weapon = CompactRifle
Objectives[74]mission_Actors[1]Variation = Random
Objectives[74]mission_Actors[1]Task = 2
Objectives[74]mission_Actors[1]Task_Guard_Range = 5
Objectives[74]mission_Actors[1]Task_Stay_In_Range = True
Objectives[74]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[1]Task_Scenario = NONE
Objectives[74]mission_Actors[2]Survive_Number = 0
Objectives[74]mission_Actors[2]Failed_Text = 
Objectives[74]mission_Actors[2]Remove_After = 0
Objectives[74]mission_Actors[2]positionX = 2306,418
Objectives[74]mission_Actors[2]positionY = 4862,04
Objectives[74]mission_Actors[2]positionZ = 41,80824
Objectives[74]mission_Actors[2]Heading = 5,102111
Objectives[74]mission_Actors[2]String_Name = g_m_m_armboss_01
Objectives[74]mission_Actors[2]Relationship_Group = Enemy1
Objectives[74]mission_Actors[2]AddBlip = False
Objectives[74]mission_Actors[2]ShowCone = False
Objectives[74]mission_Actors[2]Invincible = False
Objectives[74]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[2]AlwaysFight = True
Objectives[74]mission_Actors[2]Seeing_Range = 30
Objectives[74]mission_Actors[2]Hearing_Range = 30
Objectives[74]mission_Actors[2]CombatMovement = Offensive
Objectives[74]mission_Actors[2]weapon = CompactRifle
Objectives[74]mission_Actors[2]Variation = Random
Objectives[74]mission_Actors[2]Task = 2
Objectives[74]mission_Actors[2]Task_Guard_Range = 5
Objectives[74]mission_Actors[2]Task_Stay_In_Range = True
Objectives[74]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[2]Task_Scenario = NONE
Objectives[74]mission_Actors[3]Survive_Number = 0
Objectives[74]mission_Actors[3]Failed_Text = 
Objectives[74]mission_Actors[3]Remove_After = 0
Objectives[74]mission_Actors[3]positionX = 2304,949
Objectives[74]mission_Actors[3]positionY = 4884,012
Objectives[74]mission_Actors[3]positionZ = 41,80824
Objectives[74]mission_Actors[3]Heading = 5,102111
Objectives[74]mission_Actors[3]String_Name = g_m_m_armboss_01
Objectives[74]mission_Actors[3]Relationship_Group = Enemy1
Objectives[74]mission_Actors[3]AddBlip = False
Objectives[74]mission_Actors[3]ShowCone = False
Objectives[74]mission_Actors[3]Invincible = False
Objectives[74]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[3]AlwaysFight = True
Objectives[74]mission_Actors[3]Seeing_Range = 30
Objectives[74]mission_Actors[3]Hearing_Range = 30
Objectives[74]mission_Actors[3]CombatMovement = Offensive
Objectives[74]mission_Actors[3]weapon = CompactRifle
Objectives[74]mission_Actors[3]Variation = Random
Objectives[74]mission_Actors[3]Task = 2
Objectives[74]mission_Actors[3]Task_Guard_Range = 5
Objectives[74]mission_Actors[3]Task_Stay_In_Range = True
Objectives[74]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[3]Task_Scenario = NONE
Objectives[74]mission_Actors[4]Survive_Number = 0
Objectives[74]mission_Actors[4]Failed_Text = 
Objectives[74]mission_Actors[4]Remove_After = 0
Objectives[74]mission_Actors[4]positionX = 2332,869
Objectives[74]mission_Actors[4]positionY = 4895,204
Objectives[74]mission_Actors[4]positionZ = 41,82318
Objectives[74]mission_Actors[4]Heading = 5,102111
Objectives[74]mission_Actors[4]String_Name = g_m_m_armboss_01
Objectives[74]mission_Actors[4]Relationship_Group = Enemy1
Objectives[74]mission_Actors[4]AddBlip = False
Objectives[74]mission_Actors[4]ShowCone = False
Objectives[74]mission_Actors[4]Invincible = False
Objectives[74]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[4]AlwaysFight = True
Objectives[74]mission_Actors[4]Seeing_Range = 30
Objectives[74]mission_Actors[4]Hearing_Range = 30
Objectives[74]mission_Actors[4]CombatMovement = Offensive
Objectives[74]mission_Actors[4]weapon = CompactRifle
Objectives[74]mission_Actors[4]Variation = Random
Objectives[74]mission_Actors[4]Task = 1
Objectives[74]mission_Actors[4]Task_Guard_Range = 5
Objectives[74]mission_Actors[4]Task_Stay_In_Range = True
Objectives[74]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[4]Task_Scenario = NONE
Objectives[74]mission_Actors[5]Survive_Number = 0
Objectives[74]mission_Actors[5]Failed_Text = 
Objectives[74]mission_Actors[5]Remove_After = 0
Objectives[74]mission_Actors[5]positionX = 2351,454
Objectives[74]mission_Actors[5]positionY = 4873,145
Objectives[74]mission_Actors[5]positionZ = 41,81261
Objectives[74]mission_Actors[5]Heading = 5,102111
Objectives[74]mission_Actors[5]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[5]Relationship_Group = Enemy1
Objectives[74]mission_Actors[5]AddBlip = False
Objectives[74]mission_Actors[5]ShowCone = False
Objectives[74]mission_Actors[5]Invincible = False
Objectives[74]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[5]AlwaysFight = True
Objectives[74]mission_Actors[5]Seeing_Range = 30
Objectives[74]mission_Actors[5]Hearing_Range = 30
Objectives[74]mission_Actors[5]CombatMovement = Offensive
Objectives[74]mission_Actors[5]weapon = CompactRifle
Objectives[74]mission_Actors[5]Variation = Random
Objectives[74]mission_Actors[5]Task = 1
Objectives[74]mission_Actors[5]Task_Guard_Range = 5
Objectives[74]mission_Actors[5]Task_Stay_In_Range = True
Objectives[74]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[5]Task_Scenario = NONE
Objectives[74]mission_Actors[6]Survive_Number = 0
Objectives[74]mission_Actors[6]Failed_Text = 
Objectives[74]mission_Actors[6]Remove_After = 0
Objectives[74]mission_Actors[6]positionX = 2337,347
Objectives[74]mission_Actors[6]positionY = 4855,458
Objectives[74]mission_Actors[6]positionZ = 41,80825
Objectives[74]mission_Actors[6]Heading = 5,102111
Objectives[74]mission_Actors[6]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[6]Relationship_Group = Enemy1
Objectives[74]mission_Actors[6]AddBlip = False
Objectives[74]mission_Actors[6]ShowCone = False
Objectives[74]mission_Actors[6]Invincible = False
Objectives[74]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[6]AlwaysFight = True
Objectives[74]mission_Actors[6]Seeing_Range = 30
Objectives[74]mission_Actors[6]Hearing_Range = 30
Objectives[74]mission_Actors[6]CombatMovement = Offensive
Objectives[74]mission_Actors[6]weapon = CompactRifle
Objectives[74]mission_Actors[6]Variation = Random
Objectives[74]mission_Actors[6]Task = 1
Objectives[74]mission_Actors[6]Task_Guard_Range = 5
Objectives[74]mission_Actors[6]Task_Stay_In_Range = True
Objectives[74]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[6]Task_Scenario = NONE
Objectives[74]mission_Actors[7]Survive_Number = 0
Objectives[74]mission_Actors[7]Failed_Text = 
Objectives[74]mission_Actors[7]Remove_After = 0
Objectives[74]mission_Actors[7]positionX = 2322,344
Objectives[74]mission_Actors[7]positionY = 4845,719
Objectives[74]mission_Actors[7]positionZ = 41,80824
Objectives[74]mission_Actors[7]Heading = 5,102111
Objectives[74]mission_Actors[7]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[7]Relationship_Group = Enemy1
Objectives[74]mission_Actors[7]AddBlip = False
Objectives[74]mission_Actors[7]ShowCone = False
Objectives[74]mission_Actors[7]Invincible = False
Objectives[74]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[7]AlwaysFight = True
Objectives[74]mission_Actors[7]Seeing_Range = 30
Objectives[74]mission_Actors[7]Hearing_Range = 30
Objectives[74]mission_Actors[7]CombatMovement = Offensive
Objectives[74]mission_Actors[7]weapon = CompactRifle
Objectives[74]mission_Actors[7]Variation = Random
Objectives[74]mission_Actors[7]Task = 1
Objectives[74]mission_Actors[7]Task_Guard_Range = 5
Objectives[74]mission_Actors[7]Task_Stay_In_Range = True
Objectives[74]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[7]Task_Scenario = NONE
Objectives[74]mission_Actors[8]Survive_Number = 0
Objectives[74]mission_Actors[8]Failed_Text = 
Objectives[74]mission_Actors[8]Remove_After = 0
Objectives[74]mission_Actors[8]positionX = 2303,148
Objectives[74]mission_Actors[8]positionY = 4866,247
Objectives[74]mission_Actors[8]positionZ = 41,80824
Objectives[74]mission_Actors[8]Heading = 5,10391
Objectives[74]mission_Actors[8]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[8]Relationship_Group = Enemy1
Objectives[74]mission_Actors[8]AddBlip = False
Objectives[74]mission_Actors[8]ShowCone = False
Objectives[74]mission_Actors[8]Invincible = False
Objectives[74]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[8]AlwaysFight = True
Objectives[74]mission_Actors[8]Seeing_Range = 30
Objectives[74]mission_Actors[8]Hearing_Range = 30
Objectives[74]mission_Actors[8]CombatMovement = Offensive
Objectives[74]mission_Actors[8]weapon = CompactRifle
Objectives[74]mission_Actors[8]Variation = Random
Objectives[74]mission_Actors[8]Task = 1
Objectives[74]mission_Actors[8]Task_Guard_Range = 5
Objectives[74]mission_Actors[8]Task_Stay_In_Range = True
Objectives[74]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[8]Task_Scenario = NONE
Objectives[74]mission_Actors[9]Survive_Number = 0
Objectives[74]mission_Actors[9]Failed_Text = 
Objectives[74]mission_Actors[9]Remove_After = 0
Objectives[74]mission_Actors[9]positionX = 2297,489
Objectives[74]mission_Actors[9]positionY = 4893,508
Objectives[74]mission_Actors[9]positionZ = 41,25214
Objectives[74]mission_Actors[9]Heading = 5,102523
Objectives[74]mission_Actors[9]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[9]Relationship_Group = Enemy1
Objectives[74]mission_Actors[9]AddBlip = False
Objectives[74]mission_Actors[9]ShowCone = False
Objectives[74]mission_Actors[9]Invincible = False
Objectives[74]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[9]AlwaysFight = True
Objectives[74]mission_Actors[9]Seeing_Range = 30
Objectives[74]mission_Actors[9]Hearing_Range = 30
Objectives[74]mission_Actors[9]CombatMovement = Offensive
Objectives[74]mission_Actors[9]weapon = CompactRifle
Objectives[74]mission_Actors[9]Variation = Random
Objectives[74]mission_Actors[9]Task = 1
Objectives[74]mission_Actors[9]Task_Guard_Range = 5
Objectives[74]mission_Actors[9]Task_Stay_In_Range = True
Objectives[74]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[9]Task_Scenario = NONE
Objectives[74]mission_Actors[10]Survive_Number = 0
Objectives[74]mission_Actors[10]Failed_Text = 
Objectives[74]mission_Actors[10]Remove_After = 0
Objectives[74]mission_Actors[10]positionX = 2315,641
Objectives[74]mission_Actors[10]positionY = 4902,717
Objectives[74]mission_Actors[10]positionZ = 41,80014
Objectives[74]mission_Actors[10]Heading = 5,102321
Objectives[74]mission_Actors[10]String_Name = g_m_m_armlieut_01
Objectives[74]mission_Actors[10]Relationship_Group = Enemy1
Objectives[74]mission_Actors[10]AddBlip = False
Objectives[74]mission_Actors[10]ShowCone = False
Objectives[74]mission_Actors[10]Invincible = False
Objectives[74]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[10]AlwaysFight = True
Objectives[74]mission_Actors[10]Seeing_Range = 30
Objectives[74]mission_Actors[10]Hearing_Range = 30
Objectives[74]mission_Actors[10]CombatMovement = Offensive
Objectives[74]mission_Actors[10]weapon = CompactRifle
Objectives[74]mission_Actors[10]Variation = Random
Objectives[74]mission_Actors[10]Task = 1
Objectives[74]mission_Actors[10]Task_Guard_Range = 5
Objectives[74]mission_Actors[10]Task_Stay_In_Range = True
Objectives[74]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[10]Task_Scenario = NONE
Objectives[74]mission_Actors[11]Survive_Number = 0
Objectives[74]mission_Actors[11]Failed_Text = 
Objectives[74]mission_Actors[11]Remove_After = 0
Objectives[74]mission_Actors[11]positionX = 2335,355
Objectives[74]mission_Actors[11]positionY = 4885,911
Objectives[74]mission_Actors[11]positionZ = 41,80824
Objectives[74]mission_Actors[11]Heading = 5,102111
Objectives[74]mission_Actors[11]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[11]Relationship_Group = Enemy1
Objectives[74]mission_Actors[11]AddBlip = False
Objectives[74]mission_Actors[11]ShowCone = False
Objectives[74]mission_Actors[11]Invincible = False
Objectives[74]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[11]AlwaysFight = True
Objectives[74]mission_Actors[11]Seeing_Range = 30
Objectives[74]mission_Actors[11]Hearing_Range = 30
Objectives[74]mission_Actors[11]CombatMovement = Offensive
Objectives[74]mission_Actors[11]weapon = CompactRifle
Objectives[74]mission_Actors[11]Variation = Random
Objectives[74]mission_Actors[11]Task = 1
Objectives[74]mission_Actors[11]Task_Guard_Range = 5
Objectives[74]mission_Actors[11]Task_Stay_In_Range = True
Objectives[74]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[11]Task_Scenario = NONE
Objectives[74]mission_Actors[12]Survive_Number = 0
Objectives[74]mission_Actors[12]Failed_Text = 
Objectives[74]mission_Actors[12]Remove_After = 0
Objectives[74]mission_Actors[12]positionX = 2355,031
Objectives[74]mission_Actors[12]positionY = 4872,025
Objectives[74]mission_Actors[12]positionZ = 41,80378
Objectives[74]mission_Actors[12]Heading = 5,102111
Objectives[74]mission_Actors[12]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[12]Relationship_Group = Enemy1
Objectives[74]mission_Actors[12]AddBlip = False
Objectives[74]mission_Actors[12]ShowCone = False
Objectives[74]mission_Actors[12]Invincible = False
Objectives[74]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[12]AlwaysFight = True
Objectives[74]mission_Actors[12]Seeing_Range = 30
Objectives[74]mission_Actors[12]Hearing_Range = 30
Objectives[74]mission_Actors[12]CombatMovement = Offensive
Objectives[74]mission_Actors[12]weapon = CompactRifle
Objectives[74]mission_Actors[12]Variation = Random
Objectives[74]mission_Actors[12]Task = 1
Objectives[74]mission_Actors[12]Task_Guard_Range = 5
Objectives[74]mission_Actors[12]Task_Stay_In_Range = True
Objectives[74]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[12]Task_Scenario = NONE
Objectives[74]mission_Actors[13]Survive_Number = 0
Objectives[74]mission_Actors[13]Failed_Text = 
Objectives[74]mission_Actors[13]Remove_After = 0
Objectives[74]mission_Actors[13]positionX = 2329,448
Objectives[74]mission_Actors[13]positionY = 4849,021
Objectives[74]mission_Actors[13]positionZ = 41,80824
Objectives[74]mission_Actors[13]Heading = 5,102111
Objectives[74]mission_Actors[13]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[13]Relationship_Group = Enemy1
Objectives[74]mission_Actors[13]AddBlip = False
Objectives[74]mission_Actors[13]ShowCone = False
Objectives[74]mission_Actors[13]Invincible = False
Objectives[74]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[13]AlwaysFight = True
Objectives[74]mission_Actors[13]Seeing_Range = 30
Objectives[74]mission_Actors[13]Hearing_Range = 30
Objectives[74]mission_Actors[13]CombatMovement = Offensive
Objectives[74]mission_Actors[13]weapon = CompactRifle
Objectives[74]mission_Actors[13]Variation = Random
Objectives[74]mission_Actors[13]Task = 1
Objectives[74]mission_Actors[13]Task_Guard_Range = 5
Objectives[74]mission_Actors[13]Task_Stay_In_Range = True
Objectives[74]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[13]Task_Scenario = NONE
Objectives[74]mission_Actors[14]Survive_Number = 0
Objectives[74]mission_Actors[14]Failed_Text = 
Objectives[74]mission_Actors[14]Remove_After = 0
Objectives[74]mission_Actors[14]positionX = 2314,417
Objectives[74]mission_Actors[14]positionY = 4857,392
Objectives[74]mission_Actors[14]positionZ = 41,80824
Objectives[74]mission_Actors[14]Heading = 5,102111
Objectives[74]mission_Actors[14]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[14]Relationship_Group = Enemy1
Objectives[74]mission_Actors[14]AddBlip = False
Objectives[74]mission_Actors[14]ShowCone = False
Objectives[74]mission_Actors[14]Invincible = False
Objectives[74]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[14]AlwaysFight = True
Objectives[74]mission_Actors[14]Seeing_Range = 30
Objectives[74]mission_Actors[14]Hearing_Range = 30
Objectives[74]mission_Actors[14]CombatMovement = Offensive
Objectives[74]mission_Actors[14]weapon = CompactRifle
Objectives[74]mission_Actors[14]Variation = Random
Objectives[74]mission_Actors[14]Task = 1
Objectives[74]mission_Actors[14]Task_Guard_Range = 5
Objectives[74]mission_Actors[14]Task_Stay_In_Range = True
Objectives[74]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[14]Task_Scenario = NONE
Objectives[74]mission_Actors[15]Survive_Number = 0
Objectives[74]mission_Actors[15]Failed_Text = 
Objectives[74]mission_Actors[15]Remove_After = 0
Objectives[74]mission_Actors[15]positionX = 2297,05
Objectives[74]mission_Actors[15]positionY = 4877,575
Objectives[74]mission_Actors[15]positionZ = 41,80824
Objectives[74]mission_Actors[15]Heading = 5,102111
Objectives[74]mission_Actors[15]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[15]Relationship_Group = Enemy1
Objectives[74]mission_Actors[15]AddBlip = False
Objectives[74]mission_Actors[15]ShowCone = False
Objectives[74]mission_Actors[15]Invincible = False
Objectives[74]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[15]AlwaysFight = True
Objectives[74]mission_Actors[15]Seeing_Range = 30
Objectives[74]mission_Actors[15]Hearing_Range = 30
Objectives[74]mission_Actors[15]CombatMovement = Offensive
Objectives[74]mission_Actors[15]weapon = CompactRifle
Objectives[74]mission_Actors[15]Variation = Random
Objectives[74]mission_Actors[15]Task = 1
Objectives[74]mission_Actors[15]Task_Guard_Range = 5
Objectives[74]mission_Actors[15]Task_Stay_In_Range = True
Objectives[74]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[15]Task_Scenario = NONE
Objectives[74]mission_Actors[16]Survive_Number = 0
Objectives[74]mission_Actors[16]Failed_Text = 
Objectives[74]mission_Actors[16]Remove_After = 0
Objectives[74]mission_Actors[16]positionX = 2309,394
Objectives[74]mission_Actors[16]positionY = 4893,052
Objectives[74]mission_Actors[16]positionZ = 41,80824
Objectives[74]mission_Actors[16]Heading = 5,102111
Objectives[74]mission_Actors[16]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[16]Relationship_Group = Enemy1
Objectives[74]mission_Actors[16]AddBlip = False
Objectives[74]mission_Actors[16]ShowCone = False
Objectives[74]mission_Actors[16]Invincible = False
Objectives[74]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[16]AlwaysFight = True
Objectives[74]mission_Actors[16]Seeing_Range = 30
Objectives[74]mission_Actors[16]Hearing_Range = 30
Objectives[74]mission_Actors[16]CombatMovement = Offensive
Objectives[74]mission_Actors[16]weapon = CompactRifle
Objectives[74]mission_Actors[16]Variation = Random
Objectives[74]mission_Actors[16]Task = 1
Objectives[74]mission_Actors[16]Task_Guard_Range = 5
Objectives[74]mission_Actors[16]Task_Stay_In_Range = True
Objectives[74]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[16]Task_Scenario = NONE
Objectives[74]mission_Actors[17]Survive_Number = 0
Objectives[74]mission_Actors[17]Failed_Text = 
Objectives[74]mission_Actors[17]Remove_After = 0
Objectives[74]mission_Actors[17]positionX = 2326,848
Objectives[74]mission_Actors[17]positionY = 4914,918
Objectives[74]mission_Actors[17]positionZ = 41,89893
Objectives[74]mission_Actors[17]Heading = 5,10232
Objectives[74]mission_Actors[17]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[17]Relationship_Group = Enemy1
Objectives[74]mission_Actors[17]AddBlip = False
Objectives[74]mission_Actors[17]ShowCone = False
Objectives[74]mission_Actors[17]Invincible = False
Objectives[74]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[17]AlwaysFight = True
Objectives[74]mission_Actors[17]Seeing_Range = 30
Objectives[74]mission_Actors[17]Hearing_Range = 30
Objectives[74]mission_Actors[17]CombatMovement = Offensive
Objectives[74]mission_Actors[17]weapon = CompactRifle
Objectives[74]mission_Actors[17]Variation = Random
Objectives[74]mission_Actors[17]Task = 1
Objectives[74]mission_Actors[17]Task_Guard_Range = 5
Objectives[74]mission_Actors[17]Task_Stay_In_Range = True
Objectives[74]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[17]Task_Scenario = NONE
Objectives[74]mission_Actors[18]Survive_Number = 0
Objectives[74]mission_Actors[18]Failed_Text = 
Objectives[74]mission_Actors[18]Remove_After = 0
Objectives[74]mission_Actors[18]positionX = 2352,471
Objectives[74]mission_Actors[18]positionY = 4885,824
Objectives[74]mission_Actors[18]positionZ = 41,82684
Objectives[74]mission_Actors[18]Heading = 5,102111
Objectives[74]mission_Actors[18]String_Name = g_m_m_armgoon_01
Objectives[74]mission_Actors[18]Relationship_Group = Enemy1
Objectives[74]mission_Actors[18]AddBlip = False
Objectives[74]mission_Actors[18]ShowCone = False
Objectives[74]mission_Actors[18]Invincible = False
Objectives[74]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[18]AlwaysFight = True
Objectives[74]mission_Actors[18]Seeing_Range = 30
Objectives[74]mission_Actors[18]Hearing_Range = 30
Objectives[74]mission_Actors[18]CombatMovement = Offensive
Objectives[74]mission_Actors[18]weapon = CompactRifle
Objectives[74]mission_Actors[18]Variation = Random
Objectives[74]mission_Actors[18]Task = 1
Objectives[74]mission_Actors[18]Task_Guard_Range = 5
Objectives[74]mission_Actors[18]Task_Stay_In_Range = True
Objectives[74]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[18]Task_Scenario = NONE
Objectives[74]mission_Actors[19]Survive_Number = 0
Objectives[74]mission_Actors[19]Failed_Text = 
Objectives[74]mission_Actors[19]Remove_After = 0
Objectives[74]mission_Actors[19]positionX = 2348,748
Objectives[74]mission_Actors[19]positionY = 4865,28
Objectives[74]mission_Actors[19]positionZ = 41,80822
Objectives[74]mission_Actors[19]Heading = 5,102111
Objectives[74]mission_Actors[19]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[19]Relationship_Group = Enemy1
Objectives[74]mission_Actors[19]AddBlip = False
Objectives[74]mission_Actors[19]ShowCone = False
Objectives[74]mission_Actors[19]Invincible = False
Objectives[74]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[19]AlwaysFight = True
Objectives[74]mission_Actors[19]Seeing_Range = 30
Objectives[74]mission_Actors[19]Hearing_Range = 30
Objectives[74]mission_Actors[19]CombatMovement = Offensive
Objectives[74]mission_Actors[19]weapon = CompactRifle
Objectives[74]mission_Actors[19]Variation = Random
Objectives[74]mission_Actors[19]Task = 1
Objectives[74]mission_Actors[19]Task_Guard_Range = 5
Objectives[74]mission_Actors[19]Task_Stay_In_Range = True
Objectives[74]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[19]Task_Scenario = NONE
Objectives[74]mission_Actors[20]Survive_Number = 0
Objectives[74]mission_Actors[20]Failed_Text = 
Objectives[74]mission_Actors[20]Remove_After = 0
Objectives[74]mission_Actors[20]positionX = 2315,859
Objectives[74]mission_Actors[20]positionY = 4853,529
Objectives[74]mission_Actors[20]positionZ = 41,80824
Objectives[74]mission_Actors[20]Heading = 5,102111
Objectives[74]mission_Actors[20]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[20]Relationship_Group = Enemy1
Objectives[74]mission_Actors[20]AddBlip = False
Objectives[74]mission_Actors[20]ShowCone = False
Objectives[74]mission_Actors[20]Invincible = False
Objectives[74]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[20]AlwaysFight = True
Objectives[74]mission_Actors[20]Seeing_Range = 30
Objectives[74]mission_Actors[20]Hearing_Range = 30
Objectives[74]mission_Actors[20]CombatMovement = Offensive
Objectives[74]mission_Actors[20]weapon = CompactRifle
Objectives[74]mission_Actors[20]Variation = Random
Objectives[74]mission_Actors[20]Task = 1
Objectives[74]mission_Actors[20]Task_Guard_Range = 5
Objectives[74]mission_Actors[20]Task_Stay_In_Range = True
Objectives[74]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[20]Task_Scenario = NONE
Objectives[74]mission_Actors[21]Survive_Number = 0
Objectives[74]mission_Actors[21]Failed_Text = 
Objectives[74]mission_Actors[21]Remove_After = 0
Objectives[74]mission_Actors[21]positionX = 2299,583
Objectives[74]mission_Actors[21]positionY = 4881,885
Objectives[74]mission_Actors[21]positionZ = 41,80824
Objectives[74]mission_Actors[21]Heading = 5,102111
Objectives[74]mission_Actors[21]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[21]Relationship_Group = Enemy1
Objectives[74]mission_Actors[21]AddBlip = False
Objectives[74]mission_Actors[21]ShowCone = False
Objectives[74]mission_Actors[21]Invincible = False
Objectives[74]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[21]AlwaysFight = True
Objectives[74]mission_Actors[21]Seeing_Range = 30
Objectives[74]mission_Actors[21]Hearing_Range = 30
Objectives[74]mission_Actors[21]CombatMovement = Offensive
Objectives[74]mission_Actors[21]weapon = CompactRifle
Objectives[74]mission_Actors[21]Variation = Random
Objectives[74]mission_Actors[21]Task = 1
Objectives[74]mission_Actors[21]Task_Guard_Range = 5
Objectives[74]mission_Actors[21]Task_Stay_In_Range = True
Objectives[74]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[21]Task_Scenario = NONE
Objectives[74]mission_Actors[22]Survive_Number = 0
Objectives[74]mission_Actors[22]Failed_Text = 
Objectives[74]mission_Actors[22]Remove_After = 0
Objectives[74]mission_Actors[22]positionX = 2318,883
Objectives[74]mission_Actors[22]positionY = 4898,145
Objectives[74]mission_Actors[22]positionZ = 41,80816
Objectives[74]mission_Actors[22]Heading = 5,102111
Objectives[74]mission_Actors[22]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[22]Relationship_Group = Enemy1
Objectives[74]mission_Actors[22]AddBlip = False
Objectives[74]mission_Actors[22]ShowCone = False
Objectives[74]mission_Actors[22]Invincible = False
Objectives[74]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[22]AlwaysFight = True
Objectives[74]mission_Actors[22]Seeing_Range = 30
Objectives[74]mission_Actors[22]Hearing_Range = 30
Objectives[74]mission_Actors[22]CombatMovement = Offensive
Objectives[74]mission_Actors[22]weapon = CompactRifle
Objectives[74]mission_Actors[22]Variation = Random
Objectives[74]mission_Actors[22]Task = 1
Objectives[74]mission_Actors[22]Task_Guard_Range = 5
Objectives[74]mission_Actors[22]Task_Stay_In_Range = True
Objectives[74]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[22]Task_Scenario = NONE
Objectives[74]mission_Actors[23]Survive_Number = 0
Objectives[74]mission_Actors[23]Failed_Text = 
Objectives[74]mission_Actors[23]Remove_After = 0
Objectives[74]mission_Actors[23]positionX = 2331,926
Objectives[74]mission_Actors[23]positionY = 4889,55
Objectives[74]mission_Actors[23]positionZ = 41,80824
Objectives[74]mission_Actors[23]Heading = 5,102111
Objectives[74]mission_Actors[23]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[23]Relationship_Group = Enemy1
Objectives[74]mission_Actors[23]AddBlip = False
Objectives[74]mission_Actors[23]ShowCone = False
Objectives[74]mission_Actors[23]Invincible = False
Objectives[74]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[23]AlwaysFight = True
Objectives[74]mission_Actors[23]Seeing_Range = 30
Objectives[74]mission_Actors[23]Hearing_Range = 30
Objectives[74]mission_Actors[23]CombatMovement = Offensive
Objectives[74]mission_Actors[23]weapon = CompactRifle
Objectives[74]mission_Actors[23]Variation = Random
Objectives[74]mission_Actors[23]Task = 1
Objectives[74]mission_Actors[23]Task_Guard_Range = 5
Objectives[74]mission_Actors[23]Task_Stay_In_Range = True
Objectives[74]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[23]Task_Scenario = NONE
Objectives[74]mission_Actors[24]Survive_Number = 0
Objectives[74]mission_Actors[24]Failed_Text = 
Objectives[74]mission_Actors[24]Remove_After = 0
Objectives[74]mission_Actors[24]positionX = 2340,001
Objectives[74]mission_Actors[24]positionY = 4880,396
Objectives[74]mission_Actors[24]positionZ = 41,80824
Objectives[74]mission_Actors[24]Heading = 5,102111
Objectives[74]mission_Actors[24]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[24]Relationship_Group = Enemy1
Objectives[74]mission_Actors[24]AddBlip = False
Objectives[74]mission_Actors[24]ShowCone = False
Objectives[74]mission_Actors[24]Invincible = False
Objectives[74]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[24]AlwaysFight = True
Objectives[74]mission_Actors[24]Seeing_Range = 30
Objectives[74]mission_Actors[24]Hearing_Range = 30
Objectives[74]mission_Actors[24]CombatMovement = Offensive
Objectives[74]mission_Actors[24]weapon = CompactRifle
Objectives[74]mission_Actors[24]Variation = Random
Objectives[74]mission_Actors[24]Task = 1
Objectives[74]mission_Actors[24]Task_Guard_Range = 5
Objectives[74]mission_Actors[24]Task_Stay_In_Range = True
Objectives[74]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[24]Task_Scenario = NONE
Objectives[74]mission_Actors[25]Survive_Number = 0
Objectives[74]mission_Actors[25]Failed_Text = 
Objectives[74]mission_Actors[25]Remove_After = 0
Objectives[74]mission_Actors[25]positionX = 2353,142
Objectives[74]mission_Actors[25]positionY = 4879,862
Objectives[74]mission_Actors[25]positionZ = 41,8382
Objectives[74]mission_Actors[25]Heading = 5,102111
Objectives[74]mission_Actors[25]String_Name = g_m_y_armgoon_02
Objectives[74]mission_Actors[25]Relationship_Group = Enemy1
Objectives[74]mission_Actors[25]AddBlip = False
Objectives[74]mission_Actors[25]ShowCone = False
Objectives[74]mission_Actors[25]Invincible = False
Objectives[74]mission_Actors[25]CanFightArmedPedsWhenNotArmed = True
Objectives[74]mission_Actors[25]AlwaysFight = True
Objectives[74]mission_Actors[25]Seeing_Range = 30
Objectives[74]mission_Actors[25]Hearing_Range = 30
Objectives[74]mission_Actors[25]CombatMovement = Offensive
Objectives[74]mission_Actors[25]weapon = CompactRifle
Objectives[74]mission_Actors[25]Variation = Random
Objectives[74]mission_Actors[25]Task = 1
Objectives[74]mission_Actors[25]Task_Guard_Range = 5
Objectives[74]mission_Actors[25]Task_Stay_In_Range = True
Objectives[74]mission_Actors[25]Task_Enter_Vehicle_Seat_Position = -1
Objectives[74]mission_Actors[25]Task_Can_Exit_Vehicle = True
Objectives[74]mission_Actors[25]Task_Scenario = NONE
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 2
Objectives[74]ObjectiveMessages[0]positionX = 2378,862
Objectives[74]ObjectiveMessages[0]positionY = 3904,558
Objectives[74]ObjectiveMessages[0]positionZ = 34,56516
Objectives[74]ObjectiveMessages[0]Message = They guys are behind us, love?
Objectives[74]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[74]ObjectiveMessages[0]Sender = 
Objectives[74]ObjectiveMessages[0]Subject = 
Objectives[74]ObjectiveMessages[0]MessageColor = Green
Objectives[74]ObjectiveMessages[0]PlayFromStart = True
Objectives[74]ObjectiveMessages[0]Delay = False
Objectives[74]ObjectiveMessages[0]DelayTime = 0
Objectives[74]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[0]TypeSubtitle = False
Objectives[74]ObjectiveMessages[0]TypeTextMesage = True
Objectives[74]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[74]ObjectiveMessages[1]positionX = 2381,299
Objectives[74]ObjectiveMessages[1]positionY = 3906,854
Objectives[74]ObjectiveMessages[1]positionZ = 34,61739
Objectives[74]ObjectiveMessages[1]Message = Yes, don't worry, you go, they'll come.
Objectives[74]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[74]ObjectiveMessages[1]Sender = 
Objectives[74]ObjectiveMessages[1]Subject = 
Objectives[74]ObjectiveMessages[1]MessageColor = Blue
Objectives[74]ObjectiveMessages[1]PlayFromStart = True
Objectives[74]ObjectiveMessages[1]Delay = False
Objectives[74]ObjectiveMessages[1]DelayTime = 0
Objectives[74]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[74]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[74]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[74]ObjectiveMessages[1]TypeSubtitle = False
Objectives[74]ObjectiveMessages[1]TypeTextMesage = True
Objectives[74]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[74]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[75]Type = Cutscenes_Objective
Objectives[75]Text = 
Objectives[75]positionX = 2341,162
Objectives[75]positionY = 4884,939
Objectives[75]positionZ = 40,81719
Objectives[75]Cutscenes_Time = 5
Objectives[75]Cutscenes_Trans_Time = 1
Objectives[75]Cutscenes_FOV = 60
Objectives[75]Cutscenes_Shake = Hand
Objectives[75]Cutscenes_Amplitude = 0
Objectives[75]Cutscenes_FadeOut = False
Objectives[75]Cutscenes_FadeIn = False
Objectives[75]Cutscenes_End = False
Objectives[75]Cutscenes_Point_At_Position = True
Objectives[75]Cutscenes_Point_At_Player = False
Objectives[75]Cutscenes_Point_At_Actor = False
Objectives[75]Cutscenes_Point_At_Vehicle = False
Objectives[75]Cutscenes_Follow_Player = False
Objectives[75]Cutscenes_Follow_Actor = False
Objectives[75]Cutscenes_Follow_Vehicle = False
Objectives[75]Cutscenes_Follow_Distancee = 40
Objectives[75]Cutscenes_Follow_Hieght = 10
Objectives[75]Cutscenes_Follow_Angle = 100
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 5
Objectives[75]ObjectiveMessages[0]positionX = 2518,415
Objectives[75]ObjectiveMessages[0]positionY = 4777,678
Objectives[75]ObjectiveMessages[0]positionZ = 33,77514
Objectives[75]ObjectiveMessages[0]Message = Ok, here we go, that warehouse down there is where they keep the girls.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = Blue
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = False
Objectives[75]ObjectiveMessages[0]TypeTextMesage = True
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = 2516,522
Objectives[75]ObjectiveMessages[1]positionY = 4778,935
Objectives[75]ObjectiveMessages[1]positionZ = 33,79739
Objectives[75]ObjectiveMessages[1]Message = There will be many guards, the girls are a very valuable product in the field of prostitution.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_LESTER_DEATHWISH
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = Green
Objectives[75]ObjectiveMessages[1]PlayFromStart = True
Objectives[75]ObjectiveMessages[1]Delay = False
Objectives[75]ObjectiveMessages[1]DelayTime = 0
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = False
Objectives[75]ObjectiveMessages[1]TypeTextMesage = True
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[2]positionX = 2514,343
Objectives[75]ObjectiveMessages[2]positionY = 4780,951
Objectives[75]ObjectiveMessages[2]positionZ = 33,81618
Objectives[75]ObjectiveMessages[2]Message = GUYS, ARE YOU READY TO TAKE YOUR GIRLS BACK?
Objectives[75]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[75]ObjectiveMessages[2]Sender = 
Objectives[75]ObjectiveMessages[2]Subject = 
Objectives[75]ObjectiveMessages[2]MessageColor = Green
Objectives[75]ObjectiveMessages[2]PlayFromStart = True
Objectives[75]ObjectiveMessages[2]Delay = False
Objectives[75]ObjectiveMessages[2]DelayTime = 0
Objectives[75]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[2]TypeSubtitle = False
Objectives[75]ObjectiveMessages[2]TypeTextMesage = True
Objectives[75]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[3]positionX = 2511,456
Objectives[75]ObjectiveMessages[3]positionY = 4782,161
Objectives[75]ObjectiveMessages[3]positionZ = 33,79869
Objectives[75]ObjectiveMessages[3]Message = YEAH, LET'S DO IT!
Objectives[75]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[3]Sender = 
Objectives[75]ObjectiveMessages[3]Subject = 
Objectives[75]ObjectiveMessages[3]MessageColor = White
Objectives[75]ObjectiveMessages[3]PlayFromStart = True
Objectives[75]ObjectiveMessages[3]Delay = False
Objectives[75]ObjectiveMessages[3]DelayTime = 0
Objectives[75]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[3]TypeSubtitle = False
Objectives[75]ObjectiveMessages[3]TypeTextMesage = True
Objectives[75]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[4]positionX = 2508,377
Objectives[75]ObjectiveMessages[4]positionY = 4784,067
Objectives[75]ObjectiveMessages[4]positionZ = 33,84501
Objectives[75]ObjectiveMessages[4]Message = Ok, let's finish this think.
Objectives[75]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[75]ObjectiveMessages[4]Sender = 
Objectives[75]ObjectiveMessages[4]Subject = 
Objectives[75]ObjectiveMessages[4]MessageColor = Orange
Objectives[75]ObjectiveMessages[4]PlayFromStart = True
Objectives[75]ObjectiveMessages[4]Delay = False
Objectives[75]ObjectiveMessages[4]DelayTime = 0
Objectives[75]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[4]TypeSubtitle = False
Objectives[75]ObjectiveMessages[4]TypeTextMesage = True
Objectives[75]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[76]Type = Cutscenes_Objective
Objectives[76]Text = 
Objectives[76]positionX = 2303,86
Objectives[76]positionY = 4894,359
Objectives[76]positionZ = 40,58773
Objectives[76]Cutscenes_Time = 1
Objectives[76]Cutscenes_Trans_Time = 5
Objectives[76]Cutscenes_FOV = 60
Objectives[76]Cutscenes_Shake = Hand
Objectives[76]Cutscenes_Amplitude = 0
Objectives[76]Cutscenes_FadeOut = False
Objectives[76]Cutscenes_FadeIn = False
Objectives[76]Cutscenes_End = False
Objectives[76]Cutscenes_Point_At_Position = True
Objectives[76]Cutscenes_Point_At_Player = False
Objectives[76]Cutscenes_Point_At_Actor = False
Objectives[76]Cutscenes_Point_At_Vehicle = False
Objectives[76]Cutscenes_Follow_Player = False
Objectives[76]Cutscenes_Follow_Actor = False
Objectives[76]Cutscenes_Follow_Vehicle = False
Objectives[76]Cutscenes_Follow_Distancee = 30
Objectives[76]Cutscenes_Follow_Hieght = 10
Objectives[76]Cutscenes_Follow_Angle = 315
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = 2306,881
Objectives[77]positionY = 4858,996
Objectives[77]positionZ = 40,80825
Objectives[77]Cutscenes_Time = 1
Objectives[77]Cutscenes_Trans_Time = 5
Objectives[77]Cutscenes_FOV = 60
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = False
Objectives[77]Cutscenes_Point_At_Position = True
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = False
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 40
Objectives[77]Cutscenes_Follow_Hieght = 10
Objectives[77]Cutscenes_Follow_Angle = 225
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 0

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = 
Objectives[78]positionX = 2315,416
Objectives[78]positionY = 4822,029
Objectives[78]positionZ = 39,27439
Objectives[78]Cutscenes_Time = 0
Objectives[78]Cutscenes_Trans_Time = 0
Objectives[78]Cutscenes_FOV = 30
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = True
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = False
Objectives[78]Cutscenes_Follow_Actor = False
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 10
Objectives[78]Cutscenes_Follow_Hieght = 1
Objectives[78]Cutscenes_Follow_Angle = 0
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Text = Kill all guards
Objectives[79]Text2 = 
Objectives[79]Type = Kill_Actors
Objectives[79]positionX = 2508,213
Objectives[79]positionY = 4784,434
Objectives[79]positionZ = 33,83611
Objectives[79]KillAll1 = True
Objectives[79]KillAll2 = False
Objectives[79]Kill_Actors_Add_Blips = True
Objectives[79]Kill_Actors_Add_Markers = False
Objectives[79]DropPickups = False
Objectives[79]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Type = Set_Player_Actor_Objective
Objectives[80]Text = 
Objectives[80]positionX = 51,28326
Objectives[80]positionY = 3730,782
Objectives[80]positionZ = 38,66671
Objectives[80]SetPlayerActor_Use_Player = False
Objectives[80]SetPlayerActor_Player_Controllable = True
Objectives[80]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[80]SetPlayerActor_Use_Actor = True
Objectives[80]SetPlayerActor_RelationshipGroup_Change = False
Objectives[80]SetPlayerActor_RelationshipGroup = Neutral
Objectives[80]SetPlayerActor_Invincible_Change = False
Objectives[80]SetPlayerActor_Invincible = False
Objectives[80]SetPlayerActor_NewTask = True
Objectives[80]Int_Task = 99
Objectives[80]Task_Repeat = False
Objectives[80]Task_Timeout = False
Objectives[80]Task_Guard_Range = 10
Objectives[80]Task_Stay_In_Range = True
Objectives[80]Task_Wander_Range = 10
Objectives[80]Task_Scenario = NONE
Objectives[80]Task_TalkingAnimation = mic_chatter
Objectives[80]Task_Time = 1
Objectives[80]TaskListCount = 1
Objectives[80]Task_List[0]Type = EnterVehicle
Objectives[80]Task_List[0]PositionX = 59,77596
Objectives[80]Task_List[0]PositionY = 3715,339
Objectives[80]Task_List[0]PositionZ = 39,25491
Objectives[80]Task_List[0]Speed = 1,5
Objectives[80]Task_List[0]SeatIndex = 0
Objectives[80]Task_List[0]TaskIndex = 0
Objectives[80]Task_List[0]Warp = False
Objectives[80]mission_ActorsCount = 0
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 0

Objectives[81]Text = Back to the bike
Objectives[81]FaildText = 
Objectives[81]Type = Enter_Vehicle
Objectives[81]positionX = 59,59459
Objectives[81]positionY = 3708,356
Objectives[81]positionZ = 38,755
Objectives[81]EnterVehicle_AsPassenger = False
Objectives[81]EnterVehicle_CanExit = True
Objectives[81]EnterVehicle_SetIsWanted = False
Objectives[81]EnterVehicle_SeatIndex = 0
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 3
Objectives[81]ObjectiveMessages[0]positionX = 2496,222
Objectives[81]ObjectiveMessages[0]positionY = 4790,546
Objectives[81]ObjectiveMessages[0]positionZ = 33,72493
Objectives[81]ObjectiveMessages[0]Message = ARE THEY ALL DEAD?
Objectives[81]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[81]ObjectiveMessages[0]Sender = 
Objectives[81]ObjectiveMessages[0]Subject = 
Objectives[81]ObjectiveMessages[0]MessageColor = Green
Objectives[81]ObjectiveMessages[0]PlayFromStart = True
Objectives[81]ObjectiveMessages[0]Delay = False
Objectives[81]ObjectiveMessages[0]DelayTime = 0
Objectives[81]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[0]TypeSubtitle = False
Objectives[81]ObjectiveMessages[0]TypeTextMesage = True
Objectives[81]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[1]positionX = 2492,977
Objectives[81]ObjectiveMessages[1]positionY = 4792,132
Objectives[81]ObjectiveMessages[1]positionZ = 33,77737
Objectives[81]ObjectiveMessages[1]Message = YES CLAY.
Objectives[81]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[81]ObjectiveMessages[1]Sender = 
Objectives[81]ObjectiveMessages[1]Subject = 
Objectives[81]ObjectiveMessages[1]MessageColor = White
Objectives[81]ObjectiveMessages[1]PlayFromStart = True
Objectives[81]ObjectiveMessages[1]Delay = False
Objectives[81]ObjectiveMessages[1]DelayTime = 0
Objectives[81]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[1]TypeSubtitle = False
Objectives[81]ObjectiveMessages[1]TypeTextMesage = True
Objectives[81]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[81]ObjectiveMessages[2]positionX = 2489,257
Objectives[81]ObjectiveMessages[2]positionY = 4793,941
Objectives[81]ObjectiveMessages[2]positionZ = 33,62133
Objectives[81]ObjectiveMessages[2]Message = Well, you free the girls, EVERYBODY ELSE BACK TO THE BIKES!
Objectives[81]ObjectiveMessages[2]Contact = CHAR_LESTER_DEATHWISH
Objectives[81]ObjectiveMessages[2]Sender = 
Objectives[81]ObjectiveMessages[2]Subject = 
Objectives[81]ObjectiveMessages[2]MessageColor = Green
Objectives[81]ObjectiveMessages[2]PlayFromStart = True
Objectives[81]ObjectiveMessages[2]Delay = False
Objectives[81]ObjectiveMessages[2]DelayTime = 0
Objectives[81]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[81]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[81]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[81]ObjectiveMessages[2]TypeSubtitle = False
Objectives[81]ObjectiveMessages[2]TypeTextMesage = True
Objectives[81]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[81]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[82]Text = 
Objectives[82]Text2 = 
Objectives[82]Text3 = 
Objectives[82]Failed_Text = 
Objectives[82]Type = Checkpoint
Objectives[82]Checkpoint_Type = 45
Objectives[82]Reserved = 1
Objectives[82]ColorR = 255
Objectives[82]ColorG = 255
Objectives[82]ColorB = 0
Objectives[82]ColorA = 255
Objectives[82]IconColorR = 255
Objectives[82]IconColorG = 255
Objectives[82]IconColorB = 0
Objectives[82]IconColorA = 255
Objectives[82]positionX = 2304,38
Objectives[82]positionY = 4903,649
Objectives[82]positionZ = 40,33833
Objectives[82]Heading = 5,102112
Objectives[82]Diameter = 2
Objectives[82]minimum_hight = 1
Objectives[82]maximum_hight = 10
Objectives[82]TriggerDistance = 1,5
Objectives[82]PlaySound = False
Objectives[82]LoseWanted = False
Objectives[82]Stop_Vehicle = False
Objectives[82]DeliverVehicleOnly = False
Objectives[82]DeliverTrailor = False
Objectives[82]DeliverTowTruck = False
Objectives[82]DeliverVehicleCargobob = False
Objectives[82]DeliverPropCargobob = False
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 0

Objectives[83]Text = Take the guys to Chef
Objectives[83]Text2 = 
Objectives[83]Text3 = 
Objectives[83]Failed_Text = 
Objectives[83]Type = Checkpoint
Objectives[83]Checkpoint_Type = 45
Objectives[83]Reserved = 1
Objectives[83]ColorR = 255
Objectives[83]ColorG = 255
Objectives[83]ColorB = 0
Objectives[83]ColorA = 255
Objectives[83]IconColorR = 255
Objectives[83]IconColorG = 255
Objectives[83]IconColorB = 0
Objectives[83]IconColorA = 255
Objectives[83]positionX = 1379,589
Objectives[83]positionY = 3598,894
Objectives[83]positionZ = 33,89443
Objectives[83]Heading = 5,102112
Objectives[83]Diameter = 2
Objectives[83]minimum_hight = 1
Objectives[83]maximum_hight = 10
Objectives[83]TriggerDistance = 1,5
Objectives[83]PlaySound = False
Objectives[83]LoseWanted = False
Objectives[83]Stop_Vehicle = False
Objectives[83]DeliverVehicleOnly = False
Objectives[83]DeliverTrailor = False
Objectives[83]DeliverTowTruck = False
Objectives[83]DeliverVehicleCargobob = False
Objectives[83]DeliverPropCargobob = False
Objectives[83]mission_ActorsCount = 10
Objectives[83]mission_Actors[0]Survive_Number = 0
Objectives[83]mission_Actors[0]Failed_Text = 
Objectives[83]mission_Actors[0]Remove_After = 0
Objectives[83]mission_Actors[0]positionX = 2306,974
Objectives[83]mission_Actors[0]positionY = 4864,25
Objectives[83]mission_Actors[0]positionZ = 41,80824
Objectives[83]mission_Actors[0]Heading = 6,521686
Objectives[83]mission_Actors[0]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[0]Relationship_Group = Friend
Objectives[83]mission_Actors[0]AddBlip = False
Objectives[83]mission_Actors[0]ShowCone = False
Objectives[83]mission_Actors[0]Invincible = True
Objectives[83]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[0]AlwaysFight = True
Objectives[83]mission_Actors[0]Seeing_Range = 30
Objectives[83]mission_Actors[0]Hearing_Range = 30
Objectives[83]mission_Actors[0]CombatMovement = Offensive
Objectives[83]mission_Actors[0]weapon = Unarmed
Objectives[83]mission_Actors[0]Variation = Random
Objectives[83]mission_Actors[0]Task = 99
Objectives[83]mission_Actors[0]Task_Guard_Range = 5
Objectives[83]mission_Actors[0]Task_Stay_In_Range = True
Objectives[83]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[0]Task_Scenario = NONE
Objectives[83]mission_Actors[0]Task_List_Count = 2
Objectives[83]mission_Actors[0]Task_Repeat = False
Objectives[83]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[0]Task_List[0]PositionX = 2306,791
Objectives[83]mission_Actors[0]Task_List[0]PositionY = 4864,345
Objectives[83]mission_Actors[0]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[0]Task_List[0]Block = True
Objectives[83]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[0]Task_List[1]PositionX = 66,06428
Objectives[83]mission_Actors[0]Task_List[1]PositionY = 3717,1
Objectives[83]mission_Actors[0]Task_List[1]PositionZ = 39,2529
Objectives[83]mission_Actors[0]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[1]Survive_Number = 0
Objectives[83]mission_Actors[1]Failed_Text = 
Objectives[83]mission_Actors[1]Remove_After = 0
Objectives[83]mission_Actors[1]positionX = 2304,583
Objectives[83]mission_Actors[1]positionY = 4864,468
Objectives[83]mission_Actors[1]positionZ = 41,80824
Objectives[83]mission_Actors[1]Heading = 5,494085
Objectives[83]mission_Actors[1]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[1]Relationship_Group = Friend
Objectives[83]mission_Actors[1]AddBlip = False
Objectives[83]mission_Actors[1]ShowCone = False
Objectives[83]mission_Actors[1]Invincible = True
Objectives[83]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[1]AlwaysFight = True
Objectives[83]mission_Actors[1]Seeing_Range = 30
Objectives[83]mission_Actors[1]Hearing_Range = 30
Objectives[83]mission_Actors[1]CombatMovement = Offensive
Objectives[83]mission_Actors[1]weapon = Unarmed
Objectives[83]mission_Actors[1]Variation = Random
Objectives[83]mission_Actors[1]Task = 99
Objectives[83]mission_Actors[1]Task_Guard_Range = 5
Objectives[83]mission_Actors[1]Task_Stay_In_Range = True
Objectives[83]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[1]Task_Scenario = NONE
Objectives[83]mission_Actors[1]Task_List_Count = 2
Objectives[83]mission_Actors[1]Task_Repeat = False
Objectives[83]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[1]Task_List[0]PositionX = 2304,319
Objectives[83]mission_Actors[1]Task_List[0]PositionY = 4864,049
Objectives[83]mission_Actors[1]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[1]Task_List[0]Block = True
Objectives[83]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[1]Task_List[1]PositionX = 63,60912
Objectives[83]mission_Actors[1]Task_List[1]PositionY = 3722,08
Objectives[83]mission_Actors[1]Task_List[1]PositionZ = 39,23767
Objectives[83]mission_Actors[1]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[1]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[2]Survive_Number = 0
Objectives[83]mission_Actors[2]Failed_Text = 
Objectives[83]mission_Actors[2]Remove_After = 0
Objectives[83]mission_Actors[2]positionX = 2306,929
Objectives[83]mission_Actors[2]positionY = 4865,943
Objectives[83]mission_Actors[2]positionZ = 41,80824
Objectives[83]mission_Actors[2]Heading = 7,662313
Objectives[83]mission_Actors[2]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[2]Relationship_Group = Friend
Objectives[83]mission_Actors[2]AddBlip = False
Objectives[83]mission_Actors[2]ShowCone = False
Objectives[83]mission_Actors[2]Invincible = True
Objectives[83]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[2]AlwaysFight = True
Objectives[83]mission_Actors[2]Seeing_Range = 30
Objectives[83]mission_Actors[2]Hearing_Range = 30
Objectives[83]mission_Actors[2]CombatMovement = Offensive
Objectives[83]mission_Actors[2]weapon = Unarmed
Objectives[83]mission_Actors[2]Variation = Random
Objectives[83]mission_Actors[2]Task = 99
Objectives[83]mission_Actors[2]Task_Guard_Range = 5
Objectives[83]mission_Actors[2]Task_Stay_In_Range = True
Objectives[83]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[2]Task_Scenario = NONE
Objectives[83]mission_Actors[2]Task_List_Count = 2
Objectives[83]mission_Actors[2]Task_Repeat = False
Objectives[83]mission_Actors[2]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[2]Task_List[0]PositionX = 2306,444
Objectives[83]mission_Actors[2]Task_List[0]PositionY = 4865,932
Objectives[83]mission_Actors[2]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[2]Task_List[0]Block = True
Objectives[83]mission_Actors[2]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[2]Task_List[1]PositionX = 57,96032
Objectives[83]mission_Actors[2]Task_List[1]PositionY = 3723,493
Objectives[83]mission_Actors[2]Task_List[1]PositionZ = 39,23809
Objectives[83]mission_Actors[2]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[2]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[2]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[3]Survive_Number = 0
Objectives[83]mission_Actors[3]Failed_Text = 
Objectives[83]mission_Actors[3]Remove_After = 0
Objectives[83]mission_Actors[3]positionX = 2305,509
Objectives[83]mission_Actors[3]positionY = 4863,795
Objectives[83]mission_Actors[3]positionZ = 41,80824
Objectives[83]mission_Actors[3]Heading = 7,662313
Objectives[83]mission_Actors[3]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[3]Relationship_Group = Friend
Objectives[83]mission_Actors[3]AddBlip = False
Objectives[83]mission_Actors[3]ShowCone = False
Objectives[83]mission_Actors[3]Invincible = True
Objectives[83]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[3]AlwaysFight = True
Objectives[83]mission_Actors[3]Seeing_Range = 30
Objectives[83]mission_Actors[3]Hearing_Range = 30
Objectives[83]mission_Actors[3]CombatMovement = Offensive
Objectives[83]mission_Actors[3]weapon = Unarmed
Objectives[83]mission_Actors[3]Variation = Random
Objectives[83]mission_Actors[3]Task = 99
Objectives[83]mission_Actors[3]Task_Guard_Range = 5
Objectives[83]mission_Actors[3]Task_Stay_In_Range = True
Objectives[83]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[3]Task_Scenario = NONE
Objectives[83]mission_Actors[3]Task_List_Count = 2
Objectives[83]mission_Actors[3]Task_Repeat = False
Objectives[83]mission_Actors[3]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[3]Task_List[0]PositionX = 2305,754
Objectives[83]mission_Actors[3]Task_List[0]PositionY = 4863,945
Objectives[83]mission_Actors[3]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[3]Task_List[0]Block = True
Objectives[83]mission_Actors[3]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[3]Task_List[1]PositionX = 53,7195
Objectives[83]mission_Actors[3]Task_List[1]PositionY = 3718,236
Objectives[83]mission_Actors[3]Task_List[1]PositionZ = 39,25491
Objectives[83]mission_Actors[3]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[3]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[3]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[4]Survive_Number = 0
Objectives[83]mission_Actors[4]Failed_Text = 
Objectives[83]mission_Actors[4]Remove_After = 0
Objectives[83]mission_Actors[4]positionX = 2306,629
Objectives[83]mission_Actors[4]positionY = 4864,695
Objectives[83]mission_Actors[4]positionZ = 41,80824
Objectives[83]mission_Actors[4]Heading = 7,032709
Objectives[83]mission_Actors[4]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[4]Relationship_Group = Friend
Objectives[83]mission_Actors[4]AddBlip = False
Objectives[83]mission_Actors[4]ShowCone = False
Objectives[83]mission_Actors[4]Invincible = True
Objectives[83]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[4]AlwaysFight = True
Objectives[83]mission_Actors[4]Seeing_Range = 30
Objectives[83]mission_Actors[4]Hearing_Range = 30
Objectives[83]mission_Actors[4]CombatMovement = Offensive
Objectives[83]mission_Actors[4]weapon = Unarmed
Objectives[83]mission_Actors[4]Variation = Random
Objectives[83]mission_Actors[4]Task = 99
Objectives[83]mission_Actors[4]Task_Guard_Range = 5
Objectives[83]mission_Actors[4]Task_Stay_In_Range = True
Objectives[83]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[4]Task_Scenario = NONE
Objectives[83]mission_Actors[4]Task_List_Count = 2
Objectives[83]mission_Actors[4]Task_Repeat = False
Objectives[83]mission_Actors[4]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[4]Task_List[0]PositionX = 2306,389
Objectives[83]mission_Actors[4]Task_List[0]PositionY = 4865,77
Objectives[83]mission_Actors[4]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[4]Task_List[0]Block = True
Objectives[83]mission_Actors[4]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[4]Task_List[1]PositionX = 50,91568
Objectives[83]mission_Actors[4]Task_List[1]PositionY = 3718,211
Objectives[83]mission_Actors[4]Task_List[1]PositionZ = 39,24083
Objectives[83]mission_Actors[4]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[4]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[4]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[5]Survive_Number = 0
Objectives[83]mission_Actors[5]Failed_Text = 
Objectives[83]mission_Actors[5]Remove_After = 0
Objectives[83]mission_Actors[5]positionX = 2306,039
Objectives[83]mission_Actors[5]positionY = 4866,553
Objectives[83]mission_Actors[5]positionZ = 41,80825
Objectives[83]mission_Actors[5]Heading = 7,033071
Objectives[83]mission_Actors[5]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[5]Relationship_Group = Friend
Objectives[83]mission_Actors[5]AddBlip = False
Objectives[83]mission_Actors[5]ShowCone = False
Objectives[83]mission_Actors[5]Invincible = True
Objectives[83]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[5]AlwaysFight = True
Objectives[83]mission_Actors[5]Seeing_Range = 30
Objectives[83]mission_Actors[5]Hearing_Range = 30
Objectives[83]mission_Actors[5]CombatMovement = Offensive
Objectives[83]mission_Actors[5]weapon = Unarmed
Objectives[83]mission_Actors[5]Variation = Random
Objectives[83]mission_Actors[5]Task = 99
Objectives[83]mission_Actors[5]Task_Guard_Range = 5
Objectives[83]mission_Actors[5]Task_Stay_In_Range = True
Objectives[83]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[5]Task_Scenario = NONE
Objectives[83]mission_Actors[5]Task_List_Count = 2
Objectives[83]mission_Actors[5]Task_Repeat = False
Objectives[83]mission_Actors[5]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[5]Task_List[0]PositionX = 2305,031
Objectives[83]mission_Actors[5]Task_List[0]PositionY = 4866,114
Objectives[83]mission_Actors[5]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[5]Task_List[0]Block = True
Objectives[83]mission_Actors[5]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[5]Task_List[1]PositionX = 49,77748
Objectives[83]mission_Actors[5]Task_List[1]PositionY = 3714,495
Objectives[83]mission_Actors[5]Task_List[1]PositionZ = 39,25336
Objectives[83]mission_Actors[5]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[5]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[5]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[6]Survive_Number = 0
Objectives[83]mission_Actors[6]Failed_Text = 
Objectives[83]mission_Actors[6]Remove_After = 0
Objectives[83]mission_Actors[6]positionX = 2305,027
Objectives[83]mission_Actors[6]positionY = 4864,953
Objectives[83]mission_Actors[6]positionZ = 41,80824
Objectives[83]mission_Actors[6]Heading = 5,922101
Objectives[83]mission_Actors[6]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[6]Relationship_Group = Friend
Objectives[83]mission_Actors[6]AddBlip = False
Objectives[83]mission_Actors[6]ShowCone = False
Objectives[83]mission_Actors[6]Invincible = True
Objectives[83]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[6]AlwaysFight = True
Objectives[83]mission_Actors[6]Seeing_Range = 30
Objectives[83]mission_Actors[6]Hearing_Range = 30
Objectives[83]mission_Actors[6]CombatMovement = Offensive
Objectives[83]mission_Actors[6]weapon = Unarmed
Objectives[83]mission_Actors[6]Variation = Random
Objectives[83]mission_Actors[6]Task = 99
Objectives[83]mission_Actors[6]Task_Guard_Range = 5
Objectives[83]mission_Actors[6]Task_Stay_In_Range = True
Objectives[83]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[6]Task_Scenario = NONE
Objectives[83]mission_Actors[6]Task_List_Count = 2
Objectives[83]mission_Actors[6]Task_Repeat = False
Objectives[83]mission_Actors[6]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[6]Task_List[0]PositionX = 2305,296
Objectives[83]mission_Actors[6]Task_List[0]PositionY = 4864,682
Objectives[83]mission_Actors[6]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[6]Task_List[0]Block = True
Objectives[83]mission_Actors[6]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[6]Task_List[1]PositionX = 48,51924
Objectives[83]mission_Actors[6]Task_List[1]PositionY = 3708,21
Objectives[83]mission_Actors[6]Task_List[1]PositionZ = 39,255
Objectives[83]mission_Actors[6]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[6]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[6]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[7]Survive_Number = 0
Objectives[83]mission_Actors[7]Failed_Text = 
Objectives[83]mission_Actors[7]Remove_After = 0
Objectives[83]mission_Actors[7]positionX = 2302,881
Objectives[83]mission_Actors[7]positionY = 4865,723
Objectives[83]mission_Actors[7]positionZ = 41,80824
Objectives[83]mission_Actors[7]Heading = 7,315619
Objectives[83]mission_Actors[7]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[7]Relationship_Group = Friend
Objectives[83]mission_Actors[7]AddBlip = False
Objectives[83]mission_Actors[7]ShowCone = False
Objectives[83]mission_Actors[7]Invincible = True
Objectives[83]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[7]AlwaysFight = True
Objectives[83]mission_Actors[7]Seeing_Range = 30
Objectives[83]mission_Actors[7]Hearing_Range = 30
Objectives[83]mission_Actors[7]CombatMovement = Offensive
Objectives[83]mission_Actors[7]weapon = Unarmed
Objectives[83]mission_Actors[7]Variation = Random
Objectives[83]mission_Actors[7]Task = 99
Objectives[83]mission_Actors[7]Task_Guard_Range = 5
Objectives[83]mission_Actors[7]Task_Stay_In_Range = True
Objectives[83]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[7]Task_Scenario = NONE
Objectives[83]mission_Actors[7]Task_List_Count = 2
Objectives[83]mission_Actors[7]Task_Repeat = False
Objectives[83]mission_Actors[7]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[7]Task_List[0]PositionX = 2302,537
Objectives[83]mission_Actors[7]Task_List[0]PositionY = 4865,647
Objectives[83]mission_Actors[7]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[7]Task_List[0]Block = True
Objectives[83]mission_Actors[7]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[7]Task_List[1]PositionX = 50,3524
Objectives[83]mission_Actors[7]Task_List[1]PositionY = 3705,016
Objectives[83]mission_Actors[7]Task_List[1]PositionZ = 39,255
Objectives[83]mission_Actors[7]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[7]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[7]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[8]Survive_Number = 0
Objectives[83]mission_Actors[8]Failed_Text = 
Objectives[83]mission_Actors[8]Remove_After = 0
Objectives[83]mission_Actors[8]positionX = 2302,521
Objectives[83]mission_Actors[8]positionY = 4866,681
Objectives[83]mission_Actors[8]positionZ = 41,80824
Objectives[83]mission_Actors[8]Heading = 6,384327
Objectives[83]mission_Actors[8]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[8]Relationship_Group = Friend
Objectives[83]mission_Actors[8]AddBlip = False
Objectives[83]mission_Actors[8]ShowCone = False
Objectives[83]mission_Actors[8]Invincible = True
Objectives[83]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[8]AlwaysFight = True
Objectives[83]mission_Actors[8]Seeing_Range = 30
Objectives[83]mission_Actors[8]Hearing_Range = 30
Objectives[83]mission_Actors[8]CombatMovement = Offensive
Objectives[83]mission_Actors[8]weapon = Unarmed
Objectives[83]mission_Actors[8]Variation = Random
Objectives[83]mission_Actors[8]Task = 99
Objectives[83]mission_Actors[8]Task_Guard_Range = 5
Objectives[83]mission_Actors[8]Task_Stay_In_Range = True
Objectives[83]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[8]Task_Scenario = NONE
Objectives[83]mission_Actors[8]Task_List_Count = 2
Objectives[83]mission_Actors[8]Task_Repeat = False
Objectives[83]mission_Actors[8]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[8]Task_List[0]PositionX = 2302,292
Objectives[83]mission_Actors[8]Task_List[0]PositionY = 4866,856
Objectives[83]mission_Actors[8]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[8]Task_List[0]Block = True
Objectives[83]mission_Actors[8]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[8]Task_List[1]PositionX = 54,08236
Objectives[83]mission_Actors[8]Task_List[1]PositionY = 3703,292
Objectives[83]mission_Actors[8]Task_List[1]PositionZ = 39,255
Objectives[83]mission_Actors[8]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[8]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[8]Task_List[1]TaskIndex = 1
Objectives[83]mission_Actors[9]Survive_Number = 0
Objectives[83]mission_Actors[9]Failed_Text = 
Objectives[83]mission_Actors[9]Remove_After = 0
Objectives[83]mission_Actors[9]positionX = 2305,415
Objectives[83]mission_Actors[9]positionY = 4867,833
Objectives[83]mission_Actors[9]positionZ = 41,80824
Objectives[83]mission_Actors[9]Heading = 7,093951
Objectives[83]mission_Actors[9]String_Name = g_f_y_lost_01
Objectives[83]mission_Actors[9]Relationship_Group = Friend
Objectives[83]mission_Actors[9]AddBlip = False
Objectives[83]mission_Actors[9]ShowCone = False
Objectives[83]mission_Actors[9]Invincible = True
Objectives[83]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[83]mission_Actors[9]AlwaysFight = True
Objectives[83]mission_Actors[9]Seeing_Range = 30
Objectives[83]mission_Actors[9]Hearing_Range = 30
Objectives[83]mission_Actors[9]CombatMovement = Offensive
Objectives[83]mission_Actors[9]weapon = Unarmed
Objectives[83]mission_Actors[9]Variation = Random
Objectives[83]mission_Actors[9]Task = 99
Objectives[83]mission_Actors[9]Task_Guard_Range = 5
Objectives[83]mission_Actors[9]Task_Stay_In_Range = True
Objectives[83]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[83]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[83]mission_Actors[9]Task_Scenario = NONE
Objectives[83]mission_Actors[9]Task_List_Count = 2
Objectives[83]mission_Actors[9]Task_Repeat = False
Objectives[83]mission_Actors[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[83]mission_Actors[9]Task_List[0]PositionX = 2304,717
Objectives[83]mission_Actors[9]Task_List[0]PositionY = 4868,112
Objectives[83]mission_Actors[9]Task_List[0]PositionZ = 41,30824
Objectives[83]mission_Actors[9]Task_List[0]Block = True
Objectives[83]mission_Actors[9]Task_List[1]Type = EnterVehicle
Objectives[83]mission_Actors[9]Task_List[1]PositionX = 56,71943
Objectives[83]mission_Actors[9]Task_List[1]PositionY = 3704,215
Objectives[83]mission_Actors[9]Task_List[1]PositionZ = 39,255
Objectives[83]mission_Actors[9]Task_List[1]Speed = 1,5
Objectives[83]mission_Actors[9]Task_List[1]SeatIndex = 0
Objectives[83]mission_Actors[9]Task_List[1]TaskIndex = 1
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 5
Objectives[83]ObjectiveMessages[0]positionX = 2480,476
Objectives[83]ObjectiveMessages[0]positionY = 4800,17
Objectives[83]ObjectiveMessages[0]positionZ = 33,70722
Objectives[83]ObjectiveMessages[0]Message = WE'RE FREE, YEEES!
Objectives[83]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[83]ObjectiveMessages[0]Sender = 
Objectives[83]ObjectiveMessages[0]Subject = 
Objectives[83]ObjectiveMessages[0]MessageColor = Purple
Objectives[83]ObjectiveMessages[0]PlayFromStart = True
Objectives[83]ObjectiveMessages[0]Delay = False
Objectives[83]ObjectiveMessages[0]DelayTime = 0
Objectives[83]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[0]TypeSubtitle = False
Objectives[83]ObjectiveMessages[0]TypeTextMesage = True
Objectives[83]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[1]positionX = 2478,204
Objectives[83]ObjectiveMessages[1]positionY = 4801,948
Objectives[83]ObjectiveMessages[1]positionZ = 33,82067
Objectives[83]ObjectiveMessages[1]Message = Thank you for freeing us guys, how much we missed you.
Objectives[83]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[83]ObjectiveMessages[1]Sender = 
Objectives[83]ObjectiveMessages[1]Subject = 
Objectives[83]ObjectiveMessages[1]MessageColor = Purple
Objectives[83]ObjectiveMessages[1]PlayFromStart = True
Objectives[83]ObjectiveMessages[1]Delay = False
Objectives[83]ObjectiveMessages[1]DelayTime = 0
Objectives[83]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[1]TypeSubtitle = False
Objectives[83]ObjectiveMessages[1]TypeTextMesage = True
Objectives[83]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[2]positionX = 2475,593
Objectives[83]ObjectiveMessages[2]positionY = 4804,053
Objectives[83]ObjectiveMessages[2]positionZ = 33,86857
Objectives[83]ObjectiveMessages[2]Message = You missed us too baby.
Objectives[83]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[83]ObjectiveMessages[2]Sender = 
Objectives[83]ObjectiveMessages[2]Subject = 
Objectives[83]ObjectiveMessages[2]MessageColor = White
Objectives[83]ObjectiveMessages[2]PlayFromStart = True
Objectives[83]ObjectiveMessages[2]Delay = False
Objectives[83]ObjectiveMessages[2]DelayTime = 0
Objectives[83]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[2]TypeSubtitle = False
Objectives[83]ObjectiveMessages[2]TypeTextMesage = True
Objectives[83]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[3]positionX = 2473,193
Objectives[83]ObjectiveMessages[3]positionY = 4806
Objectives[83]ObjectiveMessages[3]positionZ = 33,87477
Objectives[83]ObjectiveMessages[3]Message = Now calm down you little girls, you will do after the cuddles.
Objectives[83]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[83]ObjectiveMessages[3]Sender = 
Objectives[83]ObjectiveMessages[3]Subject = 
Objectives[83]ObjectiveMessages[3]MessageColor = Blue
Objectives[83]ObjectiveMessages[3]PlayFromStart = True
Objectives[83]ObjectiveMessages[3]Delay = False
Objectives[83]ObjectiveMessages[3]DelayTime = 0
Objectives[83]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[3]TypeSubtitle = False
Objectives[83]ObjectiveMessages[3]TypeTextMesage = True
Objectives[83]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[83]ObjectiveMessages[4]positionX = 2470,862
Objectives[83]ObjectiveMessages[4]positionY = 4807,853
Objectives[83]ObjectiveMessages[4]positionZ = 33,85862
Objectives[83]ObjectiveMessages[4]Message = Now get on the bikes and follow us, we take you home.
Objectives[83]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[83]ObjectiveMessages[4]Sender = 
Objectives[83]ObjectiveMessages[4]Subject = 
Objectives[83]ObjectiveMessages[4]MessageColor = Blue
Objectives[83]ObjectiveMessages[4]PlayFromStart = True
Objectives[83]ObjectiveMessages[4]Delay = False
Objectives[83]ObjectiveMessages[4]DelayTime = 0
Objectives[83]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[83]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[83]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[83]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[83]ObjectiveMessages[4]TypeSubtitle = False
Objectives[83]ObjectiveMessages[4]TypeTextMesage = True
Objectives[83]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[83]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[84]Text = 
Objectives[84]Type = Leave_Area
Objectives[84]positionX = 1375,91
Objectives[84]positionY = 3595,357
Objectives[84]positionZ = 33,88102
Objectives[84]Leave_Area_Distance = 10
Objectives[84]Leave_Area_Use_Objective_Position = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 3
Objectives[84]ObjectiveMessages[0]positionX = 1369,994
Objectives[84]ObjectiveMessages[0]positionY = 3588,616
Objectives[84]ObjectiveMessages[0]positionZ = 33,91325
Objectives[84]ObjectiveMessages[0]Message = Ok guys, this is our new home.
Objectives[84]ObjectiveMessages[0]Contact = CHAR_LESTER_DEATHWISH
Objectives[84]ObjectiveMessages[0]Sender = 
Objectives[84]ObjectiveMessages[0]Subject = 
Objectives[84]ObjectiveMessages[0]MessageColor = Green
Objectives[84]ObjectiveMessages[0]PlayFromStart = True
Objectives[84]ObjectiveMessages[0]Delay = False
Objectives[84]ObjectiveMessages[0]DelayTime = 0
Objectives[84]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[0]TypeSubtitle = False
Objectives[84]ObjectiveMessages[0]TypeTextMesage = True
Objectives[84]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[1]positionX = 1367,367
Objectives[84]ObjectiveMessages[1]positionY = 3587,463
Objectives[84]ObjectiveMessages[1]positionZ = 33,93555
Objectives[84]ObjectiveMessages[1]Message = You park the bikes, we go to warn Chef that we have arrived.
Objectives[84]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[1]Sender = 
Objectives[84]ObjectiveMessages[1]Subject = 
Objectives[84]ObjectiveMessages[1]MessageColor = Blue
Objectives[84]ObjectiveMessages[1]PlayFromStart = True
Objectives[84]ObjectiveMessages[1]Delay = False
Objectives[84]ObjectiveMessages[1]DelayTime = 0
Objectives[84]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[1]TypeSubtitle = False
Objectives[84]ObjectiveMessages[1]TypeTextMesage = True
Objectives[84]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[84]ObjectiveMessages[2]positionX = 1365,262
Objectives[84]ObjectiveMessages[2]positionY = 3586,646
Objectives[84]ObjectiveMessages[2]positionZ = 33,95405
Objectives[84]ObjectiveMessages[2]Message = Ok.
Objectives[84]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[84]ObjectiveMessages[2]Sender = 
Objectives[84]ObjectiveMessages[2]Subject = 
Objectives[84]ObjectiveMessages[2]MessageColor = White
Objectives[84]ObjectiveMessages[2]PlayFromStart = True
Objectives[84]ObjectiveMessages[2]Delay = False
Objectives[84]ObjectiveMessages[2]DelayTime = 0
Objectives[84]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[84]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[84]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[84]ObjectiveMessages[2]TypeSubtitle = False
Objectives[84]ObjectiveMessages[2]TypeTextMesage = True
Objectives[84]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[84]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

